<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2577766296011990283</id><updated>2011-07-30T12:43:20.677-07:00</updated><title type='text'>Sylen Heaven</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-2132041458708036230</id><published>2009-12-20T01:46:00.000-08:00</published><updated>2009-12-20T22:40:04.147-08:00</updated><title type='text'>SIGMASTORM2 CHRISTMAS EVENT</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;SIGMASTORM 2 CHRISTMAS EVENT&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;As HCS news report:&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="color: rgb(204, 102, 0);" width="41"&gt;&lt;img src="http://72.29.91.222/sigma2/newsicons/7.gif" hspace="4" /&gt;&lt;/td&gt; &lt;td style="color: rgb(204, 102, 0);" width="99%"&gt;&lt;span class="NEWS_SUBJECT"&gt;&lt;nobr&gt;&lt;b&gt;&lt;span style="font-size:10.8pt;"&gt;News Flash! Ceti &amp;amp; Kappa Alert!&lt;/span&gt;&lt;/b&gt;&lt;/nobr&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="NEWS_DATE"&gt;&lt;div align="left"&gt;&lt;span style="font-size:78%;"&gt;Posted: 15:02 18 Dec 2009&lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/td&gt; &lt;td align="right" valign="top"&gt;&lt;a type="application/rss+xml" href="http://admin.sigmastorm2.com/static/news.rss" target="_blank"&gt;&lt;img src="http://72.29.91.222/sigma2/feed-icon-14x14.png" border="0" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="color: rgb(204, 102, 0);"&gt;&lt;td colspan="3" height="15"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr style="color: rgb(204, 102, 0);"&gt; &lt;td colspan="3"&gt;  Sigma News Network Announcement!&lt;br /&gt;&lt;br /&gt;This breaking news just in!&lt;br /&gt;&lt;br /&gt;After a year away from Sigma, Asteroids Ceti 8361 and Kappa 3617 have emerged from the Planetary Belt! Those icey little planetoids were explored by Specialists a year ago but after the Asteroids moved away, Researchers refuse to follow their erstwhile Comrades in the fear of being stranded too! Thus it is up to you, faithful listeners to explore!&lt;br /&gt;&lt;br /&gt;We know that the ship docked in the west of Taulin City is fuelled and ready to go to Ceti 8361 and are reliably informed that there is a similar Craft docked aboard the Spearhead which is orbiting Sigma now which is prepared to head to Kappa 3617.&lt;br /&gt;&lt;br /&gt;Be warned, initial reports say that there are fearsome Entities on the asteroids and that something appears to be hiding in Kappas Snowstorms. The Asteroids will move away from Sigma orbit in approximately 14 solar cycles.&lt;br /&gt;&lt;br /&gt;Good luck and fair hunting!&lt;br /&gt;&lt;br /&gt;~ The Sigma News Network,&lt;br /&gt;&lt;br /&gt;Signing Off!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This update adds the following :&lt;br /&gt;&lt;br /&gt;- New Area 'Asteroid Ceti 8361'. Level 16 +&lt;br /&gt;- New Area 'Asteroid Kappa 3617'. Level 183+&lt;br /&gt;&lt;br /&gt;- 2 New Creatures.&lt;br /&gt;&lt;br /&gt;- 2 New 'Common' Items.&lt;br /&gt;- 3 New 'Rare' Items.&lt;br /&gt;- 8 New 'Unique' Items.&lt;br /&gt;- 3 New 'Blueprints'&lt;br /&gt;&lt;br /&gt;- 2 New Shop Locations.&lt;br /&gt;&lt;br /&gt;- New Mission 'Yeti Nother Problem'.&lt;br /&gt;- New Mission 'All Consuming Research!'.&lt;br /&gt;&lt;br /&gt;~ The Sigmastorm 2 Team &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;You can access to &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Asteriod Ceti 8361 from Taulin City. So you need to be at least level 16 to do this quest.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: YETI NOTHER PROBLEM&lt;/span&gt;  - ottenuta a: &lt;span style="color: rgb(0, 0, 0);"&gt;Asteriod Ceti 8361 &lt;/span&gt;(3;3)&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;-1. Begin at coordinates (3;3) in &lt;span style="color: rgb(0, 0, 0);"&gt;Asteriod Ceti 8361.&lt;/span&gt;&lt;br /&gt;-2. Go to coordinates (14;13) in &lt;span style="color: rgb(0, 0, 0);"&gt;Asteriod Ceti 8361.&lt;/span&gt;&lt;br /&gt;-3. Kill 50 Ceti Ice Waste Stalkers.&lt;br /&gt;-4. Return to coordinates (14;13) in &lt;span style="color: rgb(0, 0, 0);"&gt;Asteriod Ceti 8361.&lt;/span&gt; &lt;span style="color: rgb(0, 0, 0);"&gt;You receive 'Thermal Armor Blueprint'. Click to learn.&lt;/span&gt;&lt;br /&gt;-5. At the shop buy 1x Skinning Knife (Part). Kill Ceti Ice Waste Stalkers until you get 3x Stalker Heads (Mission Item) and 4x Stalker Body (Mission Item).&lt;br /&gt;-6.  Go to Assembly Plant and invent item&lt;span style="color: rgb(0, 0, 0);"&gt; 'Thermal Armor&lt;/span&gt;'. Retrieve from Item Mailbox.&lt;br /&gt;-7. Return to coordinates (3;3) in &lt;span style="color: rgb(0, 0, 0);"&gt;Asteriod Ceti 8361.&lt;/span&gt;&lt;br /&gt;-8. Mission Completed!&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;You can access to &lt;/span&gt;Asteriod Kappa 3617 &lt;span style="color: rgb(0, 0, 0);"&gt;from from TIU Spearhead (L1 Interceptor Bay) (13,3). So you need to be at least level 183 to do this quest.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: ALL CONSUMING RESEARCH!&lt;/span&gt;  - ottenuta a: Asteriod Kappa 3617 (2;7)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;7) in Asteriod Kappa 3617.&lt;br /&gt;-2. Go to coordinates (17;9) in Asteriod Kappa 3617.&lt;br /&gt;-3. &lt;span style="color: rgb(0, 0, 0);"&gt;You receive '&lt;/span&gt;Complete Research Notes Blueprint&lt;span style="color: rgb(0, 0, 0);"&gt;'. Click to learn.&lt;/span&gt;&lt;br /&gt;-4. Kill entities in the map until you get 1x Research Notes Part 1 (Mission Item), 2x Research Notes Part 2 (Mission Item) and 2x Research Notes Part 3 (Mission Item).&lt;br /&gt;-5.  Go to Assembly Plant and invent item 'Complete Research Notes'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates (2;7) in Asteriod Kappa 3617.&lt;br /&gt;-7. Mission Completed!&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-2132041458708036230?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/2132041458708036230/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=2132041458708036230' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/2132041458708036230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/2132041458708036230'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/12/sigmastorm2-christmas-event.html' title='SIGMASTORM2 CHRISTMAS EVENT'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-6085674399656275147</id><published>2009-11-18T07:51:00.001-08:00</published><updated>2009-11-18T07:52:31.429-08:00</updated><title type='text'>JOIN SIGMASTORM2 TODAY!</title><content type='html'>Here's the banner, follow it and help me to become stronger than ever! (PM me in game for help, i'm glad to aid new players)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.sigmastorm2.com/?ref=1114260"&gt;&lt;img src="http://72.29.91.222/sigma2/sigma_468x60.jpg" title="Play Sigmastorm 2 RPG for free now!" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-6085674399656275147?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/6085674399656275147/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=6085674399656275147' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/6085674399656275147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/6085674399656275147'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/11/join-sigmastorm2-today.html' title='JOIN SIGMASTORM2 TODAY!'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-5340928872224070564</id><published>2009-09-03T02:53:00.001-07:00</published><updated>2009-12-19T07:33:02.309-08:00</updated><title type='text'>ARTIFACT LIST</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;ARTIFACT LIST&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3NKdwfLrANY/SoRr-uX3deI/AAAAAAAAAAM/qwc7hBYzRTY/s1600-h/1.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://4.bp.blogspot.com/_3NKdwfLrANY/SoRr-uX3deI/AAAAAAAAAAM/qwc7hBYzRTY/s200/1.gif" alt="" id="BLOGGER_PHOTO_ID_5369535381076669922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Unearthed Inkari War Machine&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Highridge Mines (Maze) (17, 11)&lt;/span&gt; - min lvl: 32&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: Any Portal &gt; Highridge Mines Mastermap &gt; Highridge Mines (Maze)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3NKdwfLrANY/SoRsIKI0ZJI/AAAAAAAAAAU/6CdBabM28tQ/s1600-h/2.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://3.bp.blogspot.com/_3NKdwfLrANY/SoRsIKI0ZJI/AAAAAAAAAAU/6CdBabM28tQ/s200/2.gif" alt="" id="BLOGGER_PHOTO_ID_5369535543148569746" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;G27 Cooling Tower&lt;/span&gt; (+1 AR)                       - &lt;span style="color: rgb(255, 102, 0);"&gt;Desert Path (Mouth) (2, 12)&lt;/span&gt;         - min lvl: 9&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: Teleport to Taulin Rad Lands &gt; Desert Path (Mouth)   &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3NKdwfLrANY/SoWvTwG04yI/AAAAAAAAAAc/dpSk2I_0nus/s1600-h/3.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://3.bp.blogspot.com/_3NKdwfLrANY/SoWvTwG04yI/AAAAAAAAAAc/dpSk2I_0nus/s200/3.gif" alt="" id="BLOGGER_PHOTO_ID_5369890884575093538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Crashed Aircraft&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Taulin Gamma Wastes (Razor Plain) (2,2)&lt;/span&gt; - min lvl: 26&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: Portal &gt; Taulin Gamma Wastes Mastermap &gt; Taulin Gamma Wastes (Towers) &gt; Taulin Gamma Wastes (Razor Plain)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3NKdwfLrANY/SoWvaJ7UkQI/AAAAAAAAAAk/1DdBEjnqEiQ/s1600-h/4.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://4.bp.blogspot.com/_3NKdwfLrANY/SoWvaJ7UkQI/AAAAAAAAAAk/1DdBEjnqEiQ/s200/4.gif" alt="" id="BLOGGER_PHOTO_ID_5369890994585374978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Fossilized Seinesaur&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Phantom Lake (Outer) (5,2)&lt;/span&gt; - min lvl: 17&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: Teleport to Taulin Rad Lands &gt; Phantom Lake (Shore) &gt; Phantom Lake (Outer)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3NKdwfLrANY/SoWvm1hsjHI/AAAAAAAAAAs/d2-S9MEBE_s/s1600-h/5.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://3.bp.blogspot.com/_3NKdwfLrANY/SoWvm1hsjHI/AAAAAAAAAAs/d2-S9MEBE_s/s200/5.gif" alt="" id="BLOGGER_PHOTO_ID_5369891212447485042" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Raga Watchtower &lt;/span&gt;(+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Highridge Crag (Trail) (9,10) (PvP Area)&lt;/span&gt; - min lvl: 44&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: Portal &gt; Highridge Crag Mastermap &gt; Highridge Crag (Trail)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3NKdwfLrANY/So_cxcpm2SI/AAAAAAAAAA0/IKnxuT87gfM/s1600-h/6.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://1.bp.blogspot.com/_3NKdwfLrANY/So_cxcpm2SI/AAAAAAAAAA0/IKnxuT87gfM/s200/6.gif" alt="" id="BLOGGER_PHOTO_ID_5372755622538696994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Experimental TIU Stealth Ship&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;OS 1313 (Fighter Bay) (4,6)&lt;/span&gt; - min lvl: 86&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Portal &gt; Orbital Station 1313 Mastermap &gt; &lt;/span&gt;&lt;span style="font-size:78%;"&gt;OS 1313 (Fighter Bay)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3NKdwfLrANY/Spa_RCGQVBI/AAAAAAAAAA8/oe7yqLpYcaM/s1600-h/7.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://1.bp.blogspot.com/_3NKdwfLrANY/Spa_RCGQVBI/AAAAAAAAAA8/oe7yqLpYcaM/s200/7.gif" alt="" id="BLOGGER_PHOTO_ID_5374693504655053842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Shard Stronghold&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Amethyst Peak (Edge) (14;7) &lt;/span&gt;- min lvl: 53&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Portal &gt; Amethyst Peak Mastermap &gt; Amethyst Peak (Edge)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3NKdwfLrANY/Spgw0ef9E4I/AAAAAAAAABE/0kWGZz7-nlg/s1600-h/8.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://1.bp.blogspot.com/_3NKdwfLrANY/Spgw0ef9E4I/AAAAAAAAABE/0kWGZz7-nlg/s200/8.gif" alt="" id="BLOGGER_PHOTO_ID_5375099833365107586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Memorial of the Ancients &lt;/span&gt;(+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Ullgath Caves (Gloom) (2;3)&lt;/span&gt; - min lvl: 127&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Portal &gt; Ullgath Caves Mastermap &gt; &lt;/span&gt;&lt;span style="font-size:78%;"&gt; Ullgath Caves (Lake) &gt; &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Ullgath Caves (Gloom)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3NKdwfLrANY/Spgw7sqi4II/AAAAAAAAABM/aqolIvDF3wY/s1600-h/9.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://3.bp.blogspot.com/_3NKdwfLrANY/Spgw7sqi4II/AAAAAAAAABM/aqolIvDF3wY/s200/9.gif" alt="" id="BLOGGER_PHOTO_ID_5375099957426708610" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Colos&lt;/span&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;sal Fedomeera&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Raga Domain (Lonely Road) (15;5) &lt;/span&gt;- min lvl: 66&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Portal &gt;  Raga Domain Mastermap &gt; Raga Domain (Lonely Road)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3NKdwfLrANY/Stxq2HHxUjI/AAAAAAAAABU/5TFYaZ0A_Kc/s1600-h/12.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://4.bp.blogspot.com/_3NKdwfLrANY/Stxq2HHxUjI/AAAAAAAAABU/5TFYaZ0A_Kc/s200/12.gif" alt="" id="BLOGGER_PHOTO_ID_5394303931540132402" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Altus Galactic Archive&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt;Sanctuary of Ages (Mantapa) (9;13) &lt;/span&gt;- min lvl: 180&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Portal &gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3NKdwfLrANY/SyzxaIW9CaI/AAAAAAAAABc/0fhswID-5VM/s1600-h/13.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 65px; height: 65px;" src="http://4.bp.blogspot.com/_3NKdwfLrANY/SyzxaIW9CaI/AAAAAAAAABc/0fhswID-5VM/s200/13.gif" alt="" id="BLOGGER_PHOTO_ID_5416969883042515362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;Metro Defense System&lt;/span&gt; (+1 AR) - &lt;span style="color: rgb(255, 102, 0);"&gt; () (;) &lt;/span&gt;- min lvl:&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Getting there: &lt;/span&gt;&lt;span style="font-size:78%;"&gt;Portal &gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-5340928872224070564?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/5340928872224070564/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=5340928872224070564' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/5340928872224070564'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/5340928872224070564'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/09/artifact-list.html' title='ARTIFACT LIST'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_3NKdwfLrANY/SoRr-uX3deI/AAAAAAAAAAM/qwc7hBYzRTY/s72-c/1.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-3316621490752674862</id><published>2009-09-03T02:49:00.000-07:00</published><updated>2009-09-03T02:52:18.713-07:00</updated><title type='text'>SYLEN GUIDE TO ARTIFACTS</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;SYLEN GUIDE TO ARTIFACTS&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ok so let's talk about this feature of the game. I'm not that good and qualified to talk about, but after capturing more than 50 of them and loose a chance to capture hundred times, i can say a little, just my humple opinion on the question.&lt;br /&gt;&lt;br /&gt;Let's start talking about what the artifacts are: they're a kind of "building" on several map you can enter like shops, banks, ecc ecc&lt;br /&gt;&lt;br /&gt;Only factions can gain the control of them since they need a squad of a team leader plus at least two members to try to capture an artifact.&lt;br /&gt;&lt;br /&gt;The fight to conquer an artifact is just like other squad fights. If the artifact is unguarded, the squad will take the control without any fight (but the squad is gone anyway). If one or more player of the faction that control the artifact at the moment is on it, there will be a fight, in which were compared the stats of the attacking and defending squads.&lt;br /&gt;&lt;br /&gt;Let's see how defense work. The lead defender (player with highest level on the artifact site) receives a 50% bonus to their stats (except health) when attacked (providing his faction do not control any other artifacts - note also if control 3 or more artifacts, the lead defender will suffer a 25% reduction to their stats at each artifact).&lt;br /&gt;Each additional defending faction member will apply 20% of thier stats when calculating the total defense (in the same ways a squad attack) providing they have been active (logged in) withinthe last 7 days.&lt;br /&gt;&lt;br /&gt;To increase stats of defending squad, a faction can build defense systems on the artifact site. At this time there are 4 kinds of "artifact upgrades". Your faction can buy each from the Artifact Information page (so you have to be on artifact site and open the artifact page to buy them). Each level of them provides a +10 stat bonus to the defending group however the hourly upkeep increases by +1,000 credits per upgrade level. Each upgrade level also costs 2,000 credits immediately upon purchase. (Note all credits are taken from the faction bank). These upgrades appear next the the Artifact on the map so Attackers will see you have them however, they will not be able to see the level of the upgrades!&lt;br /&gt;If your Artifact is lost, the upgrades are lost too and will have to be re-purchased when the artifact is captured again.&lt;br /&gt;&lt;br /&gt;These upgrades are:&lt;br /&gt;Attack Turret (+10 attack\level)&lt;br /&gt;TK-4500 Shield Generator (+10 defense\level)&lt;br /&gt;MRL Platform (+10 damage\level)&lt;br /&gt;Bunker (+10 armor\level)&lt;br /&gt;&lt;br /&gt;Why artifacts are that important? Because they can provide Artifact Requisition (AR). Once an Artifact is controlled, each hour (on the hour), Artifact Requisition is awarded to the Faction currently in control (different Artifacts give different amounts of Artifact Requisition). Artifact Requisition can then be used in the Artifact Shop (accessible from the Faction Management screen) to purchase various items for the Faction.&lt;br /&gt;Note that there's a "time multiplier" that must be considered. Zero to six hours gets you the base AR points (wrote on artifact page). After six hour up to twenty four hours, your AR points gained are doubled. After 24 hours, your AR gain is tripled.&lt;br /&gt;&lt;br /&gt;So gaining the control of an artifact and keep it over time is really important, but is it worth?&lt;br /&gt;Let's do an example:&lt;br /&gt;Upping the Defense by +500 (with many defenders also in location) could ensure holding an artifact for long time. However that would cost 50*2000 = 100.000 immediate cost + 50*1000=50.000 increase in the upkeep. If the artifact have +1 AR base award, those credits are used to gain 6*1+18*2 = 42 AR in 1 day (24 hours).&lt;br /&gt;&lt;br /&gt;Items that can be made using AR points at the moment are (their blueprint can be bought on taulin city shop):&lt;br /&gt;Mk2 Absorption Stim&lt;br /&gt;Mk2 Deflect Stim&lt;br /&gt;Mk2 Kinetic Reserves Stim&lt;br /&gt;&lt;br /&gt;In fact they require an "Artifact Sphere" (Part) to be made. This sphere is bound (non-tradeable) and it's made from "Artifact Northern Hemisphere" (Part) and "Artifact Southern Hemisphere" (Part). Both of them are bounded and can be bought on faction artifact shop for 1 AR each. They need to be put together on an assembly factory using an "Artifact Sphere Blueprint" (that can be bought again on faction artifact shop for 1 AR).&lt;br /&gt;So each stim cost 2 AR each plus 1 AR used at the beginning to buy the blueprint (you don't have to buy it again so to optimize AR use only few faction members, the less the better, should invent AR stims). Stims are not bounded so they can be sold or transferred to other players.&lt;br /&gt;&lt;br /&gt;So, here my 2 cents:&lt;br /&gt;- AR points at the moment aren't that fantastic, just a way to use energy and try to get your faction in the top rated ar points factions...Nice stims, but not that overpowered items that we may expect, and are 1 time use only...&lt;br /&gt;- defences are too expensive and aren't that usefull, since there are a lot of att\dmg based set and so a decent squad of 3-5 people can destroy even a well upgraded artifact&lt;br /&gt;- trying to stay on an artifact to protect it isn't a really good idea, i saw an entire faction trying to defend their artifact wiped out by my squad of 6-7 members (me included).&lt;br /&gt;&lt;br /&gt;I hope you can make your own idea of the question reading this :)&lt;br /&gt;See ya in SS2 ^^&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-3316621490752674862?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/3316621490752674862/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=3316621490752674862' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/3316621490752674862'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/3316621490752674862'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/09/sylen-guide-to-artifacts.html' title='SYLEN GUIDE TO ARTIFACTS'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-2611883149547605346</id><published>2009-08-22T00:35:00.001-07:00</published><updated>2009-12-21T07:42:23.178-08:00</updated><title type='text'>SIGMASTORM 2 QUEST DESCRIPTION LIV 150-200</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;SIGMASTORM 2 QUEST DESCRIPTION LIV 150-200&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BLOCKAGE RUN&lt;/span&gt;  - ottenuta a: Ashstorm CZ (Ground Zero) (4;8)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (4;8) in Ashstorm CZ (Ground Zero).&lt;br /&gt;-2. Go to coordinates (11;15) in Ashstorm CZ (Ground Zero) to receive 1 x TIU Blockade Security Code.&lt;br /&gt;-3. At the shop buy 1x Flash Command Loader Blueprint, 1x Quadround Bomb Blueprint, 1x TIU Combat Reciever (Part) and 1x TIU Exe Shunt (Part). Kill TIU Quadcannon Tank, until you get 2x TIU Combat Transmitter (Mission Item) and keep extraxting components from Quadcannon round rack (Resource) until you get  4x Qadround Casing, 2x Quadround Charge and 3x Quadround Detonator.&lt;br /&gt;-4. Go to Assembly Plant and invent items 'Flash Command Loader' and 'Quadround Bomb'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (11;15) in Ashstorm CZ (Ground Zero) .&lt;br /&gt;-6. Return to coordinates (4;8) in Ashstorm CZ (Ground Zero).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: A PLACE TO HIDE&lt;/span&gt; - ottenuta a: Ashstorm CZ (Forward Position) (3;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;2) in Ashstorm CZ (Forward Position).&lt;br /&gt;-2. Go to coordinates (6;12) in Ashstorm CZ (Forward Position).&lt;br /&gt;-3. At the shop buy 1x Shard Citadel Construct Blueprint. Kill Shard Bastion until you get 2x Bastion Amethyst Sliver (Mission Item) and keep extraxting components from Bastion Crystal Core until you get 1x Glowing Bastion Orb, 2x Bastion Broken Shard and 2x Bastion Fractured Gem. Keep extraxting components from Bastion Fist (Resource) until you get 2x Bastion Knuckle Spike.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Shard Citadel Construct'. Retrieve from Item Mailbox.&lt;br /&gt;-5.  Kill 30 Shard Bastions.&lt;br /&gt;-6. Go to coordinates (6;12) in Ashstorm CZ (Forward Position).&lt;br /&gt;-7. Return to coordinates (3;2) in Ashstorm CZ (Forward Position).&lt;br /&gt;-8. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: PSYCHERS PRIDE &lt;/span&gt;- ottenuta a: Ashstorm CZ (Trenches) (2;8)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;8) in Ashstorm CZ (Trenches).&lt;br /&gt;-2. You receive 1 x LaReinas Longsword Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Punch Dagger (Weapon). Kill TIU CQ Guard until you get 2x TIU Cutlass Scabbard (Mission item) and keep extraxting components from TIU Combat Cutlass (Resource) until you get 2x Psi Laced Binding, 3x LaReinas Orb Segment and 2x Psi Infused Metal Fragment.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'LaReinas Longsword'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;8) in Ashstorm CZ (Trenches).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BROKEN SOLDIERS &lt;/span&gt;- ottenuta a: Ashstorm CZ (Terrace) (16;15)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (16;15) in Ashstorm CZ (Terrace). &lt;span style="color: rgb(153, 0, 0);"&gt;Give LaReinas Bag (Mission Item) obtained from previous quest.&lt;/span&gt;&lt;br /&gt;-2. Go to coordinates (14;6) in Ashstorm CZ (Terrace).&lt;br /&gt;-3. At the shop buy 1x Shard Vor Cannon Blueprint. Kill Vor Scuttle Tank until you get 1x Vor Targeting Emitter (Mission Item) and keep extraxting components from Vor Scuttle Tank Body (Resource) until you get 3x Vor Cannon Prims. Keep extraxting components from Destroyed Vor Cannon until you get 1x Vor Cannon Mounting, 2x Vor Cannon Heat Sink and 3x Vor Cannon Energy Core.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Shard Vor Cannon'. Retrieve from Item Mailbox.&lt;br /&gt;-5.  Return to coordinates (16;15) in Ashstorm CZ (Terrace).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: STRIKE AT THE HIVE &lt;/span&gt;- ottenuta a: Ashstorm CZ (Amethyst Vale) (2;2)&lt;span style="color: rgb(153, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;-1.Begin at coordinates (2;2) in Ashstorm CZ (Amethyst Vale). &lt;span style="color: rgb(153, 0, 0);"&gt;Give &lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;Resonating Shard Crystal&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (Mission Item) obtained from previous quest.&lt;/span&gt;&lt;br /&gt;-2. At the shop buy 1x Shard Blaster Blueprint. Kill Shard Blaster and keep extraxting components from Shard Shatter Gun (Resource) until you get 6x Scatter Gun Barrel and 6x Diamond Blast Ammo.&lt;br /&gt;-3. Go to Assembly Plant and invent 3x item 'Shard Blaster'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Go to coordinates (2;14) in Ashstorm CZ (Amethyst Vale). Use the first gun.&lt;br /&gt;-5. Go to coordinates (10;13) in Ashstorm CZ (Amethyst Vale). Use the second gun.&lt;br /&gt;-6. Go to coordinates (16;11) in Ashstorm CZ (Amethyst Vale). Use the third and last gun.&lt;br /&gt;-7. Go to  coordinates (2;2) in Ashstorm CZ (High Ground).&lt;br /&gt;-8. Kill 75 Shard Ophidians.&lt;br /&gt;-9. Return to coordinates (2;2) in Ashstorm CZ (High Ground).&lt;br /&gt;-10. Go to  coordinates (8;2) in Ashstorm CZ (Shard Hive).&lt;br /&gt;-11. Kill 1 Luxer Dlorxx (Elite).&lt;br /&gt;-12. Return to coordinates (8;2) in Ashstorm CZ (Shard Hive).&lt;br /&gt;-13. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;DIG IN&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;- ottenuta a: Ashstorm ToO (No Mans Land) (2;8)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates  (2;8) in Ashstorm ToO (No Mans Land).&lt;br /&gt;-2. At the shop buy 1x TIU Dragon Armor Shields Blueprint and 1x TIU Field Torch (Part). Kill TIU Ion Dragon until you get 2x TIU Dragon Hatch (Mission Item)  and keep extraxting components from TIU Dragon Turret (Resource) until you get 4x TIU Dragon Rivet, 3x TIU Dragon Plate and 1x TIU Dragon Treads.&lt;br /&gt;-3.  Go to Assembly Plant and invent item 'TIU Dragon Armor Shields'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Return to coordinates (2;8) in Ashstorm ToO (No Mans Land).&lt;br /&gt;-5. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION:&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;FORCED LANDING&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (Crossfire Ridge) (9;4)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-0. When you are on map 162,  Ashstorm ToO (Open Ground), be sure to kill Shard Strider and keep 2x Shard Strider Heart (Mission Item) and 2x Shard Strider Emitter (Mission Item) for "Forced Landing" quest.&lt;/span&gt;&lt;br /&gt;-1. Begin at coordinates  (9;4) in Ashstorm ToO (Crossfire Ridge).&lt;br /&gt;-2. At the shop buy 1x Shard Strider Nexus  Blueprint and 1x Shard Ashtorm Harmonic. Kill Shard Shatter Mine and keep extraxting components from Shatter Mine Detection Cluster (Resource) until you get 2x Shatter Mine Reciever, 3x Shatter Mine Crystal Node and 2x Shatter Mine Wave Store.&lt;br /&gt;-3.  Go to Assembly Plant and invent item 'Shard Strider Nexus'. Retrieve from Item Mailbox. Then invent item 'Shard Ashtorm Harmonic'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Return to coordinates  (9;4) in Ashstorm ToO (Crossfire Ridge).&lt;br /&gt;-5. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SHATTER THE SHARD&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (North Edge) (8;15)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;15) in Ashstorm ToO (North Edge).&lt;br /&gt;-2. You receive 1 x Trigonal Crystal Blueprint. Click to learn.&lt;br /&gt;-3. Kill Shard Trigonal until you get 4x Trigonal Helm (Mission item) and keep extraxting components from  Trigonal Body (Resource) until you get 4x Trigonal Brestplate and 4x Trigonal Claw. Keep extraxting components from  Trigonal Missile System (Resource) until you get 4x Trigonal Amber Missile.&lt;br /&gt;-4. Go to Assembly Plant and invent 4x item 'Trigonal Crystal '. Retrieve from Item Mailbox.&lt;br /&gt;-4. Go to coordinates (2;16) in Ashstorm ToO (North Edge). Use the first crystal.&lt;br /&gt;-5. Go to coordinates (12;13) in Ashstorm ToO (North Edge). Use the second crystal.&lt;br /&gt;-6. Go to coordinates (12;6) in Ashstorm ToO (North Edge). Use the third crystal.&lt;br /&gt;-7. Kill 8 Shard Trigonal.&lt;br /&gt;-8. Return to coordinates (12;6) in Ashstorm ToO (North Edge).&lt;br /&gt;-9. Go to coordinates (1;2) in Ashstorm ToO (North Edge). Use the fourth and last crystal.&lt;br /&gt;-10. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION:&lt;/span&gt; &lt;/span&gt; &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;CRYSTAL SOURCE&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (Skirmish Vale)&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;(16;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (16;3) in Ashstorm ToO (Skirmish Vale).&lt;br /&gt;-2. Go to coordinates (3;11) in Ashstorm ToO (Skirmish Vale).&lt;br /&gt;-3. Return to coordinates (16;3) in Ashstorm ToO (Skirmish Vale).&lt;br /&gt;-4. You receive 1 x Atorx Rifle Blueprint. Click to learn.&lt;br /&gt;-5. At the shop buy 1x Ranseur Spear. Kill  Atorx Devil until you get 1x Atorx Rifle Barrel (Mission Item) and keep extraxting components from Atorx Left Arm (Resource) until you get 5x Atorx Rifle Capacitor, 4x Atorx Bio Electrical Focus and 3x Atorx Bio electrical Store. Keep extracting component from Atorx combat Spear (Resource) until you get 2x Atorx Half Spear.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: I wrote the total components needed for both item you need to do in this quest.&lt;/span&gt;&lt;br /&gt;-6. Go to Assembly Plant and invent item 'Atorx Rifle'. Retrieve from Item Mailbox.&lt;br /&gt;-7. Return to coordinates (16;3) in Ashstorm ToO (Skirmish Vale).&lt;br /&gt;-8. You receive 1 x Crystal Feedback Lance Blueprint. Click to learn.&lt;br /&gt;-9. Go to Assembly Plant and invent item 'Crystal Feedback Lance' using extra component and the Spear. Retrieve from Item Mailbox.&lt;br /&gt;-10. Go to coordinates (3;11) in Ashstorm ToO (Skirmish Vale).&lt;br /&gt;-11. Return to coordinates (16;3) in Ashstorm ToO (Skirmish Vale).&lt;br /&gt;-12. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;CALMING THE STORM&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (Perimeter) (14;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (14;2) in Ashstorm ToO (Perimeter).&lt;br /&gt;-2. Kill 150 Shard Storm Weavers.&lt;br /&gt;-3. Return to coordinates (14;2) in Ashstorm ToO (Perimeter).&lt;br /&gt;-4. Go to coordinates (12;12) in Ashstorm ToO (TIU Command).&lt;br /&gt;-5. Kill 1 General Gorthaur (Elite).&lt;br /&gt;-6. Return to coordinates (12;12) in Ashstorm ToO (TIU Command).&lt;br /&gt;-7. Return to coordinates (14;2) in Ashstorm ToO (Perimeter).&lt;br /&gt;-8. Go to coordinates (3;5) in Ashstorm ToO (Hydra Hanger).&lt;br /&gt;-13. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;THE CALL OF SANCTUARY&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (Supply Line) (7;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (7;3) in Ashstorm ToO (Supply Line).&lt;br /&gt;-2. At the shop buy 1x TIU Supply Crate Blueprint and 1x TIU Supply Code (Part).&lt;br /&gt;-3. Kill TIU Supply Loader until you get 1x TIU Loader Contents Certificate (Mission Item) and keep extraxting components from Loader Crate kit (Resource) until you get 2x TIU Supply Bracket, 2x TIU Supply Plate and 2x TIU Supply Corner.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'TIU Supply Crate'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (5;3) in Ashstorm ToO (Supply Line).&lt;br /&gt;-6. Teleport Back to Taulin Rad Land, go to Taulin City Portal, select Sanctuary of Ages and from world map go to Sanctuary of Ages (Naos). From there reach Sanctuary of Ages (Naos Crystal Chamber). Go to coordinates (2;2) in Sanctuary of Ages (Naos Crystal Chamber).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;FLOW OF THOUGHT &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Southern Chambers) (2;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;14) in Sanctuary of Ages (Southern Chambers).&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-2. Give him the seal obtained from previous quest.&lt;/span&gt;&lt;br /&gt;-3. At the shop buy 1x  Chambers Sigil Orb Blueprint, 1x Unlit Chambers Sigil Blueprint and 1x  Empowered Chambers Sigil Blueprint. Kill Frenzied Echo until you get 2x Stolen Altus Orb (Misssion Item) and keep extraxting components from Chamber Walls Rubble (Resource) until you get 2x Upper Spiral Arc, 1x Spiral Center and 1x Lower Spiral Arc. Now you're ready to make 1x Chambers Sigil Orb (Mission Item) and 1x  Unlit Chambers Sigil (Mission Item). Invent them at the Assembly Plant.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Empowered Chambers Sigil'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (10;2) in Sanctuary of Ages (Southern Chambers).&lt;br /&gt;-6. Return to coordinates  (2;14) in Sanctuary of Ages (Southern Chambers).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;ABSENT GUARDIAN &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Guardian Barracks) (2;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;2) in Sanctuary of Ages (Guardian Barracks).&lt;br /&gt;-2. You receive 1 x Guardian Spirit Core Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Altus Soul Prism (Part). Kill  TIU Assassin until you get  1x Guardian Lords Helmet (Mission Item) and keep extraxting components from TIU Assassins Trophy (Resource) until you get 2x Guardian Lords Breastplate, 2x Guardian Lords Heart and 2x Guardian Lords Hand.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Guardian Spirit Core'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;2) in Sanctuary of Ages (Guardian Barracks).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;KNOW YOUR ENEMY &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Narthex) (9;1)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;1) in Sanctuary of Ages (Narthex).&lt;br /&gt;-2. You receive 1 x Warfiend Weapon System Blueprint.&lt;br /&gt;-3. Kill Shard Warfiend until you get  2x Warfiend Charge Mag (Mission Item) and keep extraxting components from Warfiend Left Arm (Resource) until you get 2x Warfiend Pistol Fin, 1x Warfiend Spectrum Analyzer and 1x Warfiend Discharge Focus. Keep extraxting components from Warfiend Energy Caster (Resource) until you get 1x Warfiend Discharge Muzzle and 1x Warfiend Light Converter.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Warfiend Weapon System'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (9;1) in Sanctuary of Ages (Narthex).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;BONES OF THE FALLEN &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Tomb of Guardians) (3;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;2) in Sanctuary of Ages (Tomb of Guardians).&lt;br /&gt;-2. You receive 1 x Shard Incinerator Grenade Blueprint. Click to learn.&lt;br /&gt;-3. St the shop buy 1x Altus Kenetic Compressor (Part). Kill Shard Incinerator until you get 1x Shard Incinerator Throttle (Mission Item) and keep extraxting components from Incinerator Flamer Arm (Resource) until you get 1x Incinerator Ignition Source and 1x Incinerator Ember Gem. Keep extraxting components from Shard Incinerator Thrower (Resource) until you get 2x Incinerator Energy Multiplier, 1x Incinerator Venturi Channel and 1x Incinerator Thrower Caster.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Shard Incinerator Grenade'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (2;2) in Sanctuary of Ages (Chamber of Tribute).&lt;br /&gt;-6. Return to coordinates (3;2) in Sanctuary of Ages (Tomb of Guardians).&lt;br /&gt;-7. Go to coordinates (2;4) in Sanctuary of Ages (Mantapa).&lt;br /&gt;-8. At the shop buy 1x TIU Alpha Strike Datapad Blueprint and 1x TIU Datapad Cable (Part). Kill TIU TX5N1 Warrior until you get 1x TIU Datapad Code Chip (Mission Item) and keep extraxting components from Smashed TIU Datapad (Resource) until you get 1x TIU Datapad Motherboard, 1x TIU Datapad Screen and 2x TIU Datapad Memory.&lt;br /&gt;-9. Go to Assembly Plant and invent item 'TIU Alpha Strike Datapad'. Retrieve from Item Mailbox.&lt;br /&gt;-10. Return  to coordinates (2;4) in Sanctuary of Ages (Mantapa).&lt;br /&gt;-11. Go to coordinates (12;8) in Sanctuary of Ages (Vessel of Wisdom).&lt;br /&gt;-12. Kill  TIU X9PB Officer (Elite).&lt;br /&gt;-13. Return to coordinates (12;8) in Sanctuary of Ages (Vessel of Wisdom).&lt;br /&gt;-14. Go to coordinates (4;2) in Sanctuary of Ages (Vault of Wisdom).&lt;br /&gt;-15. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;HOSTILE WELCOME &lt;/span&gt;- ottenuta a: TIU Spearhead (L1 Docking Bay) (2;12)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates  (2;12) in TIU Spearhead (L1 Docking Bay).&lt;br /&gt;-2. At the shop buy 1x Echo Mark Photo Blueprint and 1x  Spearhead Portable Camera (Part). Kill Spearhead Dock Worker until you get 1x Darkfire Gemstone  (Mission Item) and keep extraxting components from Dock Workers Hand (Resource) until you get 1x Dock Workers Palm, 3x Echo Rune Tattoo and 1x TIU Symbol Tattoo.&lt;br /&gt;-3.  Go to Assembly Plant and invent item 'Echo Mark Photo'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Return to coordinates  (2;12) in TIU Spearhead (L1 Docking Bay).&lt;br /&gt;-5. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: Be sure to get and keep 1x Echo Rune Tattoo (Component) and 1x Darkfire Gemstone (Mission Item) for "Unexpected Results" Quest (190).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;THE FLAME WITHIN &lt;/span&gt;- ottenuta a: TIU Spearhead (L1 Interceptor Bay) (5;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates  (5;3) in TIU Spearhead (L1 Interceptor Bay).&lt;br /&gt;-2. At the shop buy 1x Mk4 Dark Charge Blueprint and 1x  TIU ESD Strap (Part). Kill Mk4 VMRBot until you get  1x Mk4 Microboard (Mission Item) and keep extraxting components from  Mk4 Maintenance Capacitor (Resource) until you get 2x Mk4 Asymmetrical Charge,  3x Mk4 Dimensional Resonance and 3x Mk4 Dark Wave.&lt;br /&gt;-3.  Go to Assembly Plant and invent item 'Mk4 Dark Charge'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Return to coordinates  (5;3) in TIU Spearhead (L1 Interceptor Bay).&lt;br /&gt;-5. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: Be sure to get and keep 1x Mk4 Dimensional Resonance (Component) for "Unexpected Results" Quest (190).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;ALTERED TARGET &lt;/span&gt;- ottenuta a: TIU Spearhead (L2 Life Support) (12;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates  (12;2) in TIU Spearhead (L2 Life Support).&lt;br /&gt;-2. At the shop buy 1x Stealth Squad Mission Files Blueprint and 1x Spearhead Datalink (Part). Kill TIU Stealth Scout until you get 2x Darkfire Datapad Brand (Mission Item) and keep extraxting components from  Stealth Squad Datapad (Resource) until you get 2x Stealth Squad Fused Security Switch, 3x Stealth Squad Corrupted Mission Files and 1x Stealth Squad Tainted Power Cell.&lt;br /&gt;-3.  Go to Assembly Plant and invent item 'Stealth Squad Mission Files&lt;b&gt;&lt;/b&gt;'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Return to coordinates  (12;2) in TIU Spearhead (L2 Life Support).&lt;br /&gt;-5. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: Be sure to get and keep 1x &lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;Stealth Squad Tainted Power Cell&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (Component) for "Unexpected Results" Quest (190).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;HIDE IN PLAIN SIGHT &lt;/span&gt;- ottenuta a: TIU Spearhead (L3 Security) (1;16)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (1;16) in TIU Spearhead (L3 Security).&lt;br /&gt;-2. You receive 1 x Mk32 HF Tag Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Spearhead Data Connection (Part). Kill Mk32 Security Bot until you get 2x  Mk32 HF Transmitter (Mission Item) and keep extraxting components from Mk32 Internal Gubbins (Resource) until you get 2x Mk32 Unit Number, 2x Mk32 Area Permission and 3x Mk32 Spearhead Code.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Mk32 HF Tag'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (1;16) in TIU Spearhead (L3 Security).&lt;br /&gt;-6. Go to coordinates (2;2) in TIU Spearhead (L3 Security).&lt;br /&gt;-7. Go to coordinates (2;2) in TIU Spearhead (L3 Service Ring).&lt;br /&gt;-8. Return to coordinates (1;16) in TIU Spearhead (L3 Security).&lt;br /&gt;-9. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;CAPTAINS ORDER &lt;/span&gt;- ottenuta a:  TIU Spearhead (L4 Secondary Battery) (7;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (7;2) in TIU Spearhead (L4 Secondary Battery).&lt;br /&gt;-2. Go to coordinates (2;2) in TIU Spearhead (L4 Service Ring).&lt;br /&gt;-3. At the shop buy 1x Spearhead Loader Suit Blueprint 1x Spearhead Loader Air Canister (Part). Kill Spearhead Gun Loader until you get 2x Spearhead Loader Battery (Mission Item) and keep extraxting components from Wrecked Spearhead Loader (Resource) until you get 2x Spearhead Loader Cockpit, 3x Spearhead Loader Body and 2x Spearhead Loader Legs.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Spearhead Loader Suit'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (5;2) in TIU Spearhead (L4 Bridge Seal).&lt;br /&gt;-6. Go to coordinates (2;7) in TIU Spearhead (L4 Bridge).&lt;br /&gt;-7. Kill 1 Captain Emon (Elite).&lt;br /&gt;-8. Return to coordinates (2;7) in TIU Spearhead (L4 Bridge).&lt;br /&gt;-9. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;UNEXPECTED RESULTS &lt;/span&gt;- ottenuta a:  TIU Spearhead (L2 Research Labs) (8;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;3) in TIU Spearhead (L2 Research Labs).&lt;br /&gt;-2. You receive 1x Project R83 Harvest Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x TIU Subdermal Battery (Part). Kill Echo Possessed Subject until you get 1x Specimen Subject Number (Mission Item) and keep extraxting components from R83 Head (Resource) until you get 2x R83 Data Recorder, 2x R83 Neural Scanner and 4x R83 Bio Scanner.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'R83 Data Results'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (8;3) in TIU Spearhead (L2 Research Labs).&lt;br /&gt;-6. You receive 1 x Echo Hypothesis Blueprint.  Click to learn.&lt;br /&gt;-7. At the shop buy 1x TIU Research Data Store (Part) and 1x TIU Energy Cell (Part). Be sure to have, from previous quests:&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; Darkfire Gemstone (Mission Item)&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (lvl 191)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x &lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;Echo Rune Tattoo (Component)&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (lvl 191)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x &lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;Mk4 Dimensional Resonance (Component)&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (lvl 193)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x &lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;Stealth Squad Tainted Power Cell&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (Component)&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; (lvl 195)&lt;/span&gt;&lt;br /&gt;-8. Go to Assembly Plant and invent item 'Echo Hypothesis'. Retrieve from Item Mailbox.&lt;br /&gt;-9. Return to coordinates (8;3) in TIU Spearhead (L2 Research Labs).&lt;br /&gt;-10. Go to coordinates (2;2) in TIU Spearhead (L2 Alpha Chamber).&lt;br /&gt;-11. Kill 1 Guardian of the Bridge (HK).&lt;br /&gt;-12. Return to coordinates (2;2) in TIU Spearhead (L2 Alpha Chamber).&lt;br /&gt;-13. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: OVERRIDE&lt;/span&gt;  - ottenuta a: TIU Spearhead (L4 Secondary Battery) (2;15)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;NB: 'Override' Mission required to travel to map of level higher than 190, so to complete the quest you need to be at least at level 195&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;15) in TIU Spearhead (L4 Secondary Battery).&lt;br /&gt;-2. Go to coordinates (2;2) in TIU Spearhead (L4 Battery Service Ring).&lt;br /&gt;-3. Return to coordinates (2;15) in TIU Spearhead (L4 Secondary Battery).&lt;br /&gt;-4. Go to coordinates (2;6) in TIU Spearhead (L2 Power Distribution).&lt;br /&gt;-5. You receive 1 x HEA Base Maintenance Blueprint. Click to learn.&lt;br /&gt;-6. St the shop buy 1x  TIU Maintenance Disc (Part). Kill  HEA Mk5 until you get 2x HEA Open Port (Mission Item) and 4x HEA Operating System (Mission Item).&lt;br /&gt;-7. Go to Assembly Plant and invent item 'HEA Base Maintenance'. Retrieve from Item Mailbox.&lt;br /&gt;-8. Go to coordinates (9;5) in TIU Spearhead (L2 Power Distribution).&lt;br /&gt;-9.  Go to coordinates (8;12) in TIU Spearhead (L2 Sensor Array).&lt;br /&gt;-10. At the shop buy 1x Maintenance Optical Loop&lt;b&gt; &lt;/b&gt;Blueprint and 1x Maintenance Wireless Connection (Part). Kill Mindjacked Tech and keep extraxting components from Maintenance Optic (Resource) until you get 3x  Hunting Eyes FMV and 4x Looming Darkness FMV.&lt;br /&gt;-11. Go to Assembly Plant and invent item 'Maintenance Optical Loop'. Retrieve from Item Mailbox.&lt;br /&gt;-12. Return to coordinates (8;12) in TIU Spearhead (L2 Sensor Array).&lt;br /&gt;-13. Go to coordinates (15;15) in TIU Spearhead (L1 Droid Assembly).&lt;br /&gt;-14. Kill 350 Spearhead Droid Troopers.&lt;br /&gt;-15. Return to coordinates (15;15) in TIU Spearhead (L1 Droid Assembly).&lt;br /&gt;-16. Go to coordinates (10;13) in TIU Spearhead (L1 Cargo Dispatch).&lt;br /&gt;-17. You receive 1 x TIU Bio Analyzer Blueprint.  Click to learn.&lt;br /&gt;-18. St the shop buy 1x TIU Analyser (Part). Kill Biomite Probe and keep extraxting components from Biomite Body (Resource) until you get 2x Biomite Shell and 5x Biomite Organs.&lt;br /&gt;-19. Go to Assembly Plant and invent item 'TIU Bio Scan'. Retrieve from Item Mailbox.&lt;br /&gt;-20. Return to coordinates (10;13) in TIU Spearhead (L1 Cargo Dispatch).&lt;br /&gt;-21. Go to coordinates (15;2) in TIU Spearhead (L4 Shield Generator).&lt;br /&gt;-22. Kill 100 Feral Echo.&lt;br /&gt;-23. Go to coordinates (9;9) in TIU Spearhead (L4 Shield Generator).&lt;br /&gt;-24. Kill Feral Echo (Champion) until you get 1x TIU Shield Key.&lt;br /&gt;-25.  Return to coordinates (9;9) in TIU Spearhead (L4 Shield Generator).&lt;br /&gt;-26. Mission Completed!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-2611883149547605346?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/2611883149547605346/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=2611883149547605346' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/2611883149547605346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/2611883149547605346'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/08/sigmastorm-2-quest-description-liv-150.html' title='SIGMASTORM 2 QUEST DESCRIPTION LIV 150-200'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-1351781248898509236</id><published>2009-08-22T00:34:00.000-07:00</published><updated>2009-12-20T02:15:23.537-08:00</updated><title type='text'>SIGMASTORM 2 GUIDE LIV 150-200</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;SIGMASTORM 2 GUIDE LIV 150-200&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 151&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Ground Zero)&lt;span style="color: rgb(153, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: BLOCKAGE RUN&lt;/span&gt;  - ottenuta a: Ashstorm CZ (Ground Zero) (4;8)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 152&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Forward Position)&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: A PLACE TO HIDE&lt;/span&gt; - ottenuta a: Ashstorm CZ (Forward Position) (3;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 153&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Blasted Dunes)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 154&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(255, 0, 0);"&gt; Ashstorm CZ (Hunting Grounds) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 155&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Trenches)&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: PSYCHERS PRIDE&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm CZ (Trenches) (2;8)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 156&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Terrace)&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: BROKEN SOLDIERS&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm CZ (Terrace) (16;15)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 157&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (East Flank)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 158&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Amethyst Vale)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: STRIKE AT THE HIVE&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm CZ (Amethyst Vale) (2;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 159&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (Broken Ground)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 160&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm CZ (High Ground)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to Ashstorm CZ (Shard Hive)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 161&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (No Mans Land)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;DIG IN &lt;/span&gt;&lt;/span&gt;- ottenuta a: Ashstorm ToO (No Mans Land) (2;8)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 162&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (Open Ground)&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;TIP: be sure to kill Shard Strider and keep 2x Shard Strider Heart (Mission Item) and 2x Shard Strider Emitter (Mission Item) for "Forced Landing" quest&lt;/span&gt;.&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 163&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (Crossfire Ridge)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;FORCED LANDING &lt;/span&gt;- ottenuta a: Ashstorm ToO (Crossfire Ridge) (9;4)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 164&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (Foothills)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 165&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (North Edge)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: SHATTER THE SHARD&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (North Edge) (8;15)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 166&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (Low Land)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 167&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Ashstorm ToO (Skirmish Vale) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt; &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;CRYSTAL SOURCE&lt;/span&gt; &lt;/span&gt;- ottenuta a: &lt;span style="color: rgb(255, 0, 0);"&gt;Ashstorm ToO (Skirmish Vale) &lt;/span&gt;(16;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 168&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (West Flank)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 169&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (South Line)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 170&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm ToO (Perimeter)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;CALMING THE STORM&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (Perimeter) (14;2)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Ashstorm ToO (Command Bunker) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 171&lt;br /&gt;&lt;/span&gt;- Go to Ashstorm ToO (Supply Line)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;THE CALL OF SANCTUARY&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm ToO (Supply Line) (7;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 172&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Hidden Avenue)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 173&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Southern Chambers)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;FLOW OF THOUGHT &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Southern Chambers) (2;14)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 174&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Hall of Ancients)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 175&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;ABSENT GUARDIAN&lt;/span&gt; &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Guardian Barracks) (2;2)&lt;br /&gt;- Go to Sanctuary of Ages (Guardian Gate)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 176&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Cloister of Light)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 177&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Sanctuary of Ages (Narthex) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;KNOW YOUR ENEMY&lt;/span&gt; &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Narthex) (9;1)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 178&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Chapter House)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 179&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;BONES OF THE FALLEN &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Tomb of Guardians) (3;2)&lt;br /&gt;- Go to Sanctuary of Ages (Undercroft)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 180&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Mantapa)&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;br /&gt;&lt;/span&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Sanctuary of Ages (Vessel of Wisdom) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 181&lt;br /&gt;&lt;/span&gt;- Go to TIU Spearhead (L1 Docking Bay)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;HOSTILE WELCOME &lt;/span&gt;- ottenuta a: TIU Spearhead (L1 Docking Bay) (2;12)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 182&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L1 Service Deck)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 183&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L1 Interceptor Bay)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;THE FLAME WITHIN&lt;/span&gt; &lt;/span&gt;- ottenuta a: TIU Spearhead (L1 Interceptor Bay) (5;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 184&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;TIU Spearhead (L2 Engine Room) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 185&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L2 Life Support)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;ALTERED TARGET&lt;/span&gt; &lt;/span&gt;- ottenuta a: TIU Spearhead (L2 Life Support) (12;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 186&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L2 Research)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 187&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L3 Security)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;HIDE IN PLAIN SIGHT&lt;/span&gt; &lt;/span&gt;- ottenuta a: TIU Spearhead (L3 Security) (1;16)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 188&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L3 Main Battery)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 189&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L4 Corridors)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 190&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L4 Secondary Battery)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;CAPTAINS ORDER&lt;/span&gt; &lt;/span&gt;- ottenuta a:  TIU Spearhead (L4 Secondary Battery) (7;2)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;TIU Spearhead (L4 Bridge) (PvP Area)&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Then, to proceed with the next quest:&lt;br /&gt;- Return to &lt;/span&gt;&lt;/span&gt;TIU Spearhead (L2 Research), from there (hidden pathway) reach TIU Spearhead (L2 Research Labs)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;UNEXPECTED RESULTS&lt;/span&gt; &lt;/span&gt;- ottenuta a:  TIU Spearhead (L2 Research Labs) (8;3)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: OVERRIDE&lt;/span&gt;  - ottenuta a: TIU Spearhead (L4 Secondary Battery) (2;15)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 191&lt;br /&gt;&lt;/span&gt;- Go to TIU Spearhead (L2 Power Distribution)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 192&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L2 Sensor Array)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 193&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L1 Droid Assembly)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 194&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L1 Cargo Dispatch)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 195&lt;/span&gt;&lt;br /&gt;- Go to TIU Spearhead (L4 Shield Generator)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 196&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-1351781248898509236?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/1351781248898509236/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=1351781248898509236' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/1351781248898509236'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/1351781248898509236'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/08/sigmastorm-2-guide-liv-150.html' title='SIGMASTORM 2 GUIDE LIV 150-200'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-3132648306482386917</id><published>2009-04-30T02:53:00.000-07:00</published><updated>2009-08-12T00:14:05.490-07:00</updated><title type='text'>SIGMASTORM 2 QUEST DESCRIPTION LIV 100-150</title><content type='html'>&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;SIGMASTORM 2 QUEST DESCRIPTION LIV 100-150&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;MISSION: NEWBORN&lt;/span&gt; - ottenuta a: Lava Field (Edge) (2;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;14) in Lava Field (Edge).&lt;br /&gt;-2. Go to coordinates (9;8) in Lava Field (Edge).&lt;br /&gt;-3.  Go to coordinates (13;2) in Lava Field (Edge).&lt;br /&gt;-4.  Kill 50 SR Spawns.&lt;br /&gt;-5. Return to coordinates (13;2) in Lava Field (Edge).&lt;br /&gt;-6. Go to coordinates (9;8) in Lava Field (Edge).&lt;br /&gt;-7. Go to coordinates (2;14) in Lava Field (Edge).&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;SPHKSOPHOBIA&lt;/span&gt; &lt;/span&gt;- ottenuta a: Lava Field (Fence) (3;6)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;6) in Lava Field (Fence).&lt;br /&gt;-2. You receive 1 x Flame Burst Blueprint. Click to learn.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: I'll tell how to make 2 of them, even if this quest required only 1. See below for futher informations.&lt;/span&gt;&lt;br /&gt;-3. Kill Apocteras and keep extraxting components until you get 12x Apoctera Needles. At the shop buy 2x Flame Accelerants, 2x Perforated Canisters and 6x Flame Packs.&lt;br /&gt;-4. Go to Assembly Plant and invent 2x item 'Flame Burst'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (5;2) in Lava Field (Apoctera Nest).&lt;br /&gt;-6. Return to coordinates (3;6) in Lava Field (Fence).&lt;br /&gt;-7. Go to coordinates (16;9) in Lava Field (Fence).&lt;br /&gt;-8. Kill 40 Apocteras.&lt;br /&gt;-9. Return to coordinates (16;9) in Lava Field (Fence).&lt;br /&gt;-10. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;TIP: Since you'll need another Flame Burst in the "Stalemate" quest, be sure to make 2x Flame Burst instead of 1.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: STALEMATE&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Colony) (2;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;3) in Ashstorm Wilds (Colony).&lt;br /&gt;-2. Go to coordinates (2;7) in Ashstorm Wilds (Dell).&lt;br /&gt;-3.  Go to coordinates (2;6) in Ashstorm Wilds (Dell).&lt;br /&gt;-4.  You receive 1 x Glomerom Biostrike Blueprint. Click to learn.&lt;br /&gt;-5. At the shop buy 1x Glomerom Floater Blueprint. You need to make 2x Glomerom Floater. Kill Glomerom Spore Sacs and keep extraxting components from Glomerom Floater Ball until you get 4x Glomerom Anchor Stems. Keep extraxting components from Glomerom Floater Node until you get 4x Glomerom Hides  and 6x Glomerom Gas Pockets. Be sure to have 1x Flame Burst (Mission Item) made in the previous quest.&lt;br /&gt;-6. Go to Assembly Plant and invent 2x item 'Glomerom Floater'. Then invent item 'Glomerom Biostrike'. Retrieve from Item Mailbox.&lt;br /&gt;-7. Go to coordinates (6;4) in Ashstorm Wilds (Dell).&lt;br /&gt;-8. Go to coordinates (2;7) in Ashstorm Wilds (Dell).&lt;br /&gt;-9. Mission completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BILL OF SALE&lt;/span&gt; &lt;/span&gt;- ottenuta a: Ashstorm Wilds (Plain) (6;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (6;9) in Ashstorm Wilds (Plain).&lt;br /&gt;-2. At the shop buy 1x Ratite Lamp Blueprint and 1x Incandescent Orb (Part).&lt;br /&gt;-3. Kill Migrating Ratite and keep extraxting components until you get 4x Ratite Bills.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Ratite Lamp'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (6;9)  in Ashstorm Wilds (Plain).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: A FRIEND IN NEED&lt;/span&gt; &lt;/span&gt;- ottenuta a: Varion City (Outskirts) (6;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (6;3) in Varion City (Outskirts).&lt;br /&gt;-2. Kill 200 Varion Street Punks.&lt;br /&gt;-3. Return to coordinates (6;3) in Varion City (Outskirts).&lt;br /&gt;-4.  Go to coordinates (2;9) in Varion City (Maze).&lt;br /&gt;-5. You receive 1 x Hunters Mark Blueprint. Click to learn.&lt;br /&gt;-6. At the shop buy 1x Dagger Spear and 1x Hunter Loot Blueprint. You need to make 3x Hunter Loot. Kill Varion Road Hunters and keep extraxting components until you get 6x Varion Hunter Spears and 6x Varion Hunter Rifles.&lt;br /&gt;-7. Go to Assembly Plant and invent 3x item 'Hunter Loot'. Then invent item 'Hunters Mark '. Retrieve from Item Mailbox.&lt;br /&gt;-8. Return to coordinates (2;9) in Varion City (Maze).&lt;br /&gt;-9. Go to coordinates (2;9) in Varion City (Heights).&lt;br /&gt;-10. Kill 1 Varion Street Lord (Elite).&lt;br /&gt;-11. Return to coordinates (3;1) in Varion City (Heights).&lt;br /&gt;-12. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SIGIL OF EONS&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Snare) (2;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;2) in Ashstorm Wilds (Snare).&lt;br /&gt;-2. Go to coordinates (2;13) in Ashstorm Wilds (Snare).&lt;br /&gt;-3.  You receive 1 x Altus Sigil Hologram Blueprint. Click to learn.&lt;br /&gt;-4. At the shop buy 1x Holographic Medium (Part). Kill  Assassin Ash Spiders, get 1x Cyborg Storage Chip (Mission Item) and keep extraxting components from Archive Cyborg Memory until you get 2x Carving elevations, 1x Carving Plan and 3x Carving Coordinates.&lt;br /&gt;-5. Go to Assembly Plant and invent item 'Altus Sigil Hologram'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates  (2;2) in Ashstorm Wilds (Snare).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: EPIC MOUNT&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Plateau) (9;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;13) in Ashstorm Wilds (Plateau).&lt;br /&gt;-2.  You receive 1 x Tungo Musk  Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Tungo Musk Atomizer (Part). Kill  Hammer Tail Tungo and keep extraxting components from Tungo Scent Gland (Resource) until you get 2x Musk Top Notes and 3x Musk Base Notes.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Tungo Musk'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates  (2;2) in Ashstorm Wilds (Plateau).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: PROGRAMMED DRIVE&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Oasis) (7;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (7;13) in Ashstorm Wilds (Oasis).&lt;br /&gt;-2.  You receive 1 x Karano Harvester Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Harvester Cartridge (Part). Kill  Snaggletooth Gribbly, get 2x Gamma Riddled Bone Core (Mission Item) and keep extraxting components from Irradiated Flesh until you get 4x Irradiated Nucleotide, 2x Instable Hydrogen Bond and 1x Subverted DNA Helix.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Oasis Bio Composite'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates  (7;13) in Ashstorm Wilds (Oasis).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: COMMAND CLASH&lt;/span&gt; - ottenuta a: Karano (Showroom) (8;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;2) in Karano (Showroom).&lt;br /&gt;-2.  You receive 1 x X5b Iris Scan Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Karano Data Dysc. Kill  Model X5b, get 1x Karano Code Profile (Mission Item) and keep extraxting components from X5b Eyes until you get 1x Iris Code Model Number, 3x iris Code Skill Index and 3x Iris Code Attribute Gauge.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'X5b Iris Scan'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates  (8;2) in Karano (Showroom).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: UNITS EXPECTATIONS&lt;/span&gt; - ottenuta a: Karano (Growth Vats) (10;6)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: In order to complete this quest you must have completed and obtained the reward from quest "Programmed Drive" and quest "Command Clash"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (10;6) in Karano (Growth Vats).&lt;br /&gt;-2.  You receive 1 x System Quality Report  Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Karano System Disc (Part). Be sure to have 1x Oasis Base Profile (Mission Item) and 1x Initial Security Report (Mission Item), both obtained from previous quests.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'System Quality Report'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates  (10;6) in Karano (Growth Vats).&lt;br /&gt;-6. Go to coordinates  (13;18) in Karano (Finishing).&lt;br /&gt;-7.  You receive 1 x Karano Factory Settings Blueprint. Click to learn.&lt;br /&gt;-8. At the shop buy 1x Karano Mainframe Bios (Part). Kill  Karano System Cyborg, get 1x Karano System Access Routine (Mission Item) and keep extraxting components from Karano Maintenance Files until you get 2x Karano Configuration Files, 2x Karano Base System Files and 4x Karano Mainframe Base Datas.&lt;br /&gt;-9. Go to Assembly Plant and invent item 'Karano Factory Settings'. Retrieve from Item Mailbox.&lt;br /&gt;-10. Return to coordinates  (13;18) in Karano (Finishing).&lt;br /&gt;-11. Go to coordinates  (5;7) in Karano (Tech Block).&lt;br /&gt;-12. Kill 1  Karano Firewall (Elite).&lt;br /&gt;-13. Return to coordinates  (5;7) in Karano (Tech Block).&lt;br /&gt;-14. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: MAINTENANCE SURVEY&lt;/span&gt; - ottenuta a: Ullgath Caves (Mouth) (2;10)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;10) in Ullgath Caves (Mouth).&lt;br /&gt;-2.  You receive 1 x Ullgath Entity Survey Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Geiger Canister (Part). Kill Cave Chiroteuth, get 2x  Chiroteuth DNA Sample (Mission Item) and keep extraxting components from Chiroteuth Bio Sample (Resource) until you get 2x Chiroteuth Alpha Dose, 1x Chiroteuth Gamma Cluster and 3x Chiroteuth Irradiated Marker.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Ullgath Entity Survey'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;10) in Ullgath Caves (Mouth).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: WEAPON OF STRENGHT&lt;/span&gt; - ottenuta a: Ullgath Caves (Creep) (2;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;5) in Ullgath Caves (Creep).&lt;br /&gt;-2.  You receive 1 x Brachuri Dagger Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Ullgath Sharpening Stone (Part). Kill Void Brachuri, get 1x Brachuri Jaw Bone (Mission Item) and keep extraxting components from Brachuri Head until you get 2x Brachuri Tongue, 2x Brachuri Fangs and  2x Brachuri Leather.Keep extraxting components from Brachuri Corpse until you get 1x Brachuri Spine.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Brachuri Dagger'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;5) in Ullgath Caves (Creep).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: THE HARD PATH&lt;/span&gt; - ottenuta a: Ullgath Caves (Halls) (14;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (14;5) in Ullgath Caves (Halls).&lt;br /&gt;-2.  Kill 50 Elder Ullgath Warriors.&lt;br /&gt;-3. Return to coordinates  (14;5) in Ullgath Caves (Halls).&lt;br /&gt;-4. Go to coordinates  (4;4) in Ullgath Caves (Holding Cell).&lt;br /&gt;-5. &lt;span style="color: rgb(0, 0, 0);"&gt;You receive 1 x Captains Key Disc&lt;/span&gt;. At the shop buy 1 x Wheel of Flame Blueprint. Click to learn.&lt;br /&gt;-6. Kill Elder Ullgath Warriors and keep extraxting components from Ullgath  Concealed Pocket until you get 1x Alpha Key Segment, 1x Beta Key Segment, 1x Sigma Key Segment, 1x Delta Key Segment and 1x Epsilon Key Segment.&lt;br /&gt;-7. Go to Assembly Plant and invent item 'Wheel of Flame'. Retrieve from Item Mailbox.&lt;br /&gt;-8. Return to coordinates (4;4) in Ullgath Caves (Holding Cell).&lt;br /&gt;-9. Go to coordinates  (4;10) in Ullgath Caves (Lake).&lt;br /&gt;-10. At the shop buy 1 x Tangler Mush Blueprint. Click to learn. Also buy 1x Raga Jar (Part).&lt;br /&gt;-11. Kill Eumycotah Tangler, get 2x  Tangler Dark Toxin (Mission Item) and keep extraxting components from Tangler Cluster (Resource) until you get 2x  Tangler Radioactive Spore, 2x  Tangler Flesh and 1x  Tangler Creeper Vine.&lt;br /&gt;-12. Go to Assembly Plant and invent item 'Tangler Mush'. Retrieve from Item Mailbox.&lt;br /&gt;-13. Return to coordinates (4;10) in Ullgath Caves (Lake).&lt;br /&gt;-14. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: STOOD IN THE GLOOM&lt;/span&gt; - ottenuta a: Ullgath Caves (Gloom) (2;16)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;16) in Ullgath Caves (Gloom).&lt;br /&gt;-2. At the shop buy 1x Dark Venom Antidote Blueprint. Click to learn. Also buy 1x Venom Stim Trigger (Part). Kill Ullgath Shaman, get 1x  Venom Stim Canister (Mission Item) and keep extraxting components from &lt;span style="font-size:12;"&gt;&lt;/span&gt;Shattered Anti Venom (Resource) until you get 2x Dark Venom Essance and 4x Corrupted Shaman Blood.&lt;br /&gt;-3. Go to Assembly Plant and invent item 'Dark Venom Antidote'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Return to coordinates  (2;16) in Ullgath Caves (Gloom).&lt;br /&gt;-5. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: VERIFICATIONS OF FINDINGS&lt;/span&gt; - ottenuta a: Ullgath Caves (Murk) (4;10)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (4;10) in Ullgath Caves (Murk).&lt;br /&gt;-2. At the shop buy 1x Qualshaar Psi Staff Blueprint. Click to learn. Kill Dark Echo, get 1x  Shattered Staff Gemstone (Mission Item) and keep extraxting components from Shattered Staff Debris (Resource) until you get 1x Shattered Staff Handle, 1x Upper Staff Handle and 1x Lower Staff Handle.&lt;br /&gt;-3. Go to Assembly Plant and invent item 'Qualshaar Psi Staff'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Go to coordinates (7;6) in Ullgath Caves (Grotto).&lt;br /&gt;-5. Kill 1 Infested Felsic (Elite).&lt;br /&gt;-6. Return to coordinates  (7;6) in Ullgath Caves (Grotto).&lt;br /&gt;-7. Meanwhile kill Echo Constructs (Champion)s until they drop 1x Flame Riddled Stone (Mission Item).&lt;br /&gt;-8. Go to coordinates (3;5) in Ullgath Caves (Bridge).&lt;br /&gt;-9. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: GAMMA WEB&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Descent) (2;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;13) in Netherdeep (Descent).&lt;br /&gt;-2.  You receive 1 x Netherdeep Cutting Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Ullgath Clay Pot (Part). Kill Netherdeep Web Fungus, get   2x Netherdeep Coil (Mission Item) and keep extraxting components from  Netherdeep Mass (Resource) until you get 2x Asymmetric Gamma Node, 1x Netherdeep Fungal Spore and 3x Netherdeep Gamma Secretrion.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Netherdeep Cutting'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;13) in Netherdeep (Descent).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BROKEN LINK&lt;/span&gt; - ottenuta a: Netherdeep (Twisted Halls) (2;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;2) in Netherdeep (Twisted Halls).&lt;br /&gt;-2.  You receive 1 x TIU PCS Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 2x Hardened Power Pack (Part). Kill Spore Slug, get  1x TIU Signal Compressor (Mission Item) and keep extraxting components from TIU Comms Junk (Resource) until you get 3x TIU Comms Station Case, 2x TIU Datastore and 2x TIU Signal Emitter.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'TIU PCS'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;2) in Netherdeep (Twisted Halls).&lt;br /&gt;-6. Go to coordinates (22;8) in Netherdeep (Crooked Corridors).&lt;br /&gt;-7. Kill 100 Echo of Despairs.&lt;br /&gt;-8. Return to coordinates (22;8) in Netherdeep (Crooked Corridors).&lt;br /&gt;-9. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;NB: You'll need the second Hardened Power Pack (Pack) for another mission.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: FROM THE DEPTHS&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Pit) (2;12)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;12) in Netherdeep (Pit).&lt;br /&gt;-2.  You receive 1 x  Shielded Survey Probe Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Echo Signature Blueprint and 1x Inert Survey Probe (Part). Be sure to have the Hardened Power Pack (Part). You have to invent 2x Echo Signature (Mission item). Kill Echo Shimmer and keep extraxting components from Dark Harmonic (Resource) until you get 6x Essence of Night, 6x Dimensional Warp Trace and 6x Psychic Scream .&lt;br /&gt;-4. Go to Assembly Plant and invent 2x item 'Echo Signature'. Then invent item 'Shielded Survey Probe'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (8;3) in Netherdeep (Pit).&lt;br /&gt;-6. Return to coordinates (2;12) in Netherdeep (Pit)&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;WALKING WOUNDED&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Black Fissures) (14;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (14;9) in Netherdeep (Black Fissures).&lt;br /&gt;-2.  You receive 1 x  Blood Gift Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Bone Needle (Part). Kill Netherdeep Monstrosity, get 2x Monstrous Heart (Mission Item) and keep extraxting components from Monstrous Torso (Resource) until you get 3x Monstrous Black Blood, 2x Monstrous Liver and 3x Monstrous Skin.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Blood Gift'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (14;9) in Netherdeep (Black Fissures).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;A TIRESOM TASK&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Fractured Galleries) (10;6)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (10;6) in Netherdeep (Fractured Galleries).&lt;br /&gt;-2.  You receive 1 x TIU MIA List Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Datadisc (Part). Kill Netherdeep Globster, get  4x TIU dog Tag (Mission Item) and keep extraxting components from  TIU Soldier Datapad (Resource) until you get 1x TIU Mission Number, 2x TIU Soldier Rank and 3x TIU Mission Number.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'TIU MIA List'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (10;6) in Netherdeep (Fractured Galleries).&lt;br /&gt;-6. Go to coordinates (10;6) in Netherdeep (Dead Cave).&lt;br /&gt;-6.  You receive 1 x Quantum Scan Blueprint. Click to learn.&lt;br /&gt;-7. At the shop buy 1x Datadisc (Part). Kill Echo Flesh Vessel, get  2x Oscillating DNA (Mission Item) and keep extraxting components from Vessel Heart  (Resource) until you get 2x Dimensional Scarring, 3x Dark Variance and 2x Mutated Essence.&lt;br /&gt;-8. Go to Assembly Plant and invent item 'Quantum Scan'. Retrieve from Item Mailbox.&lt;br /&gt;-9. Return to coordinates (10;6) in Netherdeep (Dead Cave).&lt;br /&gt;-10. Go to coordinates (10;2) in Netherdeep (Flowstone Cathedral).&lt;br /&gt;-11. Kill 1 Echo Umbra (Elite).&lt;br /&gt;-12. Return to coordinates (10;2) in Netherdeep (Flowstone Cathedral).&lt;br /&gt;-13. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;PATH INTO THE FIRE&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Dark Glyph) (3;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;3) in Netherdeep (Dark Glyph).&lt;br /&gt;-2. Give the Echo Keystaff (Mission Item) (you should have it already in your backpack if you have done the past missions).&lt;br /&gt;-3. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: WANDERING THE THE DARK&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;/span&gt; &lt;/span&gt;- ottenuta a: Darkfire (Edge) (17;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (17;2) in Darkfire (Edge).&lt;br /&gt;-2. You receive 1 x Darkfire Gladius Blueprint. Click to learn.&lt;br /&gt;-3. At the shop buy 1x Darkfire Dagger (Part). Kill Echo Pain Dancer, get 2x Dancers Belt (Mission Item) and keep extraxting components from Dancer Head (Resource) until you get 2x Dancers Headdress and 1x Dancers Skull; keep extraxting components from Dancing Blade (Resource) until you get 2x Dancers Energy Edge and 1x Dancers Darkfire Material.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Darkfire Gladius'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (17;2) in Darkfire (Edge).&lt;br /&gt;-6. Go to coordinates (2;10) in Darkfire (Tunnels).&lt;br /&gt;-7. You receive 1 x Lamprys Cord Blueprint. Click to learn.&lt;br /&gt;-8. At the shop buy 1x  Lamprys Scale Gloves (Part). Kill Lamprys, get 2x Lamprys Tongue (Mission Item) and keep extraxting components from  Lamprys Head (Resource) until you get 4x Lamprys Tongue Sucker, 2x Lamprys Tooth Barb and 1x Lamprys Venom.&lt;br /&gt;-9. Go to Assembly Plant and invent item 'Lamprys Cord'. Retrieve from Item Mailbox.&lt;br /&gt;-10. Return to coordinates (2;10) in Darkfire (Tunnels).&lt;br /&gt;-11. Go to coordinates (8;10) in Darkfire (Breach).&lt;br /&gt;-12. You receive 1 x Lacerator Scarecrow Blueprint. Click to learn.&lt;br /&gt;-13. This is gonna be tough. To make the Scarecrow you need:&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;a) 1x Lacerator Frame (Part) &lt;/span&gt;-&gt; buy it at the shop&lt;br /&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;b) 1x Lamprys Cord (Mission Item)&lt;/span&gt; &lt;/span&gt;-&gt; from the early part of this quest&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;c) 1x Lacerator Head (Mission Item)&lt;/span&gt; -&gt; buy the blueprint at the shop. to make the item you need to kill Charging Lacerator, get 3x Lacerator Fang (Mission Item) and keep extraxting components from Lacerator Corpse (Resource) until you get 2x Lacerator Tendon, 1x Lacerator Meat and 2x Lacerator Bone. You also need 1x Lacerator Frame (Part) from the shop.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;d) 1x Lacerator Apendages (Mission Item) &lt;/span&gt; -&gt; buy the blueprint at the shop. to make the item you need to kill Charging Lacerator, get 2x Lacerator Fang (Mission Item) and keep extraxting components from Lacerator Body (Resource) until you get 1x Lacerator Tendon, 1x Lacerator Meat and 2x Lacerator Bone. Keep extracting resources from Lacerator Arm (Resource) until you get 2x Lacerator Claw. You also need 1x Lacerator Frame (Part) from the shop.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;e) 1x Lacerator Body (Mission Item) &lt;/span&gt;-&gt; buy the blueprint at the shop. to make the item you need to kill Charging Lacerator, get 1x Lacerator Fang (Mission Item) and keep extraxting components from Lacerator Corpse (Resource) until you get 1x Lacerator Tendon, 3x Lacerator Meat and 2x Lacerator Bone.  Keep extracting resources from Lacerator Arm (Resource) until you get 1x Lacerator Hide. You also need 1x Lacerator Frame (Part) from the shop.&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;So, in total, you have to collect:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;- 4x Lacerator Frame (Part)&lt;/span&gt; -&gt; buy them at the shop&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;- 6x Lacerator Fang (Mission Item)&lt;/span&gt;&lt;br /&gt;- from Lacerator Corpse (Resource)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;4x Lacerator Tendon&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;5x Lacerator Meat&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;6x Lacerator Bone&lt;/span&gt;&lt;br /&gt;- from Lacerator Arm (Resource)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;2x Lacerator Claw&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;1x Lacerator Hide&lt;/span&gt;&lt;br /&gt;-14. Go to Assembly Plant and invent items: 'Lacerator Head', 'Lacerator Apendages' and 'Lacerator Body'. Then invent item 'Lacerator Scarecrow'. Retrieve from Item Mailbox.&lt;br /&gt;-15. Go to coordinates (7;3) in Darkfire (Breach).&lt;br /&gt;-16. Return to coordinates (8;10) in Darkfire (Breach).&lt;br /&gt;-17. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: FINDING THE LOST&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Outer Court) (3;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;2) in Sanctuary of Ages (Outer Court).&lt;br /&gt;-2. Go to coordinates (15;4) in Sanctuary of Ages (Outer Court).&lt;br /&gt;-3. At the shop buy 1x Glowing Oracle Gem Blueprint. Kill  Neophyte of the Spiral and keep extraxting components from   Spiral Bag (Resource) until you get 4x Unlit Oracle Gem and 4x Charged Spiral Shard.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;TIP: You'll need 8x Charged Spiral Shard to make other mission items so be sure to collect them now.&lt;/span&gt;&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Glowing Oracle Gem'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (2;2) in Sanctuary of Ages (Oracle Chamber).&lt;br /&gt;-6. Return to coordinates  (15;4) in Sanctuary of Ages (Outer Court).&lt;br /&gt;-7. Go to coordinates (3;2) in Sanctuary of Ages (Outer Court).&lt;br /&gt;-8. Go to coordinates (2;5) in Sanctuary of Ages (Causeway).&lt;br /&gt;-9. Go to coordinates  (6;12) in Sanctuary of Ages (Causeway).&lt;br /&gt;-10. You receive 1 x Empty Id Convergence Blueprint. Click to learn.&lt;br /&gt;-11. At the shop buy 1x Sanctuary Psi Store Blueprint and 1x Empowered Id Convergence Blueprint. Kill Adept of the Spiral, and keep extraxting components from  Adept Convergance (Resource) until you get 2x Adept Unlit Spiral, 3x Adept Crystal Shard and 3x Adept Crystal Dust. Keep extraxting components from  Adept Treasures (Resource) until you get 4x Altus Gemstone. Be sure to have 8x &lt;span style="color: rgb(153, 0, 0);"&gt;&lt;/span&gt;Charged Spiral Shard from previous map. Now you're ready to make 2x Sanctuary Psi Store (Mission Item) and 1x Empty Id Convergence (Mission Item). Invent them at the Assembly Plant.&lt;br /&gt;-12. Go to Assembly Plant and invent item 'Empowered Id Convergence'. Retrieve from Item Mailbox.&lt;br /&gt;-13. Go to coordinates  (2;2) in Sanctuary of Ages (Crystal Vault).&lt;br /&gt;-14. Return to coordinates  (6;12) in Sanctuary of Ages (Causeway).&lt;br /&gt;-15. Go to coordinates (2;5) in Sanctuary of Ages (Causeway).&lt;br /&gt;-16. Go to coordinates  (2;2) in Sanctuary of Ages (Colonnade).&lt;br /&gt;-17. At the shop buy 1x Sanctuary Colonnade Pass. Kill Altus Pillar of Fire, get 1x Pillar Signature Number (Mission Item) and keep extraxting components from  Pillar Power Sphere (Resource) until you get 3x Pillar Area Indication, 2x Cyan Pillar Gem and 2x Pillar Plasma Spark. Keep extraxting components from Altus Pillar Rubble (Resource) until you get 1x Cyan Laced Spiral.&lt;br /&gt;-18. Go to Assembly Plant and invent item 'Sanctuary Colonnade Pass'. Retrieve from Item Mailbox.&lt;br /&gt;-19. Go to coordinates  (14;9) in Sanctuary of Ages (Colonnade).&lt;br /&gt;-20. Return to coordinates  (2;2) in Sanctuary of Ages (Colonnade).&lt;br /&gt;-21. Go to coordinates  (3;8) in Sanctuary of Ages (Cradle of Stars).&lt;br /&gt;-22. Kill 60 Altus Sphere of Agess.&lt;br /&gt;-23. Return to coordinates  (3;8) in Sanctuary of Ages (Cradle of Stars).&lt;br /&gt;-24. Go to coordinates (2;2) in Sanctuary of Ages (Naos).&lt;br /&gt;-25. Go to coordinates  (7;9) in Sanctuary of Ages (Naos).&lt;br /&gt;-26. Kill 1 Echo Decimator (Elite).&lt;br /&gt;-27. Return to coordinates  (7;9) in Sanctuary of Ages (Naos).&lt;br /&gt;-28. Go to coordinates (2;2) in Sanctuary of Ages (Naos).&lt;br /&gt;-29. Mission Completed!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-3132648306482386917?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/3132648306482386917/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=3132648306482386917' title='4 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/3132648306482386917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/3132648306482386917'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/04/sigmastorm-2-quest-description-liv-100.html' title='SIGMASTORM 2 QUEST DESCRIPTION LIV 100-150'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-8277809454403054185</id><published>2009-04-30T02:43:00.000-07:00</published><updated>2009-08-09T23:35:21.957-07:00</updated><title type='text'>SIGMASTORM 2 GUIDE LIV 100-150</title><content type='html'>&lt;span style="color: rgb(204, 0, 0);"&gt;SIGMASTORM 2 BRIEF WALKTHROUGH LIV 100-150&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 101&lt;/span&gt;&lt;br /&gt;- Go to Lava Field (Edge)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: NEWBORN&lt;/span&gt; - ottenuta a: Lava Field (Edge) (2;14)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 102&lt;/span&gt;&lt;br /&gt;- Go to Lava Field (Crust)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 103&lt;/span&gt;&lt;br /&gt;- Go to Lava Field (Fence)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;SPHKSOPHOBIA &lt;/span&gt;- ottenuta a: Lava Field (Fence) (3;6)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 104&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Territory)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 105&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;Ashstorm Wilds (Colony)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: STALEMATE&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Colony) (2;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 106&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Haunt)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 107&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Plain)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: BILL OF SALE &lt;/span&gt;- ottenuta a: Ashstorm Wilds (Plain) (6;9)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 108&lt;/span&gt;&lt;br /&gt;- Go to Varion City (Outskirts)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: A FRIEND IN NEED &lt;/span&gt;- ottenuta a: Varion City (Outskirts) (6;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 109&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Varion City (Maze) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 110&lt;/span&gt;&lt;br /&gt;- Go to Varion City (Uptown)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Varion City (Heights) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 111&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Snare)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: SIGIL OF EONS&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Snare) (2;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 112&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Ashstorm Wilds (Hunt)&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 113&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Plateau)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: EPIC MOUNT&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Plateau) (9;13)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 114&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Flats)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 115&lt;/span&gt;&lt;br /&gt;- Go to Ashstorm Wilds (Oasis)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: PROGRAMMED DRIVE&lt;/span&gt; - ottenuta a: Ashstorm Wilds (Oasis) (7;13)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 116&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Karano (Office) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 117&lt;/span&gt;&lt;br /&gt;- Go to Karano (Showroom)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: COMMAND CLASH&lt;/span&gt; - ottenuta a: Karano (Showroom) (8;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 118&lt;/span&gt;&lt;br /&gt;- Go to Karano (Security)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 119&lt;/span&gt;&lt;br /&gt;- Go to Karano (Growth Vats)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: UNITS EXPECTATIONS&lt;/span&gt; - ottenuta a: Karano (Growth Vats) (10;6) &lt;span style="color: rgb(153, 0, 0);"&gt;(NB: you need to complete "Programmed Drive" and "Command Clash" missions in order to complete this quest)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 120&lt;/span&gt;&lt;br /&gt;- Go to Karano (Finishing)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Karano (Tech Block) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 121&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Mouth)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: MAINTENANCE SURVEY&lt;/span&gt; - ottenuta a: Ullgath Caves (Mouth) (2;10)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 122&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Tunnels)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 123&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Creep)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: WEAPON OF STRENGHT&lt;/span&gt; - ottenuta a: Ullgath Caves (Creep) (2;5)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 124&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Gate)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 125&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Halls)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: THE HARD PATH&lt;/span&gt; - ottenuta a: Ullgath Caves (Halls) (14;5)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 126&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Lake)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 127&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Gloom)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: STOOD IN THE GLOOM&lt;/span&gt; - ottenuta a: Ullgath Caves (Gloom) (2;16)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 128&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Depths)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 129&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Murk)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: VERIFICATION OF FINDINGS&lt;/span&gt; - ottenuta a: Ullgath Caves (Murk) (4;10)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 130&lt;/span&gt;&lt;br /&gt;- Go to Ullgath Caves (Caverns)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Ullgath Caves (Grotto) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 131&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Descent)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: GAMMA WEB &lt;/span&gt;- ottenuta a: Netherdeep (Descent) (2;13)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 132&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Dark Ways)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 133&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Netherdeep (Twisted Halls)&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: BROKEN LINK&lt;/span&gt; - ottenuta a: Netherdeep (Twisted Halls) (2;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 134&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Lightless Tunnels)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 135&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;Netherdeep (Pit)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: FROM THE DEPTHS &lt;/span&gt;- ottenuta a: Netherdeep (Pit) (2;12)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 136&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Netherdeep (Crooked Corridors) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 137&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Black Fissures)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION:&lt;span style="color: rgb(255, 153, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;WALKING WOUNDED&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Black Fissures) (14;9)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 138&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Rimstone Vaults)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 139&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Fractured Galleries)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;span style="color: rgb(255, 153, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;A TIRESOM TASK&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Fractured Galleries) (10;6)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 140&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Fractured Galleries)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt; Netherdeep (Flowstone Cathedral) (PvP Area)&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 141&lt;/span&gt;&lt;br /&gt;- Go to Netherdeep (Dark Glyph)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;PATH INTO THE FIRE&lt;/span&gt; &lt;/span&gt;- ottenuta a: Netherdeep (Dark Glyph) (3;3)&lt;br /&gt;- Go to Netherdeep Darkfire (Edge)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: WANDERING THE THE DARK&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;&lt;/span&gt; &lt;/span&gt;- ottenuta a: Darkfire (Edge) (17;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 142&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Darkfire (Crawl)&lt;/span&gt; &lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 143&lt;/span&gt;&lt;br /&gt;- Go to Darkfire (Tunnels)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 144&lt;/span&gt;&lt;br /&gt;- Go to Darkfire (Breach)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 145&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Outer Court)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: FINDING THE LOST&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Sanctuary of Ages (Outer Court) (3;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 146&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Causeway)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 147&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Inner Court)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 148&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Colonnade)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 149&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;-&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Sanctuary of Ages (Median Gate) (PvP Area)&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 150&lt;/span&gt;&lt;br /&gt;- Go to Sanctuary of Ages (Cradle of Stars)&lt;br /&gt;or, to complete the quest and kill Champs and Elite (as usual)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Sanctuary of Ages (Naos) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-8277809454403054185?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/8277809454403054185/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=8277809454403054185' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/8277809454403054185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/8277809454403054185'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/04/sigmastorm-2-guide-liv-100.html' title='SIGMASTORM 2 GUIDE LIV 100-150'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-6039732629504543163</id><published>2009-04-25T12:06:00.000-07:00</published><updated>2009-12-20T01:59:56.714-08:00</updated><title type='text'>SIGMASTORM 2 MISSION LOG</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;MISSION LOG&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Total Quests&lt;/span&gt;: 118&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Total Quest that give Skill points&lt;/span&gt;: 98&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;Total Skill points earned as reward&lt;/span&gt;: 955&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Legend:&lt;/span&gt;&lt;br /&gt;Quest name in blue means no skill points reward. Quest name red means that the quest give skill points. It's higly suggested to do especially the second type of quests.&lt;br /&gt;w=wise path&lt;br /&gt;u=unwise path&lt;br /&gt;CE= Christmas Event (see related post to learn more)&lt;br /&gt;NB: 'Override' Mission required to travel to map of level higher than 190, so to complete the quest you need to be at least at level 195&lt;br /&gt;&lt;br /&gt;Quest Name (lvl min to do the quest): Quest reward&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;A Friend in Need &lt;/span&gt;(108)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 123,609 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;12&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;A Light in the Gloom &lt;/span&gt;(93w)&lt;span style="color: rgb(192, 192, 192);"&gt;: &lt;span style="color: rgb(153, 153, 153);"&gt;You receive 41,071 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;8&lt;/span&gt; Skill Points&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;A Place to Hide&lt;/span&gt; (152)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 151,485 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;A Sense of Foreboding &lt;/span&gt;(90w)&lt;span style="color: rgb(192, 192, 192);"&gt;: &lt;span style="color: rgb(153, 153, 153);"&gt;You receive 49,142 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;8&lt;/span&gt; Skill points&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;A Shadow Burned &lt;/span&gt;(100w)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 90,000 Xp &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;A Tiresome Task&lt;/span&gt; (139)&lt;span style="color: rgb(153, 153, 153);"&gt;:&lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt; You receive 201,414 + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill points + 1 x Echo Keystaff Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Absent Guardian&lt;/span&gt; (175)&lt;span style="color: rgb(153, 153, 153);"&gt;: Your receive 173,567 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Access Alert&lt;/span&gt; (2)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 40 XP and 1 x Interlaced Leg Armor Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;All Consuming Research! &lt;/span&gt;(183CE):&lt;span style="color: rgb(153, 153, 153);"&gt; You receive a 'Powered Thermal Armor Blueprint' and 159,870 XP.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Altered Target&lt;/span&gt; &lt;/span&gt;(185)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 204,242 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;An Honest Trade&lt;/span&gt; (93u)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 38,503 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;1&lt;/span&gt; Skill Point&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Ascent &lt;/span&gt;(98w)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 116,428 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;13&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Assimilation&lt;/span&gt; (20)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 1,370 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; skill points&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;AWOL&lt;/span&gt; (97w)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 50,287 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;8&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Berserker Bots!&lt;/span&gt;&lt;/span&gt; (40)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 6,085 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Bill of Sale&lt;/span&gt; (107)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 51,041 Xp + 1 x Xuk Tar Rifle Blueprint and&lt;span style="color: rgb(255, 0, 0);"&gt; 8&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Bit Builder&lt;/span&gt; (5)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 100 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Blockage Run &lt;/span&gt;(151)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 183,468 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Bomb Disposal &lt;/span&gt;&lt;/span&gt;(45)&lt;span style="color: rgb(153, 153, 153);"&gt;: You recieve 9,082 Xp + 1 x Kolgim Pulse Axe Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Bones of the Fallen &lt;/span&gt;(179)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 328,647 Xp + 10 Skill Points.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Border War &lt;/span&gt;(95u)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 40,187 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;1&lt;/span&gt; Skill Point&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Broken Link&lt;/span&gt; (133):&lt;span style="color: rgb(153, 153, 153);"&gt; You receive 135,677 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Broken Soldier&lt;/span&gt; (156)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 152,336 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points + 1 x Resonating Shard Crystal&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Call to Arms&lt;/span&gt; (10)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 288 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Calming the Storm &lt;/span&gt;(170)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 103,429 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Captains Order&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; (190)&lt;/span&gt;: You receive 280,101 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Command Clash &lt;/span&gt;(117)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 81,434 Xp + 1 x Initial Security Report and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Crashed Life Pod &lt;/span&gt;(95w)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 40,187 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;8&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Crawling Corruption&lt;/span&gt; (2)&lt;span style="color: rgb(153, 153, 153);"&gt;: You recieve &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill points + You recieve 36 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Crisis Management &lt;/span&gt;(81)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;&lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 40,826 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; Skill Points and 1 x SureTec Shot Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Crystal Gathers&lt;/span&gt; (58)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 12,895 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Crystal Source&lt;/span&gt; (167)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 232,867 Xp + 1 x Atorx Pulse Rifle Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Crystalline Pollution&lt;/span&gt; (54)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 10,304 Xp + 1 x Zhha Fighting Claws Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Data Recovery&lt;/span&gt; (88)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 52,869 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Delivery Note&lt;/span&gt; (8)&lt;span style="color: rgb(153, 153, 153);"&gt;: You recieve 694 Xp + 1 x Spider Fang Weapon Add On Blueprint and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Desiccator Prototype&lt;/span&gt;&lt;/span&gt; (28)&lt;span style="color: rgb(153, 153, 153);"&gt;:&lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt; &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You gain 1x Thermal Desiccator, 2200XP and &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skillpoints&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Dig In &lt;/span&gt;(161)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 170,018 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points + 1 x Garions Map&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Down Lines&lt;/span&gt; (25)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Point and 2,340XP&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Droid Delivery &lt;/span&gt;(15)&lt;span style="color: rgb(153, 153, 153);"&gt;:  You recieve 694 Xp + 1 x Spider Fang Weapon Add On Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Elders Request&lt;/span&gt; (51)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 9,548 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;10 &lt;/span&gt;Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Energy Leak &lt;/span&gt;(2)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 50 Xp + &lt;span style="color: rgb(153, 153, 153);"&gt;1&lt;/span&gt; Shocker Touch + 35 Credits&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Elpic Mount&lt;/span&gt; (113)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 60,751 Xp + 1 x Hammer Tail Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Escaping the Mines&lt;/span&gt;(40)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; skill points and 7,958 XP.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Facility Assaul&lt;/span&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;t&lt;/span&gt; (5)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 108 Xp + 1 x Pulse Generator&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Fist Fighter &lt;/span&gt;(1)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain 1 x Nightstick + You gain 11 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Finding the Lost&lt;/span&gt; (145)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 502,883 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 32 &lt;/span&gt;Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Flooded&lt;/span&gt; (74)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(255, 255, 255);"&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 27,552 Xp + 1,000 Credits and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Poi&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;nts&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Flow of Thoughts &lt;/span&gt;(173)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 196,392 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points + 1 x Altus Mace Blueprint.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Forced Landing &lt;/span&gt;(163)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 174,282 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Gamma Web &lt;/span&gt;(131):&lt;span style="color: rgb(153, 153, 153);"&gt; You receive 102,182 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;From the Depths &lt;/span&gt;(135):&lt;span style="color: rgb(153, 153, 153);"&gt; You receive 195,376 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Heart of Rad&lt;/span&gt; (67)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 19,900 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Heartless Crystal&lt;/span&gt; (61)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 16,472 Xp + 1 x Raga Edge Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Hide in Plain Sight&lt;/span&gt; (187)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 229,563 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Hiding from the Hand&lt;/span&gt; (34)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain 1 x Narholt Weapon Add On + &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; skill points and 7,940 XP&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Hostile Welcome&lt;/span&gt; (181)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 175,934 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;ID Required&lt;/span&gt; (76)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 30,782 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Infestation&lt;/span&gt; (71)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 20,875 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Know Your Enemy &lt;/span&gt;(177)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 177,568 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points + 1 x Sanctuary Data Crystal.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Launch Permission&lt;/span&gt; (86)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 28,510 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Line Key&lt;/span&gt; (78)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 19,821 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Maintenance Survey&lt;/span&gt; (121)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 87,122 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points + 1,500 Credits&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Miner Dissent&lt;/span&gt; (36)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points and 4,915 XP&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Money from the Mines&lt;/span&gt; (29)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You gain 3,000 xp and 500 credits&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;New Blood&lt;/span&gt; (10)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 209 Xp and 1 x Harvesters Plate Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Newborn &lt;/span&gt;(101)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 48,482 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;8&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Orientation&lt;/span&gt; (1)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 10 XP&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Out Flanked&lt;/span&gt; (65)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 18,722 Xp + 1 x Seal of Karrik and &lt;span style="color: rgb(255, 0, 0);"&gt;10 &lt;/span&gt;Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Override&lt;/span&gt; (190+5)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 616,095 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;20&lt;/span&gt; Skill Points + 1 x Kalvan Kannon Blueprint.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Path into the Fire &lt;/span&gt;(141)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 88,831 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;3 &lt;/span&gt;Skill Points + 1 x Echo Keystaff&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Perimeter Secured&lt;/span&gt; (83)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 73,508 Xp + 1 x TIU Captains Star and &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; Skill points &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Poison Desire&lt;/span&gt; (12)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 437 Xp + 1 x Snake Strike Pistol Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;8 &lt;/span&gt;Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Power Hunger &lt;/span&gt;(60)&lt;span style="color: rgb(153, 153, 153);"&gt;:You receive 12,745 Xp + 1 x Korthill Link Whip Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Powered Down&lt;/span&gt; (4)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 77 Xp + Snub Nose Pistol Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Programmed Drive&lt;/span&gt; (115)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 82,595 Xp + 1 Oasis Base Profile + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Psychers Pride&lt;/span&gt; (155)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 150,383 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10 &lt;/span&gt;Skill Points and LaReinas Bag&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Rebellious Son&lt;/span&gt; (70)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 20,288 Xp + 1 x Raga Battle Maul Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Resource Stripping&lt;/span&gt; (7)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 156 Xp + 50 Credits + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Results Confirmation&lt;/span&gt; (90)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 28,838 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Revenge&lt;/span&gt;&lt;/span&gt; (45)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 10,100 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;12&lt;/span&gt; Skill Points &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Revenge of the G27's &lt;/span&gt;(26)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain 7,500 XP and &lt;span style="color: rgb(255, 0, 0);"&gt;20 &lt;/span&gt;skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Seek and Retrieve&lt;/span&gt; (56)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 14,786 Xp + 1 x Ztellate Lance Blueprint and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Settlement Defens&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;e&lt;/span&gt;(22)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain En-KR5 Attachment, 2000XP and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Shatter the Shard&lt;/span&gt; (165)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 251,661 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Shields of Our Enemies &lt;/span&gt;(97u)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 44,699 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;1&lt;/span&gt; Skill Point&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Sigil of Eons &lt;/span&gt;(111)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 70,000 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Silent Guns&lt;/span&gt; (63)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 21,094 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Snatched Notes&lt;/span&gt; (43)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 5961 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;8&lt;/span&gt; Skill Points and 500 Credits&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Spheksophobia&lt;/span&gt; (103)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 81,950 Xp + 1 x Apoctera Auto Blueprint + 2,000 Credits + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Spontaneous Phenomena&lt;/span&gt; (73)&lt;span style="color: rgb(153, 153, 153);"&gt;:&lt;/span&gt; &lt;span style="color: rgb(255, 255, 255);"&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 31,538 Xp + 1 x Bot Crusher Blueprint and &lt;span style="color: rgb(255, 0, 0);"&gt;10 &lt;/span&gt;Skill Points&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Stalemate&lt;/span&gt; (105)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 91,731 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;12&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Stemming the Tide&lt;/span&gt; (60)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 13,807 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;10 &lt;/span&gt;Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Stolen Labour&lt;/span&gt; (19)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 1130 Xp + 1 Scout Scope Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Stood in the Gloom &lt;/span&gt;(127)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 91,213 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Strike at the Hive &lt;/span&gt;(158)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 251,859 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Suiting Up&lt;/span&gt; (1)&lt;span style="color: rgb(153, 153, 153);"&gt;:&lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt; You recieve 1 x Steel Body Armor + You recieve 10 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;System Error&lt;/span&gt; (3)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 20 Credits + You receive 1 x Network Security Pistol + You receive 75 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points + Phase Inducer Blueprint&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;The Antidote&lt;/span&gt; (45)&lt;span style="color: rgb(153, 153, 153);"&gt;: You recieve 8,468 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;The Call of Sanctuary&lt;/span&gt; (171)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 167,650 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points + 1 x Seal of Sanctuary&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;The Cleansing&lt;/span&gt; (99u)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 59,402 and &lt;span style="color: rgb(255, 0, 0);"&gt;1&lt;/span&gt; Skill Point&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;The Flame Within&lt;/span&gt; (183)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 209,821 + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;The Hard Path&lt;/span&gt; (125)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 153,453 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;The Path We Walk&lt;/span&gt; (90)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 29,485 Xp and &lt;span style="color: rgb(255, 0, 0);"&gt;1&lt;/span&gt; Skill Point&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Threat from the Shadows&lt;/span&gt; (38)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain 1 x Inkari Flamethrower Mk 1 Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; skill points + 4640 XP&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Toxic Rupture&lt;/span&gt; (39)&lt;span style="color: rgb(153, 153, 153);"&gt;: You gain 7,550 XP and&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Tribal Assault&lt;/span&gt; (16)&lt;span style="color: rgb(153, 153, 153);"&gt;:    You receive 980 Xp + 1 x Taulin Guard Helm Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Unexpected Results &lt;/span&gt;(190)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 398,605 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Unit Expectations&lt;/span&gt; (119)&lt;span style="color: rgb(153, 153, 153);"&gt;:    You receive 130,594 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Venting Air &lt;/span&gt;(85)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 34,274 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Verification of findings&lt;/span&gt; (129)&lt;span style="color: rgb(153, 153, 153);"&gt;:&lt;/span&gt; &lt;span style="color: rgb(153, 153, 153);"&gt;You receive 110,684 + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Virus Killer&lt;/span&gt; (80)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 37,922 Xp + 1 x Mk4 Laser Rifle Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Walking Wounded&lt;/span&gt; (137): &lt;span style="color: rgb(153, 153, 153);"&gt;You receive 122,973 Xp +&lt;span style="color: rgb(255, 0, 0);"&gt; 10&lt;/span&gt; Skill Points + 1 x Darklight Staff&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Wandering the Dark&lt;/span&gt; (141)&lt;span style="color: rgb(153, 153, 153);"&gt;: You recieve 426,391 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; Skill Points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Way of the Old&lt;/span&gt; (16)&lt;span style="color: rgb(153, 153, 153);"&gt;:    You receive 866 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Weapon of Strenght&lt;/span&gt; (123)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 90,040 Xp + &lt;span style="color: rgb(255, 0, 0);"&gt;10&lt;/span&gt; Skill points&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Wild Tales&lt;/span&gt;&lt;/span&gt; (45)&lt;span style="color: rgb(153, 153, 153);"&gt;: &lt;/span&gt;&lt;span style="color: rgb(153, 153, 153);"&gt;You receive 13,232 Xp&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Yeti Nother Problem &lt;/span&gt;(16CE)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 1658 XP and 'Pilots Thermal Armor'&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Young Warrior&lt;/span&gt; (41)&lt;span style="color: rgb(153, 153, 153);"&gt;: You receive 7,386 Xp + 1 x Vergur Plasma Cannon Blueprint + &lt;span style="color: rgb(255, 0, 0);"&gt;15&lt;/span&gt; Skill Points&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-6039732629504543163?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/6039732629504543163/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=6039732629504543163' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/6039732629504543163'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/6039732629504543163'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/04/sigmastorm-2-mission-log.html' title='SIGMASTORM 2 MISSION LOG'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-1143899904307909129</id><published>2009-03-12T01:40:00.001-07:00</published><updated>2009-05-01T11:50:42.885-07:00</updated><title type='text'>SIGMASTORM 2 QUEST DESCRIPTION LIV 50-100</title><content type='html'>&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;SIGMASTORM 2 QUEST DESCRIPTION LIV 50+&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;MISSION: ELDER REQUEST&lt;/span&gt; - ottenuta a: Amethyst Peak (Rise) (4;4)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (4;4) in Amethyst Peak (Rise).&lt;br /&gt;-2. Kill Shard Rise Guards until they drop 1x Harmonic Emitter.&lt;br /&gt;-3.  Go to coordinates (10;15)  in Amethyst Peak (Rise).&lt;br /&gt;-4.  Go to coordinates (9;15)  in Amethyst Peak (Rise) and enter the bunker.&lt;br /&gt;-5. Go to coordinates (2;2)  in Crag Peak Bunker.&lt;br /&gt;-6. Return to coordinates (4;4) in Amethyst Peak (Rise).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: CRYSTALLINE POLLUTION&lt;/span&gt; - ottenuta a: Amethyst Peak (Lower Slope) (9;10)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;10) in Amethyst Peak (Lower Slope).&lt;br /&gt;-2. Kill 30 Zhha Warriors.&lt;br /&gt;-3. Return to coordinates (9;10) in Amethyst Peak (Lower Slope).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SEEK AND RETRIEVE&lt;/span&gt; - ottenuta a: Amethyst Peak (Upper Slope) (13;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (13;14) in Amethyst Peak (Upper Slope).&lt;br /&gt;-2. You receive 1x Scuttler Sample Blueprint. Click to learn.&lt;br /&gt;-3. Buy 1 Tolmet Helm at the shop. Kill Mountain Scuttlers and keep extract components until you get 2x Mountain Scuttler Tarsus and 2x Mountain Scuttler Knee Armor.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Scuttler Sample'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (13;14) in Amethyst Peak (Upper Slope).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: CRYSTAL GATHERS&lt;/span&gt; -  ottenuta a: Amethyst Peak (Climb) (15;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (15;14) in Amethyst Peak (Climb).&lt;br /&gt;-2. Go to coordinates (10;15) in Amethyst Peak (Climb).&lt;br /&gt;-3. Kill 30 Scorpion Scuttlers.&lt;br /&gt;-4. Return to coordinates (10;15) in Amethyst Peak (Climb).&lt;br /&gt;-5. Go to coordinates (2, 15) in Amethyst Peak (Climb).&lt;br /&gt;-6. You receive 1 x Recon Photo. -8. Return to coordinates (15;14) in Amethyst Peak (Climb).&lt;br /&gt;-7. Mission completed!&lt;span style="font-size:12;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: STEMMING THE TIDE&lt;/span&gt; - ottenuta a: Amethyst Peak (View) (3;16)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;16) in Amethyst Peak (View).&lt;br /&gt;-3.  Go to coordinates (15;9)  in Amethyst Peak (View).&lt;br /&gt;-4.  Go to coordinates (13;9)  in Amethyst Peak (View) .&lt;br /&gt;-5. Go to the shop and buy 1x Rocket Propelled Grenades and 1x GenTech Bazooka Mk1 Blueprint. Go to Assembly Plant and invent item 'GenTech Bazooka Mk1 '. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates (15;9) in Amethyst Peak (View).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: POWER HUNGER &lt;span style="color: rgb(0, 0, 0);"&gt;-&lt;/span&gt; &lt;/span&gt;ottenuta a: Amethyst Peak (Pinnacle) (12;12)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (12;12) in Amethyst Peak (Pinnacle).&lt;br /&gt;-2. Kill 1 Luxer Thaxus (Elite).&lt;br /&gt;-3. Return to coordinates (12;12) in Amethyst Peak (Pinnacle).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: HEARTLESS CRYSTAL&lt;/span&gt; - ottenuta a: Raga Domain (West Quadrant) (7;8)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (7;8) in Raga Domain (West Quadrant).&lt;br /&gt;-2. Kill 50 Shard Exterminators.&lt;br /&gt;-3. Return to coordinates (7;8) in Raga Domain (West Quadrant).&lt;br /&gt;-4.  Go to coordinates (4;2)  in Raga Domain (West Quadrant).&lt;br /&gt;-5.  Go to coordinates (2;10)  in Raga Domain (West Quadrant).&lt;br /&gt;-6. Return to coordinates (4;2)  in Raga Domain (West Quadrant).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SILENT GUNS&lt;/span&gt; - ottenuta a: Raga Domain (North Quadrant) (9;11)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;11) in Raga Domain (North Quadrant).&lt;br /&gt;-2. You receive 1x Power Converter Blueprint. Click to learn.&lt;br /&gt;-3. Kill Thax Crusaders until you get 3x Power Casings, 3x Solar Converters and 3x Converters Switches.&lt;br /&gt;-4. Go to Assembly Plant and invent 3 items 'Power Converter '. Retrieve from Item Mailbox.&lt;br /&gt;-5.  Go to coordinates (17;12)  in Raga Domain (North Quadrant).&lt;br /&gt;-6.  Go to coordinates (13;4)  in Raga Domain (North Quadrant).&lt;br /&gt;-7.   Go to coordinates (5;3)  in Raga Domain (North Quadrant).&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: OUT FLANKED&lt;/span&gt; - ottenuta a: Raga Domain (East Quadrant) (7;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (7;2) in Raga Domain (East Quadrant).&lt;br /&gt;-2. You receive 1 x Shard Jump Pack Blueprint. Click to learn.&lt;br /&gt;-3. Kill Thax Crusaders and extract components until you get 1x Crystal Fin and 1x Plasma Tip. Plus conserve 2x Solar Wings resources.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Shard Jump Pack '. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (7;2) in Raga Domain (East Quadrant).&lt;br /&gt;-6. Go to coordinates (12;2) in Raga Domain (East Quadrant).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: HEART OF RAD&lt;/span&gt; - ottenuta a: Raga Hills (Edge) (2;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;13) in Raga Hills (Edge).&lt;br /&gt;-2. You receive 1 x Sealed Rad Jar Blueprint. Click to learn.&lt;br /&gt;-3. Kill Mutant Guard Dogs and collect 4x Rad Hearts. At the shop buy 1x Raga Jar.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Sealed Rad Jar'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;13) in Raga Hills (Edge).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: REBELLIOUS SON&lt;/span&gt; - ottenuta a: Raga Hills (Depths) (10;15)&lt;span style="color: rgb(153, 0, 0);"&gt; (NB: you need to complete "Out Flanked" mission in order to complete start this quest)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (10;15) in Raga Hills (Depths). Give him the Seal of Karrik you obtained for completing the "Out Flanked" mission.&lt;br /&gt;-2. Kill 30 Raga Junkbots.&lt;br /&gt;-3. Return to coordinates (10;15) in Raga Hills (Depths).&lt;br /&gt;-4. Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Raga Hills (Hall of Exiles) and kill 1 Gundo Raga (Elite).&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;-5. Return to coordinates (10;15) in Raga Hills (Depths).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: INFESTATION &lt;/span&gt;- ottenuta a: Raga Hills (Secret Way)  (12;6)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (12;6) in Raga Hills (Secret Way).&lt;br /&gt;-2. Kill 60 Cave Nullas.&lt;br /&gt;-3. Return to coordinates (12;6) in Raga Hills (Secret Way).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SPONTANEOUS PHENOMENA &lt;/span&gt;- ottenuta a: Scrap Yard (Iron Dump)   (2;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;2) in Scrap Yard (Iron Dump).&lt;br /&gt;-2. You receive 1 x Nanite Bundle Blueprint. Click to learn.&lt;br /&gt;-3. Kill Corrupted Nanite Swarms. Keep 1x Nanite Gloop (Resource) and 2x Nanite Array (Mission Item). Extract Components from the other resources you gain until you have 1x Nanite Cluster, 1x Nanite Dust and 1x Gamma Corrosion. At the shop buy 1x Subsonic Noise Emitter (Part).&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Nanite Bundle'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;2) Scrap Yard (Iron Dump).&lt;br /&gt;-6. Go to coordinates  (10;15) Scrap Yard (Iron Dump).&lt;br /&gt;-7. Return to coordinates (2;2) Scrap Yard (Iron Dump).&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: FLOODED&lt;/span&gt; - ottenuta a: Scrap Yard (Steel Dump) (8;6)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;6) in Scrap Yard (Steel Dump).&lt;br /&gt;-2. Go to coordinates  (14;16) in Scrap Yard (Steel Dump).&lt;br /&gt;-3. Kill 40 Garbage Trangis.&lt;br /&gt;-4. Return to coordinates  (14;16) in Scrap Yard (Steel Dump).&lt;br /&gt;-5. Go to coordinates (15;15) in Scrap Yard (Steel Dump). Enter Scrap Yard (Compactor Access). Go trough it and enter Scrap Yard (Compactor) .&lt;br /&gt;-6. Go to coordinates  (5;6) in Scrap Yard (Compactor).&lt;br /&gt;-7. Kill 1 1 Adult Trangi (Champion).&lt;br /&gt;-8. Return to coordinates  (5;6) in Scrap Yard (Compactor).&lt;br /&gt;-9. Return to coordinates  (8;6) in Scrap Yard (Steel Dump).&lt;br /&gt;-10. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: ID REQUIRED&lt;/span&gt; - ottenuta a: SureTec (Reception) (2;17)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;17) in SureTec (Reception).&lt;br /&gt;-2. Go to  coordinates (6;6) in SureTec (Reception).&lt;br /&gt;-3. You receive 1 x SureTec Visitors Pass Blueprint. Click to learn.&lt;br /&gt;-4. Kill Reception Scanners and keep 2x Security Data (Resource) and 2x SureTec Security Chip (Mission Item). Extract Components from the other resources you gain until you have 1x Permission Exe and 2x Factory Clearance. At the shop buy 1x SureTec Data Toggle (Part).&lt;br /&gt;-5. Go to Assembly Plant and invent item 'SureTec Visitors Pass'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates  (2;17) in SureTec (Reception).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: LINE KEY&lt;/span&gt; - ottenuta a: SureTec (Pistol Lab) (15;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (15;3) in SureTec (Pistol Lab).&lt;br /&gt;-2. Kill Pistol Assembly Arm until they drop 1x Line Key.&lt;br /&gt;-3. Return to coordinates (15;3) in SureTec (Pistol Lab).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: VIRUS KILLER&lt;/span&gt; - ottenuta a: SureTec (Testing) (4;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (4;5) in SureTec (Testing).&lt;br /&gt;-2. You receive 1 x System Loader Blueprint. Click to learn.&lt;br /&gt;-3. Kill Mk2 Protoype and keep 2x Script Interpreter (Mission Item). Extract Components from Code Object (Resource) until you have 1x Virtual Machine and 3x Cognitive Library. At the shop buy 1x Object Compiler.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Code Profile'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (4;5) in SureTec (Testing).&lt;br /&gt;-6. Go to coordinates  (7;6) in SureTec (R&amp;amp;D).&lt;br /&gt;-7. Kill 1 Prototype Mk4 (Elite)&lt;br /&gt;-8. Return  to coordinates  (7;6) in SureTec (R&amp;amp;D).&lt;br /&gt;-9. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: CRISIS MANAGEMENT&lt;/span&gt; - ottenuta a: SureTec (Transfer Bay) (9;11)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;11) in SureTec (Transfer Bay).&lt;br /&gt;-2. You receive 1 x SureTec Scanner Blueprint. Click to learn.&lt;br /&gt;-3. Kill Mk23 Security Bot and keep 1x Mk23 memory Core, extract components from the others until you get 2x  Mk23 Condition Statement, 1x Mk23 Exe and 3x Mk23 Authorization.At the shop buy 1x SureTec Flash Drive.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Mk23 Command Protocol'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return  to coordinates  (7;6) in (Transfer Bay).&lt;br /&gt;-6. Go to coordinates  (9;11) in SureTec (Transfer Bay).&lt;br /&gt;-7. Go to coordinates  (2;2) in SureTec (Line Cabinet).&lt;br /&gt;-8. Go to coordinates  (2;3) in (Jump Station).&lt;br /&gt;-9.  Return  to coordinates  (2;2) in SureTec (Line Cabinet).&lt;br /&gt;-10. Go to coordinates  (9;11) in SureTec (Transfer Bay).&lt;br /&gt;-11. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: PERIMETER SECURED&lt;/span&gt; - ottenuta a: OS 1313 (Barracks) (6;12)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (6;12) in OS 1313 (Barracks).&lt;br /&gt;-2. You receive 1 x Status Code Alpha Blueprint. Click to learn.&lt;br /&gt;-3. Kill OS TIU Infantryman and get 1x Alpha ID (Mission Item). Keep 1x Mission Tracker and extract components from the other until you get 1x Mission Objective, 3x Mission Indicators and 1x Squad Number.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Status Code Alpha'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (5;8) in OS 1313 (Barracks).&lt;br /&gt;-6. You receive 1 x Status Code Beta Blueprint. Click to learn.&lt;br /&gt;-7. Kill OS TIU Infantryman and get 1x Beta ID (Mission Item). Keep 2x Mission Tracker and extract components from the other until you get 2x Mission Objectives, 2x Mission Indicators and 1x Squad Number.&lt;br /&gt;-8. Go to Assembly Plant and invent item 'Status Code Beta'. Retrieve from Item Mailbox.&lt;br /&gt;-9. Go to coordinates (13;11) in OS 1313 (Barracks).&lt;br /&gt;-10. You receive 1 x Status Code Gamma Blueprint. Click to learn.&lt;br /&gt;-11. Kill OS TIU Infantryman and get 1x Gamma ID (Mission Item). Keep 1x Mission Tracker and extract components from the other until you get 1x Mission Objective, 1x Mission Indicator and 3x Squad Numbers.&lt;br /&gt;-12. Go to Assembly Plant and invent item 'Status Code Gamma'. Retrieve from Item Mailbox.&lt;br /&gt;-13. Go to coordinates (2;12) in OS 1313 (Barracks).&lt;br /&gt;-14. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;TIP: In total you have to collect:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x Alpha ID (Mission item)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x Beta ID (Mission item)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;1x Gamma ID (Mission item)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;5x Mission Tracker (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;5x Mission Objectives (Component) (Green)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;6x Mission Indicators (Component) (Blue)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;5x Squad Numbers (Component) (Red)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: VENTING AIR&lt;/span&gt; - ottenuta a: OS 1313 (Support Deck) (9;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;13) in OS 1313 (Support Deck).&lt;br /&gt;-2. You receive 1 x Hull Repair Kit Blueprint. Click to learn.&lt;br /&gt;-3. Kill 1313 Vacuum Worker and keep extracting resources until you get 2x 1313 Cracked Visor and 2x 1313 Breather. At the shop buy 1x Hull patch.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Hull Repair Kit'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (17;1) in OS 1313 (Support Deck).&lt;br /&gt;-6. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: LAUNCH PERMISSION&lt;/span&gt; - OS 1313 (Fighter Bay) (15;13)&lt;br /&gt;&lt;br /&gt;1. Begin at coordinates (15;13) in OS 1313 (Fighter Bay).&lt;br /&gt;2. Kill 150 Mercenary Cargo Pilots.&lt;br /&gt;3. Return to coordinates (15;13) in OS 1313 (Fighter Bay).&lt;br /&gt;4. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: DATA RECOVERY&lt;/span&gt; - ottenuta a: OS 1313 (Bio Lab) (2;2) &lt;span style="color: rgb(153, 0, 0);"&gt;(NB: you need to complete "Perimeter Secured" mission in order to start this quest)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;2) in OS 1313 (Bio Lab). Give him the TIU Captains star you obtained for completing the "Perimeter Secured" mission.&lt;br /&gt;-2. You receive 1 x Botanic Extraction Blueprint. Click to learn.&lt;br /&gt;-3. Kill Caryongios and keep 1x Caryongios Head and keep extracting components from the others until you get 2x Caryongios Blood Sap and 2x Caryongios Fangs.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Biobotanic Specimen'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Reach level 90 then go to coordinates  (2;2) in OS 1313 (Power Core).&lt;br /&gt;-6. You receive 1 x Power Coupler Blueprint. Click to learn.&lt;br /&gt;-6. Kill 1313 TG Soldier and keep extracting component from Destroyed Power Couplers until you get 1x Coupler Cable and 2x Coupler Plugs. At the shop buy 1x Power Coupler Fuse.&lt;br /&gt;-7. Go to Assembly Plant and invent item 'Power Coupler'. Retrieve from Item Mailbox.&lt;br /&gt;-8. Go to coordinates (14;10)  in OS 1313 (Power Core).&lt;br /&gt;-9. Return to coordinates (2;2) in OS 1313 (Power Core).&lt;br /&gt;-10. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: RESULTS CONFIRMATION&lt;/span&gt; - ottenuta a: OS 1313 (Control Module) (11;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (11;2) in OS 1313 (Control Module).&lt;br /&gt;-2. Kill 1 Varsk Slaver (Elite).&lt;br /&gt;-3. Return to coordinates (11;2) in OS 1313 (Control Module).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: THE PATH WE WALK&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Plain of the Void (35;36)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (35;36) in Plain of the Void.&lt;br /&gt;-2. Go to coordinates (38;34)  in Plain of the Void and enter Snabith Clan Lands (Edge).&lt;br /&gt;-3.  Go to coordinates (3;8)  in Snabith Clan Lands (Edge).&lt;br /&gt;-4.  Go to coordinates (12;13)  in Snabith Clan Lands (Edge).&lt;br /&gt;-5. Kill Wrinkled Phomedu until they drop 1x Medallion of Insight (Mission Item).&lt;br /&gt;-6. Return to coordinates (3;8)  in Snabith Clan Lands (Edge).&lt;br /&gt;-7. Return in Plain of the Void map and than take the nearest entrance to the Ways of the Void. Then go to coordinates (32;35) in Ways of the Void.&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: AN HONEST TRADER&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Snabith Clan Lands (Plain) (11;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (11;3) in Snabith Clan Lands (Plain).&lt;br /&gt;-2. You receive 1 x Filling Stew Blueprint. Click to learn.&lt;br /&gt;-3. Kill Snabith Clansman until they drop 4x Chunk of Meat. At the shop buy 1x Cooking Pot.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Filling Stew'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (15;2) in Snabith Clan Lands (Plain).&lt;br /&gt;-6. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BORDER WAR&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;- ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Tableland) (15;5)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;1. Begin at coordinates (15;5) in &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Tableland).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;2. Kill 150 Snabith Riders.&lt;br /&gt;3. Return to coordinates (15;5) in &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Tableland).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;4. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SHIELDS OF OUR ENEMY&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;- ottenuta a: Veron Vale (Gate) (15;11)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (15;11) in Veron Vale (Gate).&lt;br /&gt;-2. Go to coordinates (10;7)  in Veron Vale (Gate)..&lt;br /&gt;-3. You receive TIU Lightning Strike Blueprint. Click to learn.&lt;br /&gt;-4. Kill TIU Abolisher until they drop 2x Field Emitter and 3x Impact Generator. At the shop buy 1x TIU Armored Battery.&lt;br /&gt;-5. Go to Assembly Plant and invent item 'TIU Lightning Strike'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates (15;11) in Veron Vale (Gate).&lt;br /&gt;-7. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: THE CLEANSING&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Veron Vale (Sacred Ground) (13;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (13;5) in Veron Vale (Sacred Ground).&lt;br /&gt;-2. Go to coordinates (2;16) in Veron Vale (Sacred Ground).&lt;br /&gt;-3. Kill Veron Cultist until they drop 1x Rune of Absolution (Mission Item).&lt;br /&gt;-4. Go to coordinates (8;8) in Veron Vale (Sanctum).&lt;br /&gt;-5. Kill 200 Veron Deacons.&lt;br /&gt;-6. Go to coordinates (3;8) in Veron Vale (Alter of Souls).&lt;br /&gt;-7. Kill 1 Hephtus (Elite).&lt;br /&gt;-8. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: A SENSE OF FOREBODING&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Way of the Void (17;17) &lt;span style="color: rgb(255, 0, 0);"&gt;NB: Wise Path!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (17;17) in Way of the Void.&lt;br /&gt;-2. Return to coordinates &lt;span style="font-weight: bold;"&gt;&lt;/span&gt;(18;11) in Desolation of Nuwa (Edge).&lt;br /&gt;-3. You receive 1 x Authentication Tag Blueprint.&lt;br /&gt;-4. Kill 0.2 Taskbot 91 and keep extracting resources until you got 1x TIU Area Code and 4x TIU Autorizathion Number. At the shop buy 1x TIU Energy Cell.&lt;br /&gt;-5. Go to Assembly Plant and invent item 'Authentication Tag'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates &lt;span style="font-weight: bold;"&gt;&lt;/span&gt;(18;11) in Desolation of Nuwa (Edge).&lt;br /&gt;-7. Go to coordinates &lt;span style="font-weight: bold;"&gt;&lt;/span&gt;(4;6) in Desolation of Nuwa (Edge).&lt;br /&gt;-8. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: A LIGHT IN THE GLOOM&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Desolation of Nuwa (Vale) (9;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;2) in Desolation of Nuwa (Vale).&lt;br /&gt;-2. You receive 1 x Tephon Lamp Blueprint. Click to learn.&lt;br /&gt;-3. Kill Tephon Buggy and keep extracting resources until you get 3x High Intensity Lamp and 1x Hub Cap. At the shop buy 1x Gishol Helmet Add-On.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Tephon Lamp'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (9;2) in Desolation of Nuwa (Vale).&lt;br /&gt;-6. Mission Completed!&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: CRASHED LIFE POD&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mount Nuwa (Ascent) (9;12)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;-1. Begin at coordinates (9;12) in &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mount Nuwa (Ascent)&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;-2. Go to coordinates &lt;span style="font-weight: bold;"&gt;&lt;/span&gt;(2;20) in &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mount Nuwa (Ascent)&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;-3. At the shop buy 1 x Biobotanical Sample Blueprint. Click to learn.&lt;br /&gt;-4. Kill Thermanita and extract components from Survivor Remains (Resource) until you get 2x Experiment Hands, 1x Experiment Head and 1x Experiment Heart.&lt;br /&gt;-5. Go to Assembly Plant and invent item 'Tephon Lamp'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates (9;12) in &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mount Nuwa (Ascent)&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;-7. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: AWOL&lt;/span&gt; &lt;/span&gt;- ottenuta a: Mount Nuwa (Crater) (15;15)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (15;15) in Mount Nuwa (Crater).&lt;br /&gt;-2.Go to coordinates (6;7) in Mount Nuwa (Crater).&lt;br /&gt;-3. You receive 1 x Micro Transmitter Blueprint. Click to learn.&lt;br /&gt;-4. Kill Heavy 700WS and keep extracting resources until you got 2x Surveillance Processor, 3x Hypersonic Generator and 1x Magnetic Anchor. At the shop buy 1x Micro Engine.&lt;br /&gt;-5. Go to Assembly Plant and invent item 'Micro Transmitter'. Retrieve from Item Mailbox.&lt;br /&gt;-6. Return to coordinates (15;15) in Mount Nuwa (Crater).&lt;br /&gt;-7. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;TIP: make another Micro Transmitter as you need later for the "A shadow burned" quest&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: ASCENT&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Obsidian Tower (Level 1) (8;11)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;11) in Obsidian Tower (Level 1).&lt;br /&gt;-2. Kill Obsidian Fixit until they drop 1 x Fixit Governor Blueprint. Click to learn.&lt;br /&gt;-3. Kill Obsidian Fixit and keep extract component from Fixit FoF Device (Resource) until you get 3x Fixit Wideband Data Casters and 2x Fixit Internal Regulator. Keep extract component from Fixit Wreckage (Resource) until you get 1x Fixit Skull. At the Shop buy 1x Galou Weapon Add-On.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Fixit Governor'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (7;1) in Obsidian Tower (Level 1).&lt;br /&gt;-6. Go to coordinates (9;14) in Obsidian Tower (Level 2).&lt;br /&gt;-7. You receive 1 x Steropes Kill Count Blueprint. Click to learn.&lt;br /&gt;-8. Kill MK45 Steropes until you get 5x Steropes Eyes (Mission Item).&lt;br /&gt;-9. Go to Assembly Plant and invent item 'Steropes Kill Count'. Retrieve from Item Mailbox.&lt;br /&gt;&lt;span style="font-size:12;"&gt;&lt;/span&gt;-10. Return to coordinates (9;14) in Obsidian Tower (Level 2).&lt;br /&gt;-11. Go to coordinates (3;2) in Obsidian Tower (Level 3).&lt;br /&gt;-12. You receive 1 x Flayer Data Library Blueprint. Click to learn.&lt;br /&gt;-13. Kill SR Flayer and keep extract component from Flayer Data Archive (Resource) until you get 2X Human Centers Nerves, &lt;span style="color: rgb(0, 0, 0);"&gt;3x Flayer Combat Move&lt;/span&gt; and 2x Human Anatomy Files. At the Shop buy 1x Derkat Helmet Add-On.&lt;br /&gt;-14. Go to Assembly Plant and invent item 'Flayer Data Library'. Retrieve from Item Mailbox.&lt;br /&gt;-15. Go to coordinates (13;1) in Obsidian Tower (Level 3).&lt;br /&gt;-16. Go to coordinates (1;7) in Obsidian Tower (Level 4).&lt;br /&gt;-17. Kill 1 OT1 Custodian (Elite).&lt;br /&gt;-18. Return to  coordinates (3;2) in Obsidian Tower (Level 4).&lt;br /&gt;-19. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: A SHADOW BURNED&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Obsidian Tower (Apex) (4;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (4;5) in Obsidian Tower (Apex).&lt;br /&gt;-2. You receive 1 x Viral Detonator Blueprint. Click to learn.&lt;br /&gt;-3. You'll need:&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-a. 1x Galsur Weapon Add-On&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;-&gt;&lt;/span&gt; For making this item go to Obsidian Tower (Level 4). Kill the Champions and keep 2x Kama Remains. Extract resources from the other drops until you get 2x Kamma Mono Saber and 2x Kama Assault Armor. At the shop buy 1x Jasimak Weapon Add-ON.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-b. 1x Micro Transmitter&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;-&gt; refer to Mission: AWOL. If you haven't done another transmitter, go back to Mount Nuwa (Crater). Kill Heavy 700WS and keep extracting resources until you got 2x Surveillance Processor, 3x Hypersonic Generator and 1x Magnetic Anchor. At the shop buy 1x Micro Engine.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-c. 1x Flayer Combat Move&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;-&gt;&lt;/span&gt; Go back to Obsidian Tower (Level 3). Kill SR Flayer and keep extract component from Flayer Data Archive (Resource) until you get &lt;span style="color: rgb(0, 0, 0);"&gt;1x Flayer Combat Move&lt;/span&gt;.&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-d. 1x Steropes Cannon Main Feed&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;&lt;/span&gt; &lt;span style="color: rgb(0, 0, 0);"&gt;-&gt;&lt;/span&gt; Go back to Obsidian Tower (Level 2). Kill MK45 Steropes and keep extract component from Mk45 Laser Arms (Resource) until you get &lt;span style="color: rgb(0, 0, 0);"&gt;1x Steropes Cannon Main Feed.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;-e. 1x Fixit Internal Regulator&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;-&gt;&lt;/span&gt; Go back to Obsidian Tower (Level 1). Kill Obsidian Fixit and keep extract component from &lt;span style="font-size:12;"&gt;&lt;/span&gt;Fixit FoF Device (Resource) until you get 1x Fixit Internal Regulator.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Viral Detonator'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (4;5) in Obsidian Tower (Apex).&lt;br /&gt;-6. Kill 1 Exalted Sharona (HK).&lt;br /&gt;-7. Return to coordinates (4;5) in Obsidian Tower (Apex).&lt;br /&gt;-8. Go to coordinates (7;7) in Mount Nuwa (Crater).&lt;br /&gt;-9. Enjoy the story with images.&lt;br /&gt;-10. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;TIP: The HK spawns 4 per hour (:00), all in one of the four maps linked to Obsidian Tower (Apex) (North, South, West, North)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-1143899904307909129?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/1143899904307909129/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=1143899904307909129' title='1 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/1143899904307909129'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/1143899904307909129'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/03/sigmastorm-2-quest-description-liv-50.html' title='SIGMASTORM 2 QUEST DESCRIPTION LIV 50-100'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-5472223868232466514</id><published>2009-03-12T00:45:00.000-07:00</published><updated>2009-05-27T06:20:42.355-07:00</updated><title type='text'>SIGMASTORM 2 GUIDE LIV 50-100</title><content type='html'>&lt;span style="color: rgb(204, 0, 0);"&gt;SIGMASTORM 2 BRIEF WALKTHROUGH LIV 50+&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 51&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Base)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 52&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Rise)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: ELDER REQUEST&lt;/span&gt; - ottenuta a: Amethyst Peak (Rise) (4;4)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 53&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Edge)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 54&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Lower Slope)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: CRYSTALLINE POLLUTION&lt;/span&gt; - ottenuta a: Amethyst Peak (Lower Slope) (9;10)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 55&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Amethyst Peak (Terrace)&lt;/span&gt; &lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 56&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Upper Slope)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: SEEK AND RETRIEVE&lt;/span&gt; - ottenuta a: Amethyst Peak (Upper Slope) (13;14)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 57&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Crest)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 58&lt;/span&gt;&lt;br /&gt;- Go to methyst Peak (Climb)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: CRYSTAL GATHERS&lt;/span&gt; - ottenuta a: Amethyst Peak (Climb) (15;14)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 59&lt;/span&gt;&lt;br /&gt;- Go to Amethyst Peak (Ascent)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 60&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(255, 0, 0);"&gt; Amethyst Peak (Pinnacle) (PvP Area)&lt;/span&gt; Area with champions, elite and lvl 59 normal entities. Good for elite hunting for lvl 60 class sets.&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: POWER HUNGER&lt;/span&gt; &lt;span style="color: rgb(0, 0, 0);"&gt;-&lt;/span&gt; &lt;/span&gt;ottenuta a: Amethyst Peak (Pinnacle) (12;12)&lt;br /&gt;-or-&lt;br /&gt;- Go to  Amethyst Peak (View). This area has no champions nor elite but has lvl 60 normal entities. Use this are to grind.&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: STEMMING THE TIDE&lt;/span&gt; - ottenuta a: Amethyst Peak (View) (3;16)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 61&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Domain (West Quadrant)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: HEARTLESS CRYSTAL&lt;/span&gt; - ottenuta a: Raga Domain (West Quadrant) (7;8)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 62&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Raga Domain (Heart) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 63&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Domain (North Quadrant)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: SILENT GUNS&lt;/span&gt; - ottenuta a: Raga Domain (North Quadrant) (9;11)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 64&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Domain (South Quadrant)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 65&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Domain (East Quadrant)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: OUT FLANKED&lt;/span&gt; - ottenuta a: Raga Domain (East Quadrant) (7;2)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 66&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Domain (Lonely Road)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 67&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Hills (Edge)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: HEART OF RAD&lt;/span&gt; - ottenuta a: Raga Hills (Edge) (2;13)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 68&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to&lt;/span&gt;&lt;/span&gt; Raga Hills (Cavern)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 69&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to&lt;/span&gt;&lt;/span&gt; Raga Hills (Maze)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 70&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to Raga Hills (Depths)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: REBELLIOUS SON&lt;/span&gt; - ottenuta a: Raga Domain (Depths) (10;15) &lt;span style="color: rgb(204, 0, 0);"&gt;(NB: you need to complete "Out Flanked" mission in order to complete this quest)&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;During this mission, after killing 30 Raga Junkbots it will be opened the next PvP area to continue the quest. The area is called &lt;span style="color: rgb(255, 0, 0);"&gt;Raga Hills (Hall of Exiles) &lt;/span&gt;and inside there are only champions and elites.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 71&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;- Go to&lt;/span&gt;&lt;/span&gt; Raga Hills (Secret Way)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: INFESTATION&lt;/span&gt; - ottenuta a: Raga Hills (Secret Way) (12;6)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 72&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Scrap Yard (Gate) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 73&lt;/span&gt;&lt;br /&gt;- Go to Scrap Yard (Iron Dump)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: SPONTANEOUS PHENOMENA&lt;/span&gt; &lt;/span&gt;- ottenuta a: Scrap Yard (Iron Dump)   (2;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 74&lt;/span&gt;&lt;br /&gt;- Go to Scrap Yard (Steel Dump)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: FLOODED&lt;/span&gt; &lt;/span&gt;- ottenuta a: Scrap Yard (Steel Dump)   (8;6)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 75&lt;/span&gt;&lt;br /&gt;- Go to Scrap Yard (Wreck Dump)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 76&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;SureTec (Reception)&lt;/span&gt; &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: ID REQUIRED&lt;/span&gt; &lt;/span&gt;- ottenuta a: SureTec (Reception)   (2;17)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 77&lt;/span&gt;&lt;br /&gt;- Go to SureTec (Rifle Lab)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 78&lt;/span&gt;&lt;br /&gt;- Go to SureTec (Pistol Lab)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: LINE KEY&lt;/span&gt; &lt;/span&gt;- ottenuta a: SureTec (Pistol Lab)   (15;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 79&lt;/span&gt;&lt;br /&gt;- Go to SureTec (Bot Lab)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 80&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;SureTec (R&amp;amp;D) (PvP Area)&lt;/span&gt; Area with champions, elite and lvl 80 normal entities. Good for elite hunting for lvl 80 class sets.&lt;br /&gt;-or-&lt;br /&gt;- Go to SureTec (Testing). This area has no champions nor elite but has lvl 80 normal entities. Use this are to grind.&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: VIRUS KILLER&lt;/span&gt; - ottenuta a: SureTec (Testing) (4;5)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 81&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;SureTec (Transfer Bay)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: CRISIS MANAGEMENT&lt;/span&gt; - ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;SureTec (Transfer Bay) (9;11)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 82&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; OS 1313 (Cargo Bay)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 83&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;OS 1313 (Barracks)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: PERIMETER SECURED&lt;/span&gt; - ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;OS 1313 (Barracks) (6;12)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 84&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; OS 1313 (Mess Hall)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 85&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;OS 1313 (Support Deck)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: VENTING AIR&lt;/span&gt; - ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;OS 1313 (Support Deck) (9;13)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 86&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; OS 1313 (Fighter Bay)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: LAUNCH PERMISSION&lt;/span&gt; - ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;OS 1313 (Fighter Bay) (15;13)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 87&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;OS 1313 (Enviromental)&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 88&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; OS 1313 (Bio Lab)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: DATA RECOVERY&lt;/span&gt; - ottenuta a: OS 1313 (Bio Lab) (2;2) &lt;span style="color: rgb(153, 0, 0);"&gt;(NB: you need to complete "Perimeter Secured" mission in order to start this quest)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 89&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; OS 1313 (Research Module)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 90&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;OS 1313 (Control Module) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;.&lt;/span&gt; &lt;/span&gt;Area with champions, elite and lvl 90 normal entities. Good for elite hunting for lvl 90 class sets.&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: RESULTS CONFIRMATION&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: OS 1313 (Control Module) (11;2)&lt;br /&gt;-or-&lt;br /&gt;- Go to OS 1313 (Power Core). This area has no champions nor elite but has lvl 90 normal entities. Use this are to grind.&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 91&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Plain of the Void&lt;/span&gt; &lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: THE PATH WE WALK&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Plain of the Void (35;36)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;NB: i'll cover now the "unwise path". "wise path" is more difficult but has quests that gives you more Skill points. Since you can do both path, i'll take the unwise path beacuse it easier if you want to level up quickly.&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Edge)&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 92&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Snabith Clan Lands (Prowl)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 93&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Snabith Clan Lands (Plain)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: AN HONEST TRADER&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Snabith Clan Lands (Plain) (11;3)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 94&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Snabith Clan Lands (Wilds)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 95&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Tableland)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: BORDER WAR&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Tableland) (15;5)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 96&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Snabith Clan Lands (Range)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 97&lt;/span&gt;&lt;br /&gt;- Go to Veron Vale (Gate)&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: SHIELDS OF OUR ENEMY&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Veron Vale (Gate) (15;11)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 98&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;Veron Vale (Battlezone)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 99&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;Veron Vale (Sacred Ground)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: THE CLEANSING&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Veron Vale (Sacred Ground) (13;5)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 100&lt;/span&gt;&lt;br /&gt;- Go to Veron Vale (Sanctum)&lt;br /&gt;then, to complete the mission&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Veron Vale (Alter of Souls) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;NB: Now let's cover the "wise path" -&gt; go to Plain of the Void (1,15) then enter the different Ways of the Void&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: A SENSE OF FOREBODING&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Way of the Void (17;17)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 91&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Desolation of Nuwa (Edge)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 92&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Desolation of Nuwa (Plain)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 93&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;Desolation of Nuwa (Vale)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: A LIGHT IN THE GLOOM&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Desolation of Nuwa (Vale) (9;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 94&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Desolation of Nuwa (Base)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 95&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; Mount Nuwa (Ascent)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: CRASHED LIFE POD&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: &lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mount Nuwa (Ascent) (9;12)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 96&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mount Nuwa (Top)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 97&lt;/span&gt;&lt;br /&gt;- Go to Mount Nuwa (Crater)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: AWOL &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;/span&gt;- ottenuta a: Mount Nuwa (Crater) (15;15)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 98&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;Obsidian Tower (Level 1)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: ASCENT&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Obsidian Tower (Level 1) (8;11)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 99&lt;/span&gt;&lt;br /&gt;- Go to&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;Obsidian Tower (Level 2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 100&lt;/span&gt;&lt;br /&gt;- Go to Obsidian Tower (Level 3)&lt;br /&gt;then to precede with the mission&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Obsidian Tower (Level 4) (PvP Area)&lt;/span&gt;. This area contains Elitè and Champions entities. Good to make liv100 set.&lt;br /&gt;then let's do the HK quest so&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Obsidian Tower (Apex)&lt;/span&gt; &lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area).&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: A SHADOW BURNED&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; &lt;/span&gt;- ottenuta a: Obsidian Tower (Apex) (4;5)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-5472223868232466514?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/5472223868232466514/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=5472223868232466514' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/5472223868232466514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/5472223868232466514'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/03/sigmastorm-2-guide-liv-50-90.html' title='SIGMASTORM 2 GUIDE LIV 50-100'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-4686965899852380448</id><published>2009-01-22T13:22:00.000-08:00</published><updated>2009-01-22T13:23:53.714-08:00</updated><title type='text'>SIGMASTORM 2 GUIDE LIV 1-50</title><content type='html'>SIGMASTORM 2 GUIDE LIV 1-50&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 1: ORIENTATION&lt;/span&gt; - ottenuta a: Initialize (Stage 1) (Spawn Point)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 2: SUITING UP&lt;/span&gt; - ottenuta a: Initialize (Stage 2) (5;6)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 3: FIST FIGHTER&lt;/span&gt; - ottenuta a: Initialize (Stage 2) (9;2)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 4: CRAWLING CORRUPTION&lt;/span&gt; - ottenuta a: Data Store (12;2)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 5: ENERGY LEAK&lt;/span&gt; - ottenuta a: Data Store (14;14)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 6: ACCESS ALERT&lt;/span&gt; - ottenuta a: Databank (Beta) (2;9)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 7: SYSTEM ERROR&lt;/span&gt; - ottenuta a: Security Core (7;3)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 8: POWERED DOWN&lt;/span&gt; - ottenuta a: Analytical Layer (14;12)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 5&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION 9: BIT BUILDER&lt;/span&gt; - ottenuta a: System Edge (11;13)&lt;br /&gt;- Go to Data stream -&gt; Portal -&gt; Taulin Rad Lands -&gt; Transfer Pod&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: FACILITY ASSAULT&lt;/span&gt; - ottenuta a: Transfer Pod (2;9)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 6&lt;/span&gt;&lt;br /&gt;- Go to Cloning Facility (West Wing)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 7&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Cloning Facility (East Wing) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: RESOURCE STRIPPING&lt;/span&gt; - ottenuta a: Cloning Facility (East Wing) (8;15)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 8&lt;/span&gt;&lt;br /&gt;- Go to Cloning Facility (Loading Bay)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: DELIVERY NOTE&lt;/span&gt; - ottenuta a: Cloning Facility (Loading Bay) (2;13)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 9&lt;/span&gt;&lt;br /&gt;- Go to Desert Path (Mouth)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 10&lt;/span&gt;&lt;br /&gt;- Go to Desert Path (Straights)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: CALL TO ARMS&lt;/span&gt; - ottenuta a: Desert Path (Straights) (6;3)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: NEW BLOOD&lt;/span&gt; - ottenuta a: Desert Path (Straights) (15;12)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 11&lt;/span&gt;&lt;br /&gt;- Go to Desert Path (Narrows)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 12&lt;/span&gt;&lt;br /&gt;- Go to Desert Path (Steps)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: POISON DESIRE&lt;/span&gt; - ottenuta a: Desert Path (Steps)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 13&lt;/span&gt;&lt;br /&gt;- Go to 101 Highridge HQ&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 14&lt;/span&gt;&lt;br /&gt;- Go to Highridge (Walk)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 15&lt;/span&gt;&lt;br /&gt;- Go to Highridge (Descent)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: DROID DELIVERY&lt;/span&gt; - ottenuta a: Highridge (Descent)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 16&lt;/span&gt;&lt;br /&gt;- Go to Taulin City&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: TRIBAL ASSAULT&lt;/span&gt; - ottenuta a: Taulin City (6;2)&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Phantom Lake (Shore) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: WAY OF THE OLD&lt;/span&gt; - ottenuta a: Phantom Lake (Shore) (11;9)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 17&lt;/span&gt;&lt;br /&gt;- Go to Phantom Lake (Outer)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 18&lt;/span&gt;&lt;br /&gt;- Go to Phantom Lake (Inner)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 19&lt;/span&gt;&lt;br /&gt;- Go to Taulin Outskirts (Edge)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: STOLEN LABOUR&lt;/span&gt; - ottenuta a: Outskirts (Edge)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Level required: 20&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Outskirts (Inner) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 21&lt;/span&gt;&lt;br /&gt;- Go to Taulin Outskirts (Dunes)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: ASSIMILATION&lt;/span&gt; - ottenuta a: Taulin Outskirts (Dunes) (5;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 22&lt;/span&gt;&lt;br /&gt;- Go to Taulin Gamma Wastes (Straights)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: SETTLEMENT DEFENSE&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Straights) (8;9)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 23&lt;/span&gt;&lt;br /&gt;- Go to Taulin Gamma Wastes (Vale)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 24&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Hot Zone) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 25&lt;/span&gt;&lt;br /&gt;- Go to Taulin Gamma Wastes (Plateau)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: DOWN LINES&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Plateau)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 26&lt;/span&gt;&lt;br /&gt;- Go to Taulin Gamma Wastes (Razor Plains)&lt;br /&gt;- Go to Taulin Gamma Wastes (Tower)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: REVENGE OF THE G27'S&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Towers) (13;2)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 27&lt;/span&gt;&lt;br /&gt;- Go to Taulin Gamma Wastes (Dunes)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 28&lt;/span&gt;&lt;br /&gt;- Go to Taulin Gamma Wastes (Sands)&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: DESSICATOR PROTOTYPE &lt;span style="color: rgb(0, 0, 0);"&gt;- ottenuta a: Taulin Gamma Wastes (Sands) (2;14) &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level: 29&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Mouth) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(204, 102, 0);"&gt;MISSION: MONEY FROM THE MINES&lt;/span&gt; - ottenuta a: Highridge Mines (Mouth) (16,5)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:30&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Halls)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:31&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Chasm)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:32&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Maze)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:33&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Tunnels)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:34&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Rock Layer)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: HIDING FROM THE HAND&lt;/span&gt; - ottenuta a: Highridge Mines (Rock Layer) (6;8)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:35&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Broken Sediment)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:36&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Volcanic Deposits) (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: MINER DISSENT&lt;/span&gt; - ottenuta a: Highridge Mines (Volcanic Deposits) (8;10)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:37&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Deep Level)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:38&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Sprawl)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;THREAT FROM THE SHADOWS&lt;/span&gt; - ottenuta a: Highridge Mines (Sprawl) (9;5)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:39&lt;/span&gt;&lt;br /&gt;- Go to Highridge Mines (Dark Excavations)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;TOXIC RUPTURE&lt;/span&gt; - ottenuta a: Highridge Mines (Dark Excavations) (14;10)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:40&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Unstable Layer) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: ESCAPING THE MINES&lt;/span&gt; - ottenuta a: Highridge Mines (Unstable Layer) (3;2)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: BERSEKER BOTS!&lt;/span&gt; - ottenuta a: Highridge Mines (Unstable Layer) (18;9)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:41&lt;/span&gt;&lt;br /&gt;- Go to Highridge Crag (Deserted Camp)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: YOUNG WARRIOR&lt;/span&gt; - ottenuta a: Highridge Crag (Deserted Camp) (19;7)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:42&lt;/span&gt;&lt;br /&gt;- Go to Highridge Crag (Bluff)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:43&lt;/span&gt;&lt;br /&gt;- Go to Highridge Crag (Upper Slopes)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: SNATCHED NOTES&lt;/span&gt; - ottenuta: Highridge Crag (Upper Slopes) (11;8)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:44&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Trail) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;(PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:45&lt;br /&gt;&lt;/span&gt;- Go to Highridge Crag (Vale)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: REVENGE&lt;/span&gt; - ottenuta: Highridge Crag (Vale) (3;10)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:46&lt;br /&gt;&lt;/span&gt;- Go to Highridge Crag (Range)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:47&lt;br /&gt;&lt;/span&gt;- Go to Highridge Crag (Yarn Domain)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: BOMB DISPOSAL&lt;/span&gt; - ottenuta: Highridge Crag (Yarn Domain) (9;15)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:48&lt;br /&gt;&lt;/span&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (D3 Deployment) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:49&lt;br /&gt;&lt;/span&gt;- Go to Highridge Crag (Yarn Retreat)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: THE ANTIDOTE&lt;/span&gt; - ottenuta: Highridge Crag (Yarn Retreat) (2;16)&lt;br /&gt;&lt;span style="color: rgb(0, 153, 0);"&gt;- Required level:50&lt;/span&gt;&lt;br /&gt;- Go to &lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Shard Gate) &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; (PvP Area)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MISSION: WILD TALES&lt;/span&gt; - ottenuta: Highridge Crag (Shard Gate) (12;14)&lt;br /&gt;- or go Highridge Crag (Shard Fence) (this is a safe zone with no champions nor elites)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-4686965899852380448?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/4686965899852380448/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=4686965899852380448' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/4686965899852380448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/4686965899852380448'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/01/sigmastorm-2-guide-liv-1-50.html' title='SIGMASTORM 2 GUIDE LIV 1-50'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-8614600261386145634</id><published>2009-01-22T13:16:00.000-08:00</published><updated>2009-01-22T13:21:47.315-08:00</updated><title type='text'>SIGMASTORM 2 QUEST DESCRIPTION LIV 1-49</title><content type='html'>&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;SIGMASTORM 2 QUEST DESCRIPTION LIV 1-49&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;MISSION 1: ORIENTATION&lt;/span&gt; - ottenuta a: Initialize (Stage 1) (Spawn Point)&lt;br /&gt;&lt;br /&gt;-1. Begin on Spawn Point at coordinates (2;2).&lt;br /&gt;-2. Click 'Yes' to proceed.&lt;br /&gt;-3. Move directly south to Blue Marker at coordinates (2;8).&lt;br /&gt;-4. Click 'Step on Marker' to proceed.&lt;br /&gt;-5. Move North &amp;amp; East to Green Marker at coordinates (6;2).&lt;br /&gt;-6. Click 'Step on Marker' to proceed.&lt;br /&gt;-7. Open World Map by clicking on Image icon.&lt;br /&gt;-8. Hover over the Location Instructor at coordinates (6;8).&lt;br /&gt;-9. Close map.&lt;br /&gt;-10. Move directly south to Location Instructor.&lt;br /&gt;-11. Click 'Greet Instructor' to proceed.&lt;br /&gt;-12. Receive 1 credit from Location Instructor.&lt;br /&gt;-13. Move directly south to the Initialize Store.&lt;br /&gt;-14. Browse Initialize Store by clicking the Image icon.&lt;br /&gt;-15. Click the only item, Trade Icon, to purchase it.&lt;br /&gt;-16. Proceed directly North and return to Location Instructor.&lt;br /&gt;-17. Click 'Give Icon' to proceed.&lt;br /&gt;-18. Proceed West &amp;amp; South to stairway.&lt;br /&gt;-19. Access stairway to enter next room.&lt;br /&gt;-20. Proceed to Yellow Marker at coordinates (2;2).&lt;br /&gt;-21. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 2: SUITING UP&lt;/span&gt; - ottenuta a: Initialize (Stage 2) (5;6)&lt;br /&gt;&lt;br /&gt;-1. Begin on Item Dispenser at coordinates (5;6) in Initialize (Stage 2).&lt;br /&gt;-2. Click 'Yes' to proceed.&lt;br /&gt;-3. You receive 1x Steel Body Armor.&lt;br /&gt;-4. Click 'Yes' to proceed.&lt;br /&gt;-5. Click 'Character'.&lt;br /&gt;-6. Click 'Data Sheet'.&lt;br /&gt;-7. Click 'Steel Body Armor' to equip.&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 3: FIST FIGHTER&lt;/span&gt; - ottenuta a: Initialize (Stage 2) (9;2)&lt;br /&gt;&lt;br /&gt;-1. Begin on Combat Instructor at coordinates (9;2) in Initialize (Stage 2).&lt;br /&gt;-2. Click 'OK' to proceed.&lt;br /&gt;-3. Proceed East thru doorway.&lt;br /&gt;-4. Continue on Combat Instructor at coordinates (2;2) in Initialize (Stage 3).&lt;br /&gt;-5. Click 'YES' to proceed.&lt;br /&gt;-6. Kill 3 Combat Sprites to proceed.&lt;br /&gt;-7. Return to Combat Instructor at coordinates (2;2) in Initialize (Stage 3).&lt;br /&gt;-8. Click 'YES' to proceed.&lt;br /&gt;-9. Equip Nightstick.&lt;br /&gt;-10. Kill 10 Combat Sprites.&lt;br /&gt;-11. Return to Combat Instructor at coordinates (2;2) in Initialize (Stage 3).&lt;br /&gt;-12. Click 'YES' to proceed.&lt;br /&gt;-13. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 4: CRAWLING CORRUPTION&lt;/span&gt; - ottenuta a: Data Store (12;2)&lt;br /&gt;&lt;br /&gt;-1. Begin on Skills Instructor at coordinates (12;2) in Data Store.&lt;br /&gt;-2. Click 'Are you an instructor?' to proceed.&lt;br /&gt;-3. Read instructions carefully.&lt;br /&gt;-4. Combat entities called 'The Creeper' until you loot the item 'Token'.&lt;br /&gt;-5. Take 'Token' to coordinates (2;9) in Data Store.&lt;br /&gt;-6. Click 'Insert Token' to proceed.&lt;br /&gt;-7. Return to Skills Instructor at coordinates (12;2) in Data Store.&lt;br /&gt;-8. Click 'The Token is restored' to proceed.&lt;br /&gt;-9. You receive 5 Skill Points.&lt;br /&gt;-10. Read instructions carefully and click 'Yes' to proceed.&lt;br /&gt;-11. To save energy, review all 4 class holograms by hovering over each one on your World Map.&lt;br /&gt;-12. Click 'YES' to proceed.&lt;br /&gt;-13. Mission Completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 5: ENERGY LEAK&lt;/span&gt; - ottenuta a: Data Store (14;14)&lt;br /&gt;&lt;br /&gt;-1. Begin on Glowing Figure at coordinates (14;14) in Data Store.&lt;br /&gt;-2. Click 'Approach figure' to proceed.&lt;br /&gt;-3. Proceed to Databank (Alpha).&lt;br /&gt;-4. Proceed to coordinates (2;11) in Databank (Alpha).&lt;br /&gt;-5. Click 'Examine Monolith'.&lt;br /&gt;-6. Click 'Press Help'.&lt;br /&gt;-7. Read instructions carefully!.&lt;br /&gt;-8. You receive 1x Power Relay Blueprint. Click to learn.&lt;br /&gt;-9. Defeat 10 Energy Spikes.&lt;br /&gt;-10. Loot item 'Hertz Matrix' and extract it. Note: Collect 3 Hertz Matrix total and only extract 2.&lt;br /&gt;-11. Go to shop and buy 1x Fused Switch (Part).&lt;br /&gt;-12. Go to Assembly Plant and invent item 'Power Relay'. Retrieve from Item Mailbox.&lt;br /&gt;-13. Return to coordinates (2;11) in Databank (Alpha).&lt;br /&gt;-14. Click 'Yes' to proceed.&lt;br /&gt;-15. Click 'Insert Relay' to proceed.&lt;br /&gt;-16. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 6: ACCESS ALERT&lt;/span&gt; - ottenuta a: Databank (Beta) (2;9)&lt;br /&gt;&lt;br /&gt;-1. Begin on Digital Dog at coordinates (2;9) in Databank (Beta).&lt;br /&gt;-2. You receive 1x Power Spear Blueprint. Click to learn.&lt;br /&gt;-3. Loot item 'Hertz Matrix' and extract it. Note: Collect 2 Hertz Matrix total and only extract 1.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Power Spear'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (16;9) in Databank (Beta).&lt;br /&gt;-6. Return on Digital Dog at coordinates (2;9) in Databank (Beta).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 7: SYSTEM ERROR&lt;/span&gt; - ottenuta a: Security Core (7;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (7;3) in Security Core.&lt;br /&gt;-2. You receive 1x Power Spear Blueprint. Click to learn.&lt;br /&gt;-3. Kill System Corrupted Monitor in Databank (Beta) until they drop Security Datalog.&lt;br /&gt;-4. Return to coordinates (7;3) in Security Core.&lt;br /&gt;-5. Go to coordinates (6;7) in Security Core.&lt;br /&gt;-6. Go to Archive and kill 30 Trojan Tanks.&lt;br /&gt;-7. Return to coordinates (6;7) in Security Core.&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 8: POWERED DOWN&lt;/span&gt; - ottenuta a: Analytical Layer (14;12)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (14;12) in Analytical Layer.&lt;br /&gt;-2. You receive 1x Carge Uploader Blueprint. Click to learn.&lt;br /&gt;-3. Loot 2 item 'Multi core' from Rogue Legacy Routine and extract them. Loot item 'Trojan Engine' from Trojan Tanks and extract it.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Charge Uploader'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return at coordinates (14;12) in Analytical Layer.&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION 9: BIT BUILDER&lt;/span&gt; - ottenuta a: System Edge (11;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (11;13) in System Edge.&lt;br /&gt;-2. Kill 20 Bit collators.&lt;br /&gt;-3. Return at coordinates (11;13) in System Edge.&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: FACILITY ASSAULT&lt;/span&gt; - ottenuta a: Transfer Pod (2;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;9) in Transfer Pod.&lt;br /&gt;-2. Go to coordinates (10;7) in Transfer Pod.&lt;br /&gt;-3. Return to coordinates (2;9) in Transfer Pod.&lt;br /&gt;-4. Kill 25 Failed Cyborgs.&lt;br /&gt;-5. Return to coordinates (2;9) in Transfer Pod.&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: RESOURCE STRIPPING&lt;/span&gt; - ottenuta a: Cloning Facility (East Wing) (8;15)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;15) in Cloning Facility (East Wing) .&lt;br /&gt;-2. You receive 1x Acetylene Bomb Blueprint. Click to learn.&lt;br /&gt;-3. Buy 1 Timer (part) at the shop. Kill Resource Thiefs untile they drop 1x Loteer Backpack and extract it.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Acetylene Bomb'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Go to coordinates (3;14) in Cloning Facility (East Wing) .&lt;br /&gt;-6. Return to coordinates (8;15) in Cloning Facility (East Wing) .&lt;br /&gt;-7. Go to coordinates (2;16) in Cloning Facility (East Wing) .&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: DELIVERY NOTE&lt;/span&gt; - ottenuta a: Cloning Facility (Loading Bay) (2;13)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;13) in Cloning Facility (Loading Bay) .&lt;br /&gt;-2. Kill 15 Cyborg Riders.&lt;br /&gt;-3. Return to coordinates (2;13) in Cloning Facility (Loading Bay) .&lt;br /&gt;-4. Go to coordinates (10;2) in Cloning Facility (Loading Bay) .&lt;br /&gt;-5. Go to coordinates (15;8) in 101 Highridge QG .&lt;br /&gt;-6. Go to coordinates (14;6) in 101 Highridge QG .&lt;br /&gt;-7. Kill Chrome Hand Crusher until they drop 1x Metallica Hand.&lt;br /&gt;-8. Return to coordinates (14;6) in 101 Highridge QG .&lt;br /&gt;-9. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: CALL TO ARMS&lt;/span&gt; - ottenuta a: Desert Path (Straights) (6;3)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (6;3) in Desert Path (Straights).&lt;br /&gt;-2. Kill 1 Ancient Sand Lurker (Elite).&lt;br /&gt;-3. Return to coordinates (6;3) in Desert Path (Straights).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: NEW BLOOD&lt;/span&gt; - ottenuta a: Desert Path (Straights) (15;12)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (15;12) in Desert Path (Straights).&lt;br /&gt;-2. Kill Bio Harvesters and extract component from Harvesters Body until you get 1x Harvesters Storage Reservoir.&lt;br /&gt;-3. Return to coordinates (15;12) in Desert Path (Straights).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: POISON DESIRE&lt;/span&gt; - ottenuta a: ottenuta a: Desert Path (Steps)  (15;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (15;14) in Desert Path (Steps).&lt;br /&gt;-2. You receive 1x &lt;span style="color: rgb(0, 0, 0);"&gt;Venom Rad Sacs&lt;/span&gt; Blueprint. Click to learn.&lt;br /&gt;-3. Kill Rad Snake and extract components until you get 3x Venom Glands.&lt;br /&gt;-4. Go to Assembly Plant and invent item '&lt;span style="color: rgb(0, 0, 0);"&gt;Venom Rad Sacs&lt;/span&gt;'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (15;14) in Desert Path (Steps).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: DROID DELIVERY &lt;/span&gt;- ottenuta a: ottenuta a: Highridge (Descent)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;12) in Highridge (Descent).&lt;br /&gt;-2. Go to coordinates (2;2) in Spider Hole.&lt;br /&gt;-3. Return to coordinates (8;12) in Highridge (Descent).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: TRIBAL ASSAULT&lt;/span&gt; - ottenuta a: Taulin City (6;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (6;2) in Taulin City.&lt;br /&gt;-2. Travel to Phantom Lake (Outer) and kill 30 Mutant Spear Hunters.&lt;br /&gt;-3. Return to coordinates (6;2) in Taulin City.&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: WAY OF THE OLD&lt;/span&gt; - ottenuta a: Phantom Lake (Shore) (11;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (11;9) in Phantom Lake (Shore).&lt;br /&gt;-2. Kill 1 Proto Stim Warrior (HK).&lt;br /&gt;-3. Return to coordinates (11;9) in Phantom Lake (Shore).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: STOLEN LABOUR&lt;/span&gt; - ottenuta a: Taulin Outskirts (Edge) (2;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;9) in Taulin Outskirts (Edge).&lt;br /&gt;-2. Kill &lt;span style="color: rgb(0, 0, 0);"&gt;Labour Android Mk2&lt;/span&gt; until they drop 1x Data Box.&lt;br /&gt;-3. Return to at coordinates (2;9) in Taulin Outskirts (Edge).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: ASSIMILATION&lt;/span&gt; - ottenuta a: Taulin Outskirts (Dunes) (5;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (5;2) in Taulin Outskirts (Dunes).&lt;br /&gt;-2. Kill 1 Dune Scanner (Elite).&lt;br /&gt;-3. Return to at coordinates (5;2) in Taulin Outskirts (Dunes).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SETTLEMENT DEFENSE&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Straights) (8;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;9) in Taulin Gamma Wastes (Straights).&lt;br /&gt;-2. Kill 25 Bullet Storm Cyborgs.&lt;br /&gt;-3. Return to coordinates (8;9) in Taulin Gamma Wastes (Straights).&lt;br /&gt;-4. Go to coordinates (2;2) in Taulin Gamma Wastes (Straights).&lt;br /&gt;-5. Return to coordinates (8;9) in Taulin Gamma Wastes (Straights).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: DOWN LINES&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Plateau) (9;7)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;7) in Taulin Gamma Wastes (Plateau).&lt;br /&gt;-1. Kill 30 Pincer Claw Cyborgs.&lt;br /&gt;-2. Return to coordinates (9;7) in Taulin Gamma Wastes (Plateau).&lt;br /&gt;-3. Go to coordinates (2;2) in Taulin Gamma Wastes (Plateau).&lt;br /&gt;-4. Go to coordinates (3;13) in Taulin Gamma Wastes (Plateau).&lt;br /&gt;-5. Return to coordinates (9;7) in Taulin Gamma Wastes (Plateau).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: REVENGE OF THE G27'S&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Towers) (13;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (13;2) in Taulin Gamma Wastes (Towers).&lt;br /&gt;-2. kill 25 Chrome Zealot (Champion).&lt;br /&gt;-3. Return to coordinates (13;2) in Taulin Gamma Wastes (Towers).&lt;br /&gt;-4. You receive 1x Solar Capacitor Blueprint. Click to learn.&lt;br /&gt;-5. kill Chrome Zealot (Champion) and loot a lot of items "Looted component". Extract components from them until you get 4x solar panel fragment, 3x capacitor link and 2x energy sink.&lt;br /&gt;-6. Go to Assembly Plant and invent item 'Solar Capacitor'. Retrieve from Item Mailbox.&lt;br /&gt;-6b. You have to invent 4 Solar Capacitor in total. Here's the correct order of sentry towers you have to use the capacitor on.&lt;br /&gt;-7. Go to coordinates (22;3) in Taulin Gamma Wastes (Towers). (first tower)&lt;br /&gt;-8. Go to coordinates (10;12) in Taulin Gamma Wastes (Towers). (second tower)&lt;br /&gt;-9. Go to coordinates (2:11) in Taulin Gamma Wastes (Towers). (third tower)&lt;br /&gt;-10. Go to coordinates  (3;2) in Taulin Gamma Wastes (Towers). (fourth and last tower)&lt;br /&gt;-11. Return to coordinates (13;2) in Taulin Gamma Wastes (Towers). Meanwhile kill 5 Chrome Zealot (Champion).&lt;br /&gt;-12. Kill 1 Sharona Rai (elite).&lt;br /&gt;-13. Return to coordinates (13;2) in Taulin Gamma Wastes (Towers).&lt;br /&gt;-14. You receive 1 x Quantum Bomb Blueprint. Click to learn.&lt;br /&gt;-15. Go to Taulin Gamma Wastes (Razor Plains) and start killing Razor Weeds. Loot Wreck Components and keep extracting until you get 1x Bomb Wiring, 1x Bomb Casing and 2x Quantum Material. Buy 1x Timer at the Taulin Gamma Wastes (Towers) shop.&lt;br /&gt;-16. Go to Assembly Plant and invent item 'Quantum Bomb'. Retrieve from Item Mailbox.&lt;br /&gt;-17. Go to coordinates (22;12) in Taulin Gamma Wastes (Towers) and enter Rescurrection Tower.&lt;br /&gt;-18. Kill 5 Automated Sentry Turrets.&lt;br /&gt;-19. Go to coordinates (5;12) in Rescurrection Tower.&lt;br /&gt;-20. Go to coordinates (1;2) in Rescurrection Tower.&lt;br /&gt;-21. Return to coordinates (13;2) in Taulin Gamma Wastes (Towers).&lt;br /&gt;-22. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSIONE:  DESSICATOR PROTOTYPE&lt;/span&gt; - ottenuta a: Taulin Gamma Wastes (Sands) (2;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;14) in Taulin Gamma Wastes (Sands).&lt;br /&gt;-2. You receive 1x Thermal Disiccator Blueprint. Click to learn.&lt;br /&gt;-3. Kill Shard Prospector and loot Wreck Salvage. Keep extracting components until you get 1x Projection Array, 4x Thermal Chamber and 1X Superconductor.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Termal Esiccator'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (2;14) in Taulin Gamma Wastes (Sands).&lt;br /&gt;-6. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSIONE:  MONEY FROM MINE&lt;/span&gt; - ottenuta a: Higridge Mines (Mouth) (16;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (16;5) in Higridge Mines (Mouth).&lt;br /&gt;-2. You receive 1x Glow Toarch Blueprint. Click to learn.&lt;br /&gt;-3. Kill Fervo Beetle and extract the components from Servo Bodies until you get 5x Glowing Sacks. Buy the Empty Torch at the shop.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Glowing Torch'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to  coordinates (16;5) in Higridge Mines (Mouth).&lt;br /&gt;-6. Go to  coordinates (16;1) in Higridge Mines (Halls).&lt;br /&gt;-7. Kill 50 Mine Security Guards.&lt;br /&gt;-8. Return to  coordinates (16;1) in Higridge Mines (Halls).&lt;br /&gt;-9. Go to  coordinates (1;16) in Higridge Mines (Halls). Meanwhile kill 15 Mine Security Guards.&lt;br /&gt;-10. Return to  coordinates (16;5) in Higridge Mines (Mouth).&lt;br /&gt;-11. Go to coordinates (5;1) in Taulin City.&lt;br /&gt;-12. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: HIDING FROM THE HAND&lt;/span&gt; - ottenuta a: Highridge Mines (Rock Layer) (6;8)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (6;8) in Highridge Mines (Rock Layer).&lt;br /&gt;-2. You receive 1x Power Drill Arm Blueprint. Click to learn.&lt;br /&gt;-3. Kill Mine Drill Cyborgs and loot Miner Remains. Keep extracting components until you get 4x Damaged Miner Hand Drill and 1X Mine Driller Faceplate.&lt;br /&gt;-4. Go to Assembly Plant and invent item 'Power Drill Arm'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (6;8) in Highridge Mines (Rock Layer).&lt;br /&gt;-6. Go to coordinates (8;8) and enter Highridge Mines (Narrow Passage). Go past this map to coordinates (6;10) in Highridge Mines (Shaft).&lt;br /&gt;-7. You receive 1x Gamma Ray Projector Blueprint. Click to learn.&lt;br /&gt;-8. Go back in the tunnel and go to Highridge Mines (Broken Sediment). Kill Mine Loaders and loot Broken Components. Keep extracting components until you get 2x Projector Column and 1x Gamma Chamber.&lt;br /&gt;-9. Go to Assembly Plant and invent item 'Gamma Ray Projector'. Retrieve from Item Mailbox.&lt;br /&gt;-10. Return to coordinates (6;10) in Highridge Mines (Shaft).&lt;br /&gt;-11. Go to coordinates (10;7) in Highridge Mines (Shaft).&lt;br /&gt;-12. Go to coordinates (12;3) in Highridge Mines (Volcanic Deposits). Meanwhile kill 5 Mine Cutters.&lt;br /&gt;-13. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: MINER DISSENT&lt;/span&gt; - ottenuta a: Highridge Mines (Volcanic Deposits) (8;10)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (8;10) in Highridge Mines (Volcanic Deposits).&lt;br /&gt;-2. Kill 25 Mine Cutters.&lt;br /&gt;-3. Return to coordinates (8;10) in Highridge Mines (Volcanic Deposits).&lt;br /&gt;-4. Kill Mine Cutters until they drop a Keycard.&lt;br /&gt;-5. Go to coordinates (16;15) in Highridge Mines (Volcanic Deposits).&lt;br /&gt;-6. Return to coordinates (8;10) in Highridge Mines (Volcanic Deposits).&lt;br /&gt;-7. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: &lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;THREAT FROM THE SHADOWS&lt;/span&gt; - ottenuta a: Highridge Mines (Sprawl) (9;5)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;5) in Highridge Mines (Sprawl).&lt;br /&gt;-2. Go to Highridge Mines (Deep Level). Kill 15 Blind Tachyors.&lt;br /&gt;-3. Return to coordinates (9;5) in Highridge Mines (Sprawl).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: TOXIC RUPTURE&lt;/span&gt; - ottenuta a: Highridge Mines (Dark Excavations) (14;10)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (14;10) in Highridge Mines (Dark Excavations).&lt;br /&gt;-2. Go to the shop and buy 4x Patch Repair Kit (Mission item).&lt;br /&gt;-3. Go to coordinates (14;18) in Highridge Mines (Dark Excavations).&lt;br /&gt;-4. Go to coordinates (1;20) in Highridge Mines (Dark Excavations). Meanwhile kill 15 Dark Gliders.&lt;br /&gt;-5. Go to coordinates (1;3) in Highridge Mines (Dark Excavations).&lt;br /&gt;-6. Go to coordinates (19;8) in Highridge Mines (Dark Excavations).&lt;br /&gt;-7. Return to coordinates (14;10) in Highridge Mines (Dark Excavations).&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;mission tip: if you go trough 'escaping the mines' mission until point 5 and you accept 'berseker bots!' mission you only have to kill 1 MD1 (Elite) to finish both quests, as the kill counts on both mission kill counts. Otherwise you have to kill two Elites.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: ESCAPING THE MINES&lt;/span&gt; - ottenuta a: Highridge Mines (Unstable Layer) (3;2)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;2) in Highridge Mines (Unstable Layer).&lt;br /&gt;-2. Buy at the shop 4x Alpha Stims and 1x Miners Advanced Stim Blueprint.&lt;br /&gt;-3. Go to Assembly Plant and invent item 'Miners Advanced Stim'. Retrieve from Item Mailbox.&lt;br /&gt;-4. Go to coordinates (9;9) in Mining Facility.&lt;br /&gt;-5. Return to Highridge Mines (Unstable Layer) and kill 1 MD1 (Elite).&lt;br /&gt;-6. Return to coordinates (9;9) in Mining Facility.&lt;br /&gt;-7. Go to coordinates (10;3) in Mountain Path.&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BERSEKER BOTS!&lt;/span&gt; - ottenuta a: Highridge Mines (Unstable Layer) (18;9)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (18;9) in Highridge Mines (Unstable Layer).&lt;br /&gt;-2. Kill 1 MD1 (Elite).&lt;br /&gt;-3. Return to coordinates (18;9) in Highridge Mines (Unstable Layer).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: YOUNG WARRIOR&lt;/span&gt; - ottenuta a: Highridge Crag (Deserted Camp) (19;7)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (19;7) in Highridge Crag (Deserted Camp).&lt;br /&gt;-2. kill Mountain Lizard Birds until they drop 1x Raga Blade.&lt;br /&gt;-3. Return to coordinates (19;7) in Highridge Crag (Deserted Camp).&lt;br /&gt;-4. You receive 1x Lizard Totem Blueprint. Click to learn.&lt;br /&gt;-5. kill Mountain Lizard Birds and extract components until you get 1x Lizard Feather and 1x Lizard Claw . Buy at the shop 1x Diesol Helmet.&lt;br /&gt;-6. Go to Assembly Plant and invent item 'Lizard Totem'. Retrieve from Item Mailbox.&lt;br /&gt;-7. Return to coordinates (19;7) in Highridge Crag (Deserted Camp).&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: SNATCHED NOTES&lt;/span&gt; - ottenuta: Highridge Crag (Upper Slopes) (11;8)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (11;8) in Highridge Crag (Upper Slopes).&lt;br /&gt;-2. Kill Raga House Warrior until they drop 1x Research Notes.&lt;br /&gt;-3. Return to coordinates (11;8) in Highridge Crag (Upper Slopes).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: REVENGE&lt;/span&gt; - ottenuta: Highridge Crag (Vale) (3;10)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (3;10) in Highridge Crag (Vale).&lt;br /&gt;-2. kill 30 Crag Venaxadons.&lt;br /&gt;-3. Return to coordinates (3;10) in Highridge Crag (Vale).&lt;br /&gt;-4. You receive 1x   Venaxadon Lure Blueprint. Click to learn.&lt;br /&gt;-5. Kill Crag Venaxadons and conserve 2x Venaxadon Arms. Then extract components until you get 1x Venaxadon Claw and 1x Venaxadon Hide.&lt;br /&gt;-6. Go to Assembly Plant and invent item '  Venaxadon Lure'. Retrieve from Item Mailbox.&lt;br /&gt;-7. Go to coordinates (14;5) in Highridge Crag (Vale).&lt;br /&gt;-8. Return to coordinates (3;10) in Highridge Crag (Vale).&lt;br /&gt;-9. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: BOMB DISPOSAL&lt;/span&gt; - ottenuta: Highridge Crag (Yarn Domain) (9;15)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (9;15) in Highridge Crag (Yarn Domain).&lt;br /&gt;-2. Go to coordinates (2;13) in Highridge Crag (Yarn Domain).&lt;br /&gt;-3. kill 30 Yarn Nomad.&lt;br /&gt;-4. Return to coordinates (2;13) in Highridge Crag (Yarn Domain).&lt;br /&gt;-5. Go to coordinates (9;15) in Highridge Crag (Yarn Domain).&lt;br /&gt;-6. Go to coordinates (8;2) in Highridge Crag (Yarn Domain).&lt;br /&gt;-7. Return to coordinates (9;15) in Highridge Crag (Yarn Domain).&lt;br /&gt;-8. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: THE ANTIDOTE&lt;/span&gt; - ottenuta: Highridge Crag (Yarn Retreat) (2;16)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (2;16) in Highridge Crag (Yarn Retreat).&lt;br /&gt;-2. kill 30 Yarn Hermit.&lt;br /&gt;-3. Return to coordinates (2;16) in Highridge Crag (Yarn Retreat).&lt;br /&gt;-4. Mission completed!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;MISSION: WILD TALES&lt;/span&gt; - ottenuta: Highridge Crag (Shard Gate) (12;14)&lt;br /&gt;&lt;br /&gt;-1. Begin at coordinates (12;14) in Highridge Mines (Shard Gate).&lt;br /&gt;-2. You receive 1x Shard Trophy. Click to learn.&lt;br /&gt;-3. Kill Shard Overseer (Champion) and extract components until you get 2x Overseer Blade and 2x Overseer Focus Gem.&lt;br /&gt;-4. Go to Assembly Plant and invent item ' Shard Trophy'. Retrieve from Item Mailbox.&lt;br /&gt;-5. Return to coordinates (12;14) in Highridge Mines (Shard Gate).&lt;br /&gt;-6. Kill 1 Zlaxxon (Elite).&lt;br /&gt;-7. Return to coordinates (12;14) in Highridge Mines (Shard Gate).&lt;br /&gt;-8. Mission completed!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-8614600261386145634?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/8614600261386145634/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=8614600261386145634' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/8614600261386145634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/8614600261386145634'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2009/01/sigmastorm-2-quest-description-liv-1-49.html' title='SIGMASTORM 2 QUEST DESCRIPTION LIV 1-49'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-8162023399144490986</id><published>2008-12-14T06:18:00.000-08:00</published><updated>2009-01-20T05:53:50.272-08:00</updated><title type='text'>CLASS ITEMS AND SETS</title><content type='html'>&lt;span style="color: rgb(0, 0, 153);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Ecco gli oggetti riservati a ogni classe e i requisiti di livello e skill per poterli equipaggiare.&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 153);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Soldier&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);"&gt; - Battlesuit&lt;/span&gt; (&lt;span style="color: rgb(51, 102, 255);"&gt;blue&lt;/span&gt; items are rifles,&lt;span style="color: rgb(0, 204, 204);"&gt; light blue&lt;/span&gt; items are pistols)&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[9] Shotgun Mk1&lt;/span&gt; = &lt;span style="color: rgb(0, 0, 0);"&gt;5 Combat Training&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 204, 204);"&gt;[9] Bug Slayer&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[10] Trooper Set    &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[15] Relthan Shell Caster&lt;/span&gt;  = &lt;span style="color: rgb(0, 0, 0);"&gt;1 Marksman&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[16] Maldor Set    &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[16] Maldor Assault Rifle&lt;/span&gt; &lt;br /&gt;&lt;span style="color: rgb(0, 204, 204);"&gt;[18] Vented Hand Cannon&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[20] Sand Storm Set&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[22] Lava Rifle Mk1&lt;/span&gt; = &lt;span style="color: rgb(0, 0, 0);"&gt;3 Marksman&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[26] Morges Skirmish Set &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[29] Inkari Life Taker Mk2&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[30] Remwin Combat Shotgun Mk1&lt;br /&gt;[36] Dullier Plasma Rifle Mk2&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 204, 204);"&gt;[37] Ramstin Pistol Mk 2&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[40] Goujian Set&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 204, 204);"&gt;[45] Luntac Cannon&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[47] Slug Thrower&lt;/span&gt; &lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[50] Colada Set&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 204, 204);"&gt;[55] Sarrol Pistol Mk2&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;[57] Kevalon Plasma Cannon&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;[60] Fabris Set&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 153, 0);"&gt;Mutant&lt;/span&gt;&lt;span style="color: rgb(0, 153, 0);"&gt; - Rad&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Bite Mutation Dose 1 (level 12) = 1 Bite Mutation&lt;br /&gt;Buglett Rotor Blade (level 9) = 5 Unique DNA&lt;br /&gt;Gamma Bite Dose 1 (level 24) = 3 Bite Mutation&lt;br /&gt;Toothed Blade (level 25) = 3 Glowing Hands&lt;br /&gt;Terrormorph Set (Level 16) = 6 Unique DNA&lt;br /&gt;Jagroshen Set (level 10) = 5 Unique DNA&lt;br /&gt;Janov Set (level 26) = 8 Unique DNA&lt;br /&gt;Zophganex Set (level 50) = 15 Unique DNA&lt;br /&gt;Shggoth Bite Mutation (level 46) = 9 Bite Mutation&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(153, 51, 153);"&gt;Purist&lt;/span&gt;&lt;span style="color: rgb(153, 51, 153);"&gt; - Psi&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Psi Thorn (Level 9) = 5 Psionic Sensitivity&lt;br /&gt;Psi Bloom Dart (Level 14) = 2 Psionic Dart&lt;br /&gt;Mind Needles (Level 23) = 4 Psionic Dart&lt;br /&gt;Maoyashi Spear (level 28) = 12 Psionic dart&lt;br /&gt;Brelstaff Set (level 50) = 16 sionic Sensitivity&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;Cyborg&lt;/span&gt;&lt;span style="color: rgb(153, 0, 0);"&gt; - Hardwire&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Buzz Fist (level 21) = 2 Augumention&lt;br /&gt;Serial Alloy Set (level 10) = 5 Reinforced Skelaton&lt;br /&gt;Giga Set (level 16) = 1 Augmentation&lt;br /&gt;Moxon Set (level 40) = 12 Reinforced Skelaton&lt;br /&gt;Zener Set (level 50) = 15 Reinforced Skelaton&lt;br /&gt;Port 1 Micro Dart (liv 9) = 1 Port 1&lt;br /&gt;Port 1 Tarani Dart (liv 26) = 6 Port 1&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-8162023399144490986?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/8162023399144490986/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=8162023399144490986' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/8162023399144490986'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/8162023399144490986'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2008/12/class-items-and-sets.html' title='CLASS ITEMS AND SETS'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-3271406913900320173</id><published>2008-12-11T03:17:00.001-08:00</published><updated>2009-01-11T07:20:51.106-08:00</updated><title type='text'>ENEMY-DROP LIST - ovvero: "vediamo un po cosa danno i mostri uccisi!"</title><content type='html'>&lt;span style="color: rgb(204, 0, 0);"&gt;ENEMY-DROP LIST&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ogni nemico una volta ucciso lascia cadere una certa quantità di gold. In più, a caso (at random) possono lasciare cadere un oggetto. Se il mostro lascia cadere una Resource, indico anche quali component si possono estrarre da quest'ultima, quindi virtualmente "la component droppata dal mostro".&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Combat Sprite&lt;/span&gt; [1]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Herzl Matrix (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Surge Vector (Component)&lt;/span&gt;&lt;br /&gt;The Creeper [1]&lt;br /&gt;&lt;span style="color: rgb(204, 51, 204);"&gt;Token (Mission Item-Bound)&lt;/span&gt;&lt;br /&gt;Energy Spike [1]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Herzl Matrix&lt;/span&gt; &lt;span style="color: rgb(255, 102, 0);"&gt;(Resource)&lt;/span&gt;&lt;br /&gt;Corrupted System Monitor [1]&lt;br /&gt;&lt;span style="color: rgb(204, 51, 204);"&gt;Security Datalog (Mission Item-Bound)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Energy Cords(Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Pulse Line (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Monitors Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 0);"&gt;Monitor Armored Lens (Component)&lt;/span&gt;&lt;br /&gt;Trojan Tank [1]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Trojan Engine (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Trojan Core (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Trojan Trasductor (Component)&lt;/span&gt;&lt;br /&gt;Rogue Legacy Routine [1]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Multi Core (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Network Cables (Component)&lt;/span&gt;&lt;br /&gt;Bit Collator [1]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Data Sphere (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;System Capacitor (Component)&lt;/span&gt;&lt;br /&gt;Failed Cyborg Unit [5]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Herzl Matrix (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Surge Vector (Component)&lt;/span&gt;&lt;br /&gt;Obsolete Security Droid [6]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Droid Husk (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Constrictor Tail (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Security Droid Leg (Component)&lt;/span&gt;&lt;br /&gt;Resource Thief [7]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Looter Backpack (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Acetylene Canister (Component)&lt;/span&gt;&lt;br /&gt;Cyborg Raider [8]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Cyborg Raider Noggin (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Cyborg Raider Skull (Component)&lt;/span&gt;&lt;br /&gt;Buglette [9]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Buglette Wing (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Gyro Stabiliser (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Rotor Fin (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Rotor Transmission (Component)&lt;/span&gt;&lt;br /&gt;Bio Harvester [10]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Harvesters Body (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Harvesters Arm (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Harvesters Chest (Component)&lt;/span&gt;&lt;br /&gt;Ancient Sand Lurker (Elite) [10]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Lurker Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Lurker Skin (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Lurker Skull (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Lurker Tooth (Component)&lt;/span&gt;&lt;br /&gt;Ug Pug [11]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Ug Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Ug Finger (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Ug Hand (Component)&lt;/span&gt;&lt;br /&gt;Rad Snake [12]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Rad Snake Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Rad Snake Fang (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Rad Snake Skull (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Venom Gland (Component)&lt;/span&gt;&lt;br /&gt;Labor Android Mk3[13]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Labour Droid Chest (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Silvered Chest Plate (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Sub Dermal Skin Mesh (Component)&lt;/span&gt;&lt;br /&gt;Chrome Hand Crusher[13]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Crusher Forearm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Internal Servos (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Sensory Imputs (Component)&lt;/span&gt;&lt;br /&gt;Spine Bloom[14]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Blossom Branch (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Scorched Bark (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Spine Bloom Dart (Component)&lt;/span&gt;&lt;br /&gt;Trapdoor Spider[15]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Descent Spider Body (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Descent Spider Leg (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Descent Spider Mandibles (Component)&lt;/span&gt;&lt;br /&gt;Hook Toad[16]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Hook Toad Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Hook Toad Skull (Component)&lt;/span&gt;&lt;br /&gt;Proto Stim Warrior (Hunter-Killer)[16]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Proto Warrior Torso (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Archaic Battle Helm (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Bullet Proof Plate (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Hyper Stim (Component)&lt;/span&gt;&lt;br /&gt;Mutant Spear Hunter[17]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Spear Hunter Rags (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Spear Hunter Striders (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Spear Hunter Vest (Component)&lt;/span&gt;&lt;br /&gt;Radeye Pistol Slinger[18]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Rad Eye Hand (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Blackened Pistol (Component)&lt;/span&gt;&lt;br /&gt;Labor Android Mk2[19]&lt;br /&gt;&lt;span style="color: rgb(204, 51, 204);"&gt;Data Box (Mission Item-Bound)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Labour Droid Torso (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Droid Chest Shard (Component)&lt;/span&gt;&lt;br /&gt;Pain Dealer[20]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Dealer Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Eye Plate (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Implant Socket (Component)&lt;/span&gt;&lt;br /&gt;Cerebral Screamer[20]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Screamer Carcass (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Screamer Humerus (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Screamer Skin (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Screamer Thalamus (Component)&lt;/span&gt;&lt;br /&gt;Dunes Scanner (Elite)[20]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Scanner Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Scanner Eye (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Scanner Shell (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Scanner Transducer (Component)&lt;/span&gt;&lt;br /&gt;Buzzfist Mauler[21]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Buzz Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Buzz Disc (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Wrist Anchor (Component)&lt;/span&gt;&lt;br /&gt;Bullet Storm Cyborg[22]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Bullet Storm Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Bullet Mechanism (Component)&lt;/span&gt;&lt;br /&gt;Old Medic Android[23]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Surgeons Hand (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Surgical Mini Saw (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Surgical Tool (Component)&lt;/span&gt;&lt;br /&gt;Gamma Worm Larvae[24]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Gamma Worm Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Gamma Beak (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Gamma Slime (Component)&lt;/span&gt;&lt;br /&gt;Gamma Worm (Champion)[24]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Gamma Worm Carcass (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Gamma Worm Hide (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Gamma Worm Skull (Component)&lt;/span&gt;&lt;br /&gt;Pincer Claw Cyborg[25]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Pincer Claw (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Pincer Grabber (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Pincer Housing (Component)&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Chrome Zealot (Champion) [26]&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Zealot Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 0);"&gt;Zealot Data Cable (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 0);"&gt;Zealot Scanner (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Looted Component (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Capacitor Link (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Energy Sink (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Solar Panel Fragment (Component)&lt;/span&gt;&lt;br /&gt;Sharona Rai (Elite) [26]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Chrome Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Chrome Hand (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Chromed Metal (Component)&lt;/span&gt;&lt;br /&gt;Automated Sentry Turret [26]&lt;br /&gt;-&lt;br /&gt;Razor Weed [26]&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Razor Branch (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Razor Bark (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Razor Leaf (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Wreck Component (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Bomb Casing (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Bomb Wiring (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Quantum Material (Component)&lt;/span&gt;&lt;br /&gt;Shard Prospector Worker [27]&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Shard Worker Body (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Shard Hide (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Shard Spike (Component)&lt;/span&gt;&lt;br /&gt;Shard Prospector [28]&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Amethyst Gem (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Shard Clarity (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Shard Essence (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Wreck Salvage (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Projection Array (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Superconductor (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Thermal Chamber (Component)&lt;/span&gt;&lt;br /&gt;Fervo Beetle [29]&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Fervo Body (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Fervo Shell (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Fervo Slime (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Glowing Sack (Component)&lt;/span&gt;&lt;br /&gt;Mine Security Guard [30]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Mine Security Equipment (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Mine Security Mask (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Mine Security Gun (Component)&lt;br /&gt;&lt;/span&gt;Highridge Troglodyte [31]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Troglodyte Loot (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Troglodyte Nail (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Troglodyte Rags (Component)&lt;/span&gt;&lt;br /&gt;Highridge Miner[32]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Highridge Miner Loot (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Highridge Miner Glove (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Highridge Miner Pick (Component)&lt;/span&gt;&lt;br /&gt;Nivious Beetle [33]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Nivious Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Nivious Eye (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Nivious Skull (Component)&lt;/span&gt;&lt;br /&gt;Mine Drill Cyborg [34]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Miner Remains (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Mine Driller Faceplate (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Damaged Miner Hand Drill (Component)&lt;/span&gt;&lt;br /&gt;Mine Loader [35]&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Loader Scrap (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Loader Bucket (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Loader Hydraulics (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mine Cutter [36]&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 51, 204);"&gt;KeyCard (Mission Item)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Looted Plasma Cutter (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Cutter Plasma Housing (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Cutter Plasma Generator (Component) &lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Blind Tachyor [37]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Trachyor Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Trachyor Claw (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Trachyor Hide (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Tunnel Driller [38]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Spiral Dril (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Tunnel Driller Tooth (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Tunnel Driller Blade (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Shadow Glider [39]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Glider Wing (Resource)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Glider Blood (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Glider Skin (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Amblicrosis (Champion) [40]&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Amblicrosis Husk (Resource)&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Amblicrosis Head (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Amblicrosis Leg (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Corsis Swarm [40]&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Crosis Nibbler (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Crosis Feeler (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;MD1(Elite)&lt;/span&gt;&lt;/span&gt; [40]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;MD1 Parts (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mountain Lizard Bird [41]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(204, 51, 204);"&gt;Raga Blade (Mission Item-Bound)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Lizard Body (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Lizard Claw (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Lizard Feather (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Raga House Dreg [42]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Raga Dreg Rags (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Raga Dreg Jerkin (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Raga House Warrior [43]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Raga Warrior Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Raga Warrior Eye (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Highridge Crag Ranger [44]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Ranger Belongings (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Ranger Rifle (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Ranger Emblem (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Crag Venaxadon [45]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Venaxadon Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Venaxadon Claw (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Venaxadon Hide (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Shggoth [46]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Shggoth Head (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Yarn Nomad [47]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Ruined Yarn Ring (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Yarn Mind Gem (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Yarn Psi Focus (Component)&lt;/span&gt;&lt;br /&gt;D3-Gen Battle Robot [48]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;D3 Scrap&lt;/span&gt; &lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;(Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;D3 Combat Shell (Component)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;D3 Plasma Rifle (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Yarn Hermit [49]&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Hermit Bundle (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Shard Overseer (Champion) [50]&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Shard Overseer Arm (Resource)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Overseer Focus Gem (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Overseer Scale (Component)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Shard Fence Guard [50]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Fence Guard Body (Resource)&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Fence Guard Blade (Component)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 204, 51);"&gt;Fence Guard Leg (Component)&lt;/span&gt;&lt;br /&gt;Zlaxxon (Elite) [50]&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Zlaxxon Arm (Resource)&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-3271406913900320173?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/3271406913900320173/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=3271406913900320173' title='2 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/3271406913900320173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/3271406913900320173'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2008/12/enemy-drop-list-ovvero-vediamo-un-po.html' title='ENEMY-DROP LIST - ovvero: &quot;vediamo un po cosa danno i mostri uccisi!&quot;'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-2616118709266818577</id><published>2008-12-11T01:07:00.000-08:00</published><updated>2008-12-20T02:26:06.199-08:00</updated><title type='text'>COMPONENT LIST - ovvero: "questa component da quale oggetto l'estraggo?"</title><content type='html'>&lt;span style="color: rgb(204, 0, 0);"&gt;ITEM - COMPONENT LIST&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Per ogni component viene indicato l'item dal quale può essere estratto. Questa tabella è Utile soprattutto se volete cercare gli oggetti nel trade hub (l'asta). Occhio che da alcuni oggetti possono essere estratti più componenti diversi.&lt;br /&gt;&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/acetylene_canister.gif" alt="Image" /&gt; Acetylene Canister -&gt; Looter Backpack&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/archaic_battle_helm.gif" alt="Image" /&gt; Archaic Battle Helm -&gt; &lt;a href="http://highguard-fighters.bomb-sight.com/viewtopic.php?f=13&amp;amp;t=8&amp;amp;p=52#p52" class="postlink"&gt;&lt;/a&gt;Proto Warrior Torso&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/blackened_pistol.gif" alt="Image" /&gt; Blackened Pistol -&gt; Rad Eye Hand&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/bomb_casing.gif" alt="Image" /&gt; Bomb Casing -&gt; Wreck Components&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/bomb_wiring.gif" alt="Image" /&gt; Bomb Wiring -&gt; Wreck Components&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/bullet_mechanism.gif" alt="Image" /&gt; Bullet Mechanism -&gt; Bullet Storm Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/bullet_proof_plate.gif" alt="Image" /&gt; Bullet Proof Plate -&gt; Proto Warrior Torso&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/buzz_disc.gif" alt="Image" /&gt; Buzz Disc -&gt; Buzz Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/capacitor_link.gif" alt="Image" /&gt; Capacitor Link -&gt; Looted Components&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/chrome_hand.gif" alt="Image" /&gt; Chrome Hand -&gt; &lt;a href="http://highguard-fighters.bomb-sight.com/viewtopic.php?f=13&amp;amp;t=8&amp;amp;p=149#p149" class="postlink"&gt;&lt;/a&gt;Chrome Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/chromed_metal.gif" alt="Image" /&gt; Chromed Metal -&gt; Chrome Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/constrictor_tail.gif" alt="Image" /&gt; Constrictor Tail -&gt; Security Droid Husk&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/cyborg_raider_skull.gif" alt="Image" /&gt; Cyborg Raider Skull -&gt; Cyborg Raider Noggin&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/descent_spider_leg.gif" alt="Image" /&gt; Descent Spider Leg -&gt; Descent Spider Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/descent_spider_mandibles.gif" alt="Image" /&gt; Descent Spider Mandibles -&gt; &lt;a href="http://highguard-fighters.bomb-sight.com/viewtopic.php?f=13&amp;amp;t=8&amp;amp;p=46#p46" class="postlink"&gt;&lt;/a&gt;Descent Spider Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/droid_chest_shard.gif" alt="Image" /&gt; Droid Chest Shard -&gt; Labour Droid Torso&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/energy_sink.gif" alt="Image" /&gt; Energy Sink -&gt; Looted Components&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/eye_plate.gif" alt="Image" /&gt; Eye Plate -&gt; Dealer Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/farvo_shell.gif" alt="Image" /&gt; Farvo Shell -&gt; Farvo Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/farvo_slime.gif" alt="Image" /&gt; Farvo Slime -&gt; Farvo Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/gamma_beak.gif" alt="Image" /&gt; Gamma Beak -&gt; Gamma Worm Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/gamma_slime.gif" alt="Image" /&gt; Gamma Slime -&gt; Gamma Worm Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/gamma_worm_hide.gif" alt="Image" /&gt; Gamma Worm Hide -&gt; Gamma Worm Carcass&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/gamma_worm_skull.gif" alt="Image" /&gt; Gamma Worm Skull -&gt; Gamma Worm Carcass&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/glow_sack.gif" alt="Image" /&gt; Glow Sack -&gt; Farvo Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/gyro_stabiliser.gif" alt="Image" /&gt; Gyro Stabiliser -&gt; Buglette Wing&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/harvesters_arm.gif" alt="Image" /&gt; Harvesters Arm -&gt; Harvesters Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/harvesters_chest.gif" alt="Image" /&gt; Harvesters Chest -&gt; Harvesters Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/hook_toad_skull.gif" alt="Image" /&gt; Hook Toad Skull -&gt; Hook Toad Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/hyper_stim.gif" alt="Image" /&gt; Hyper Stim -&gt; Proto Warrior Torso&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/implant_socket.gif" alt="Image" /&gt; Implant Socket -&gt; Dealer Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/internal_servos.gif" alt="Image" /&gt; Internal Servos -&gt; Crusher Forearm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/lurker_skin.gif" alt="Image" /&gt; Lurker Skin -&gt; Lurker Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/lurker_skull.gif" alt="Image" /&gt; Lurker Skull -&gt; Lurker Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/lurker_tooth.gif" alt="Image" /&gt; Lurker Tooth -&gt; Lurker Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/mine_security_gun.gif" alt="Image" /&gt; Mine Security Gun -&gt; Mine Security Equipment&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/mine_security_mask.gif" alt="Image" /&gt; Mine Security Mask -&gt; Mine Security Equipment&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/pincer_grabber.gif" alt="Image" /&gt; Pincer Grabber -&gt; Pincer Claw&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/pincer_housing.gif" alt="Image" /&gt; Pincer Housing -&gt; Pincer Claw&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/projection_array.gif" alt="Image" /&gt; Projection Array -&gt; Wreck Salvage&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/quantum_material.gif" alt="Image" /&gt; Quantum Material -&gt; Wreck Components&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/rad_snake_fang.gif" alt="Image" /&gt; Rad Snake Fang -&gt; Rad Snake Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/rad_snake_skull.gif" alt="Image" /&gt; Rad Snake Skull -&gt; Rad Snake Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/razor_bark.gif" alt="Image" /&gt; Razor Bark -&gt; Razor Branch&lt;a href="http://highguard-fighters.bomb-sight.com/viewtopic.php?f=13&amp;amp;t=8&amp;amp;p=128#p127" class="postlink"&gt;&lt;/a&gt;&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/razor_leaf.gif" alt="Image" /&gt; Razor Leaf -&gt; Razor Branch&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/rotor_fin.gif" alt="Image" /&gt; Rotor Fin -&gt; Buglette Wing&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/rotor_transmission.gif" alt="Image" /&gt; Rotor Transmission -&gt; Buglette Wing&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/scanner_eye.gif" alt="Image" /&gt; Scanner Eye -&gt; Scanner Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/scanner_shell.gif" alt="Image" /&gt; Scanner Shell -&gt; Scanner Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/scanner_transducer.gif" alt="Image" /&gt; Scanner Transducer -&gt; Scanner Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/scorched_bark.gif" alt="Image" /&gt; Scorched Bark -&gt; Blossom Branch&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/screamer_humerus.gif" alt="Image" /&gt; Screamer Humerus -&gt; Screamer Carcass&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/screamer_skin.gif" alt="Image" /&gt; Screamer Skin -&gt; Screamer Carcass&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/screamer_thalamus.gif" alt="Image" /&gt; Screamer Thalamus -&gt; Screamer Carcass&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/security_droid_leg%28component%29.jpg" alt="Image" /&gt; Security Droid Leg -&gt; Security Droid Husk&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/sensory_imputs.gif" alt="Image" /&gt; Sensory Imputs -&gt; Crusher Forearm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/shard_clarity.gif" alt="Image" /&gt; Shard Clarity -&gt; Amethyst Gem&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/shard_essence.gif" alt="Image" /&gt; Shard Essence -&gt; Amethyst Gem&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/shard_hide.gif" alt="Image" /&gt; Shard Hide -&gt; Shard Worker Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/shard_spike.gif" alt="Image" /&gt; Shard Spike -&gt; Shard Worker Body&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/silvered_chest_plate.gif" alt="Image" /&gt; Silvered Chest Plate -&gt; Labour Droid Chest&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/solar_panel_fragment.gif" alt="Image" /&gt; Solar Panel Fragment -&gt; Looted Components&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/spear_hunter_striders.gif" alt="Image" /&gt; Spear Hunter Striders -&gt; Spear Hunter Rags&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/spear_hunter_vest.gif" alt="Image" /&gt; Spear Hunter Vest -&gt; Spear Hunter Rags&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/spine_bloom_dart.gif" alt="Image" /&gt; Spine Bloom Dart -&gt; Blossom Branch&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/sub_dermal_skin_mesh.gif" alt="Image" /&gt; Sub Dermal Skin Mesh -&gt; Labour Droid Chest&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/superconductor.gif" alt="Image" /&gt; Superconductor -&gt; Wreck Salvage&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/surge_vector.gif" alt="Image" /&gt; Surge Vector -&gt; Hertz Matrix&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/surgical_mini_saw.gif" alt="Image" /&gt; Surgical Mini Saw -&gt; Surgeons Hand&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/surgical_tool.gif" alt="Image" /&gt; Surgical Tool -&gt; Surgeons Hand&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/thermal_chamber.gif" alt="Image" /&gt; Thermal Chamber -&gt; Wreck Salvage&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/toads_barbed_tongue.gif" alt="Image" /&gt; Toads Barbed Tongue -&gt; &lt;a href="http://highguard-fighters.bomb-sight.com/viewtopic.php?f=13&amp;amp;t=8&amp;amp;p=52#p51" class="postlink"&gt;&lt;/a&gt;Hook Toad Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/ug_finger.gif" alt="Image" /&gt; Ug Finger -&gt; &lt;a href="http://highguard-fighters.bomb-sight.com/viewtopic.php?f=13&amp;amp;t=8#p33" class="postlink"&gt;&lt;/a&gt;Ug Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/ug_hand.gif" alt="Image" /&gt; Ug Hand -&gt; Ug Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/venom_gland.gif" alt="Image" /&gt; Venom Gland -&gt; Rad Snake Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/wrist_anchor.gif" alt="Image" /&gt; Wrist Anchor -&gt; Buzz Arm&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/zealot_data_cable.gif" alt="Image" /&gt; Zealot Data Cable -&gt; Zealot Head&lt;br /&gt;-&lt;img src="http://bomb-sight.com/_sigmastorm2/guide/components/zealot_scanner.gif" alt="Image" /&gt; Zealot Scanner -&gt; Zealot Head&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-2616118709266818577?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/2616118709266818577/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=2616118709266818577' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/2616118709266818577'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/2616118709266818577'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2008/12/component-list-ovvero-questa-component.html' title='COMPONENT LIST - ovvero: &quot;questa component da quale oggetto l&apos;estraggo?&quot;'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-4040675302483388641</id><published>2008-12-11T00:52:00.000-08:00</published><updated>2009-01-10T23:00:40.812-08:00</updated><title type='text'>MAP-ENEMY LIST - ovvero: "dove trovo questo nemico?"</title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;MAP-ENEMY LIST&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Per ogni mappa disponibile sono indicati i mostri che ci trovate. Per ogni mostro tra parentesi [] il livello. Le &lt;span style="color: rgb(255, 102, 0);"&gt;SAFE ZONE&lt;/span&gt; sono mappe senza nemici. La &lt;span style="color: rgb(51, 204, 0);"&gt;WORLD MAP ZONE&lt;/span&gt; è una vera e propria mappa dalla quale potrete accedere a più zone. Ogni movimento tra mappa costa 1 energia, compreso spostarsi tra WORLD MAP ZONE adiacenti (es: Taulin Rad Land &lt;-&gt; Gamma Wastes).&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Initialize (Stage 1) (START GAME HERE) (SAFE ZONE)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Initialize (Stage 2) (SAFE ZONE)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Initialize (Stage 3) &lt;/span&gt;&lt;br /&gt;Combat Sprite&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Data Store&lt;/span&gt;&lt;br /&gt;The Creeper&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Databank (Alpha)&lt;/span&gt;&lt;br /&gt;Energy Spike&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Databank (Beta)&lt;/span&gt;&lt;br /&gt;Corrupted System Monitor&lt;br /&gt;&lt;span style="color: rgb(255, 153, 0);"&gt;Security Core (SAFE ZONE)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Archive&lt;/span&gt;&lt;br /&gt;Trojan Tank&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Analytical Layer&lt;/span&gt;&lt;br /&gt;Rogue Legacy Routine&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;System Edge&lt;/span&gt;&lt;br /&gt;Bit Collator&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Taulin Rad Lands (WORLD MAP ZONE)&lt;/span&gt; (min lvl: 5)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Transfer Pod&lt;/span&gt; (min lvl: 5)&lt;br /&gt;Failed Cyborg Unit [5]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Cloning Facility (West Wing)&lt;/span&gt; (min lvl: 6)&lt;br /&gt;Failed Cyborg Unit [5]&lt;br /&gt;Obsolete Security Droid [6]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Cloning Facility (East Wing)&lt;/span&gt; (min lvl: 7)&lt;br /&gt;Obsolete Security Droid [6]&lt;br /&gt;Resource Thief [7]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Cloning Facility (Loading Bay) &lt;/span&gt;(min lvl: 8)&lt;br /&gt;Resource Thief [7]&lt;br /&gt;Cyborg Raider [8]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Desert Path (Mouth) &lt;/span&gt;(min lvl: 9)&lt;br /&gt;Buglette [9]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Desert Path (Straights) &lt;/span&gt;(min lvl: 10)&lt;br /&gt;Bio Harvester [10]&lt;br /&gt;Ancient Sand Lurker (Elite) [10]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Desert Path (Narrows) &lt;/span&gt;(min lvl: 11)&lt;br /&gt;Bio Harvester [10]&lt;br /&gt;Ug Pug [11]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Desert Path (Steps)&lt;/span&gt; (min lvl: 12)&lt;br /&gt;Rad Snake [12]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;101 Highridge HQ&lt;/span&gt; (min lvl: 13)&lt;br /&gt;Rad Snake[12]&lt;br /&gt;Labor Android Mk3[13]&lt;br /&gt;Chrome Hand Crusher[13]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge (Walk)&lt;/span&gt; (min lvl: 14)&lt;br /&gt;Labor Android Mk3[13]&lt;br /&gt;Spine Bloom[14]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge (Descent)&lt;/span&gt; (min lvl: 15)&lt;br /&gt;Trapdoor Spider[15]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Taulin City (SAFE ZONE)&lt;/span&gt; (min lvl: 16)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Phantom Lake (Shore)&lt;/span&gt; (min lvl: 16)&lt;br /&gt;Hook Toad[16]&lt;br /&gt;Proto Stim Warrior (Hunter-Killer)[16]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Phantom Lake (Outer)&lt;/span&gt; (min lvl: 17)&lt;br /&gt;Hook Toad[16]&lt;br /&gt;Mutant Spear Hunter[17]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Phantom Lake (Inner)&lt;/span&gt; (min lvl: 18)&lt;br /&gt;Mutant Spear Hunter[17]&lt;br /&gt;Radeye Pistol Slinger[18]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Outskirts (Edge)&lt;/span&gt; (min lvl: 19)&lt;br /&gt;Labor Android Mk2[19]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Outskirts (Inner)&lt;/span&gt; (min lvl: 20)&lt;br /&gt;Labor Android Mk2[19]&lt;br /&gt;Pain Dealer[20]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Outskirts (Dunes)&lt;/span&gt; (min lvl: 20)&lt;br /&gt;Cerebral Screamer[20]&lt;br /&gt;Pain Dealer[20]&lt;br /&gt;Dunes Scanner (Elite)[20]&lt;br /&gt;&lt;span style="color: rgb(51, 204, 0);"&gt;Taulin Gamma Wastes (WORLD MAP ZONE)&lt;/span&gt; (min lvl: 21)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Plains) &lt;/span&gt;(min lvl: 21)&lt;br /&gt;Pain Dealer[20]&lt;br /&gt;Buzzfist Mauler[21]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Straights) &lt;/span&gt;(min lvl: 22)&lt;br /&gt;Bullet Storm Cyborg[22]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Vale) &lt;/span&gt;(min lvl: 23)&lt;br /&gt;Bullet Storm Cyborg[22]&lt;br /&gt;Old Medic Android[23]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Hot Zone)&lt;/span&gt; (min lvl: 24)&lt;br /&gt;Old Medic Android[23]&lt;br /&gt;Gamma Worm Larvae[24]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Nest)&lt;/span&gt; (min lvl: 24)&lt;br /&gt;Gamma Worm Larvae[24]&lt;br /&gt;Gamma Worm (Champion)[24]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Plateau) &lt;/span&gt;(min lvl: 25)&lt;br /&gt;Gamma Worm Larvae[24]&lt;br /&gt;Pincer Claw Cyborg[25]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Taulin Gamma Wastes (Towers)&lt;/span&gt; (min lvl: 26)&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Chrome Zealot (Champion) [26]&lt;/span&gt;&lt;br /&gt;Sharona Rai (Elite) [26]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Resurrection Tower&lt;/span&gt;&lt;br /&gt;Automated Sentry Turret [26]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; Taulin Gamma Wastes (Razor Plain)&lt;/span&gt; (min lvl: 26)&lt;br /&gt;Razor Weed [26]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; Taulin Gamma Wastes (Dunes)&lt;/span&gt; (min lvl: 27)&lt;br /&gt;Shard Prospector Worker [27]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; Taulin Gamma Wastes (Sands)&lt;/span&gt; (min lvl: 28)&lt;br /&gt;Shard Prospector Worker [27]&lt;br /&gt;Shard Prospector [28]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; Highridge Mines (Mouth)&lt;/span&gt; (min lvl: 29)&lt;br /&gt;Fervo Beetle [29]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; Highridge Mines (Halls)&lt;/span&gt; (min lvl: 30)&lt;br /&gt;Mine Security Guard [30]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Chasm)&lt;/span&gt; (min lvl: 31)&lt;br /&gt;Highridge Troglodyte [31]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Maze)&lt;/span&gt; (min lvl: 32)&lt;br /&gt;Highridge Miner[32]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Tunnels)&lt;/span&gt; (min lvl: 33)&lt;br /&gt;Nivious Beetle [33]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Rock Layer)&lt;/span&gt; (min lvl: 34)&lt;br /&gt;Mine Drill Cyborg [34]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Highridge Mines (Shaft) &lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);"&gt; (SAFE ZONE)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Broken Sediment) &lt;/span&gt;(min lvl: 35)&lt;br /&gt;Mine Loader [35]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;Highridge Mines (Narrow Passage)&lt;/span&gt; &lt;span style="color: rgb(255, 102, 0);"&gt; (SAFE ZONE)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Volcanic Deposits) &lt;/span&gt;&lt;/span&gt;(min lvl: 36)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mine Cutter [36]&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Deep Level) &lt;/span&gt;&lt;/span&gt;(min lvl: 37)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Blind Tachyor [37]&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Sprawl) &lt;/span&gt;&lt;/span&gt;(min lvl: 38)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Tunnel Driller [38]&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Dark Excavations) &lt;/span&gt;&lt;/span&gt;(min lvl: 39)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Shadow Glider [39]&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Amblicrosis (Champion) [40]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Mines (Unstable Layer)&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;(min lvl: 40)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Corsis Swarm [40]&lt;br /&gt;Amblicrosis (Champion) [40]&lt;br /&gt;MD1(Elite)&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Deserted Camp)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;(min lvl: 41)&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Mountain Lizard Bird [41]&lt;span style="color: rgb(255, 153, 0);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Bluff) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 42)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Raga House Dreg [42]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Upper Slopes) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 43)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Raga House Warrior [43]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Trail) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 44)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Highridge Crag Ranger [44]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Vale) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 45)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Crag Venaxadon [45]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Range) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 46)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Shggoth [46]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Yarn Domain) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 47)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Yarn Nomad [47]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (D3 Deployment) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 48)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;D3-Gen Battle Robot [48]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Yarn Retreat) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 49)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Yarn Hermit [49]&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Shard Gate) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 50)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Shard Overseer (Champion) [50]&lt;br /&gt;Shard Fence Guard [50]&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;Zlaxxon (Elite) [50]&lt;br /&gt;&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Highridge Crag (Shard Fence) &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;(min lvl: 50)&lt;span style="color: rgb(255, 102, 0);"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;br /&gt;Shard Fence Guard [50]&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-4040675302483388641?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/4040675302483388641/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=4040675302483388641' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/4040675302483388641'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/4040675302483388641'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2008/12/map-enemy-list-ovvero-dove-trovo-questo.html' title='MAP-ENEMY LIST - ovvero: &quot;dove trovo questo nemico?&quot;'/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-2577766296011990283.post-54211441432406042</id><published>2008-12-09T02:11:00.000-08:00</published><updated>2008-12-09T02:13:28.575-08:00</updated><title type='text'></title><content type='html'>&lt;span style="color: rgb(153, 0, 0);"&gt;COS'E' SIGMASTORM 2&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;SigmaStorm 2 è un browser game edito dalla Haunted Cow Srtudios Ltd, uscito negli ultimi giorni di Novembre. Il gioco è free sebbene nel gioco sia presente una risorse (i Flux Crystals) che possono essere guadagnati anche comprandoli con soldi reali (usati dalla casa produttrice per migliorare il gioco).&lt;br /&gt;Per una migliore recensione aspetterò di avere più tempo, nel frattempo uso questo spazio per pubblicare una piccola guida che sto realizzando in inglese con il contributo di altri giocatori.&lt;br /&gt;&lt;br /&gt;Innanzitutto il mio link per registrarsi (e aiutarmi):&lt;span style="color: rgb(255, 0, 0);"&gt; http://www.sigmastorm2.com/?ref=1114260&lt;/span&gt;&lt;br /&gt;Contattemi per ricevere ulteriore aiuto, se volete e se possibile riuscirete anche a entrare nella gilda italiana (cosa buona e giusta trovarsi una fazione che aiuti a crescere).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2577766296011990283-54211441432406042?l=sylenheaven.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sylenheaven.blogspot.com/feeds/54211441432406042/comments/default' title='Commenti sul post'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=2577766296011990283&amp;postID=54211441432406042' title='0 Commenti'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/54211441432406042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2577766296011990283/posts/default/54211441432406042'/><link rel='alternate' type='text/html' href='http://sylenheaven.blogspot.com/2008/12/cose-sigmastorm-2-sigmastorm-2-un.html' title=''/><author><name>Sylen</name><uri>http://www.blogger.com/profile/08873372114692232785</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
